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Thread: D&D 5th Edition Announced

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    WotC apparently set to announce development of D&D 5th Edition

    Link to story at NY Times

    That was very quick. I guess the success of Pathfinder and the dissatisfaction of many folks over D&D4 must have been pretty huge. 'Cause this seems awfully risky to me, looking from the outside in...

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    Re: WotC apparently set to announce development of D&D 5th Edition

    They just had a formal announcement.

    They want the fans to help - give ideas, and they are going to have an open playtest of it.
    Link to official announcement (and signup)

    I'm in. I've liked something about every edition of D&D (even after Hero, it was my second go to system). This could be really interesting
    You know how you play with a cat by dangling a peice of sting within his grasp, and then pull it away as he grabs for it? If the string isn't exciting and tempting the cat won't grab. But if you pull away early too many times and deny him too often, the cat gives up in frustration. The skill is in finding the sweet spot between those extremes where its fun for you and the cat.

    That's what a GM's job is.

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    D&D 5th Edition Announced

    Here in this NY Times article (that you may, or may not, be able to read.)

    http://nyti.ms/xCuiYn
    Michael Surbrook
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    Re: WotC apparently set to announce development of D&D 5th Edition

    I wonder how MMORPG-y 5th Edition will be.
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

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    Re: D&D 5th Edition Announced

    This is not surprising. The question is will they be addressing the concerns that drove players to Pathfinder or will they continue down the current route of simplify to the point of pain.
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    Re: D&D 5th Edition Announced

    Ha ha...
    oh, this is funny in its timing. My group is just now getting into Pathfinder and most agree to making the switch. It was actually easier than I anticipated. Many were not happy with the direction D&D took. They, like I, were REALLY displeased what happened to the Forgotten Realms. I doubt we'll be switching back despite this announcement. While I know the D&D 4th Ed has its fans, it certainly does seem to be an unspoken admission on the WoTC's part that they burned some bridges and may have made some mistakes. I commend them, to be fair, for trying to make the fans feel a part of it with massive player testing. If I remember, Pathfinder did that before them, and it worked fairly well for Paizo.

    That said, I think I'll pass.
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    Re: D&D 5th Edition Announced

    It seems like I'm in the minority of D&D players, but I really enjoyed D&D4 (despite being a skeptic at first). At the same time, I hated 3.x. I thought 3.x was a huge step backwards in gaming (having ran one year-long campaign and played in two others). I haven't played Pathfinder, since (from what I understand) it's just a re-skin of 3.5 with prettier page layouts, and I'm pretty much done with 3.x. We'll see what D&D5 looks like, but if they're planning to move back to the 3.x model, you can count me out.

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    Re: D&D 5th Edition Announced

    There is a thread about it in general RP too.

    They are planning to have open playtest, and want input on what the game is like from fans. You can sign up here

    I've liked every edition of D&D that I've played (never played OD&D, but played from teh first basic set up to 4E) - some I like more than others, but every version has had something useful to it.

    I'm interested to see where it goes - and I signed up as a playtester.
    You know how you play with a cat by dangling a peice of sting within his grasp, and then pull it away as he grabs for it? If the string isn't exciting and tempting the cat won't grab. But if you pull away early too many times and deny him too often, the cat gives up in frustration. The skill is in finding the sweet spot between those extremes where its fun for you and the cat.

    That's what a GM's job is.

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    Re: D&D 5th Edition Announced

    Quote Originally Posted by teh bunneh View Post
    It seems like I'm in the minority of D&D players, but I really enjoyed D&D4 (despite being a skeptic at first). At the same time, I hated 3.x. I thought 3.x was a huge step backwards in gaming (having ran one year-long campaign and played in two others). I haven't played Pathfinder, since (from what I understand) it's just a re-skin of 3.5 with prettier page layouts, and I'm pretty much done with 3.x. We'll see what D&D5 looks like, but if they're planning to move back to the 3.x model, you can count me out.
    Actually Bunneh, if you have the time, you're just the sort of player I'd suggest on their open play testing and input. You've played multiple systems, you've got a good grasp of GMing needs, and you don't get stuck in ruts like I do but you also know what you like when you find it.

    And I say that as someone who really liked the 3.5 ed model
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    Re: D&D 5th Edition Announced

    Why would I want to play D&D when I have Hero?
    People who are incapable of laughing at themselves need someone else to do it for them.


    Hey. I wrote a book, Sparrow's Flight. And they actually published it. The first step on my path to world domination.

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    Re: D&D 5th Edition Announced

    Quote Originally Posted by Certified View Post
    This is not surprising. The question is will they be addressing the concerns that drove players to Pathfinder or will they continue down the current route of simplify to the point of pain.
    The article says they're going to be asking the players what they want. Considering the popularity of Pathfinder... D&D 5E might end up being more like Pathfinder and less like a tabletop MMO.
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    Re: D&D 5th Edition Announced

    What I find interesting is that they said they want Modular design. So they can add in or remove modules for different things. That could really be interesting.

    It could be that is how they want to appeal to a bigger audience have a "simple" module for combat and a "detailed" one - for those that wish 1st ed kind of combat, or those that was 4E version. Similar things with feats or powers - It could end up like Fuzion for plugins, or a game engine, with each Group choosing which way they want to play. But of course that would lead to the fracturing of the player base that they want to avoid.

    The possibilities intrigue me.
    You know how you play with a cat by dangling a peice of sting within his grasp, and then pull it away as he grabs for it? If the string isn't exciting and tempting the cat won't grab. But if you pull away early too many times and deny him too often, the cat gives up in frustration. The skill is in finding the sweet spot between those extremes where its fun for you and the cat.

    That's what a GM's job is.

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    Re: D&D 5th Edition Announced

    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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    Re: WotC apparently set to announce development of D&D 5th Edition

    Quote Originally Posted by Ragitsu View Post
    I wonder how MMORPG-y 5th Edition will be.
    Depends at least partially on what fan input they get, I suppose. But I suspect it will be much less MMORPG-y than D&D4 apparently was, given that Pathfinder's runaway success using the D&D3.5 engine is undoubtedly one of the biggest factors driving this move...

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    Re: D&D 5th Edition Announced

    Four years? I hear many smart people that I'm inclined to trust say that D&D4 is a good gaming experience, so that's clearly not the issue here. I'm also pretty sure that the "consumers don't know that they want D&D4 argument" isn't going to fly any more than when we hear the same argument from any number of other marketing flops. (Sigh. WebOS.) WotC has an iconic imagination capital* here. It needs to capitalise on it.



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