Re: Sci-Fi Melee Weapons: Bat'leth, Lirpas, Lightsabres, Rykk Blades, Koltari, Denn'B
I think the Bat'leth and the Vulcan staff are the only weapons in your list that really requires much of a "special build" (that have not been done to death like the lightsaber.)
The Bat'leth, I would just write up as a hand-and-a-half HKA (Required Limbs: 1.5 hands or whatever) which means you get a bit more damage on it when wielding it two handed. Just about every other aspect of the bat'leth is going to be a Combat Skill Level, adder, or maneuver - the Bat'leth is just a sharp hunk of metal that happens to look awesome and, in the right hands, I do imagine it would be quite deadly.
The Lirpas - first off, obviously, Required Hands: Two Hands, and build it as a two-slot mutlipower if you must - one slot the HKA, the other a HTH Attack with +1 StunX. If you must go with the original look of the weapon, I would rule it as "unwieldy" and put a -2 OCV penalty on it (seriously, they were practically swinging lampposts at each other, and if that weapon was made of metal, it would weigh quite a bit - even if just hollow aluminum of any decent gauge.)
Kraven Kor
"We're making a better world. All of them -- better worlds."
"Learn from History - The only way to buy what you believe is with battle scars." - Scott Rockwood, "The Crazier Life Is"
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