Re: Damage Negation!
DN, especially DN limited to only work versus "Real" attacks as mentioned above, is likely to become a component of the Size templates in my future games., as well it's counter advantage
It seems a graceful way to handle scale differences, one of my pet peeves w/ HERO
Edit: That is to say that the counter can thus be used for "out of scale" weapons intended to attack larger targets
There are stories of faeries and banshees and the walking dead; but "the worst of them all," is the Fool of Forth, the Amadan-na-Briona, he whose stroke is, as death, incurable.
As to the fool in this world, the pity for him is mingled with some awe, for who knows what windows may have been opened to those who are under the moon's spell, who do not give in to our limitations, are not "bound by reason to the wheel."
Lady Gregory
"Visions and Beliefs in the West of Ireland"
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