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Thread: A Riddle:

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    A Riddle:

    How do you make a super hero, with no offensive capability, who was still useful in combat...
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    Re: A Riddle:

    Well, I once conceived a character who had mental attacks that were only triggered when he was mentally attacked (or scanned, or whatever), but I never actually played him. But I'm not sure that's quite what you mean.

    Question: Does "useful in combat" refer only to fighting, or are there other considerations in play, like protecting normals and such.

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    Re: A Riddle:

    If in combat, i would go with things like aids, high defenses, missile deflection, things like that.

    If in combat but in a support role, I would go with abilities to help the injured, movement powers so forth
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    Re: A Riddle:

    The Defender

    Protects self, others, bystanders


    The Healer

    Cares for self, others, bystanders


    The Enhancer

    Improves the capabilities of others


    The Transporter

    Rescues bystanders, gets others where they need to be


    Lucius Alexander

    The palindromedary

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    Re: A Riddle:

    I'd go with a Luck special effect.
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    Colonel Mustard: And me.
    Miss Scarlet: Not me.
    Wadsworth: You're not being blackmailed?
    Miss Scarlet: Oh, I'm being blackmailed all right, but I did what I'm being blackmailed for.

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    Re: A Riddle:

    If by no attack you mean no power that inflict damages you can always use other abilities to neutralize your opponents. Much of them are mental powers or aid powers.

    For instance, I'm actually working on such a character : Queen of Heart

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    Last edited by Opale; Jan 19th, '12 at 11:27 PM. Reason: Posting the link in another thread
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    Midas is offline Lord of mulish creatures Junior Member
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    Re: A Riddle:

    Battery Lad!!
    (Aid to END)

    (First suggested in Southern Knights)

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    Re: A Riddle:

    A guy with normal strength, no attack powers, but high defenses could draw fire from the enemy, thereby allowing his comrades to stand and fight longer.
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    Re: A Riddle:

    In my UNITY 2020 game, one of the players had a character named Mittarbeit (German for "cooperation") who had a huge variety of Aid powers. She was strictly a buffer; her role in combat was to juice up the other PCs, heal them when they got knocked down, that sort of thing. It worked OK in play. Not great, but OK. She was mostly satisfied with the character.

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    Re: A Riddle:

    Quote Originally Posted by Captain Obvious View Post
    A guy with normal strength, no attack powers, but high defenses could draw fire from the enemy, thereby allowing his comrades to stand and fight longer.
    What was that character's name in Champions 3000? "Bulletproof" or something like that? He was basically invulnerable, but didn't have any special powers beyond that.

    I played a character kind of like that in an online game (called her "The Shield"), but she had some superhuman strength (not quite Brick level) and a number of martial maneuvers that could kick up her damage to respectable levels.

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    Re: A Riddle:

    Quote Originally Posted by JmOz View Post
    How do you make a super hero, with no offensive capability, who was still useful in combat...
    Define "offensive". Do restraining attacks count?
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    Re: A Riddle:

    A Teleport VPP makes for a character without normal combat skills that's still useful.

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    Re: A Riddle:

    Quote Originally Posted by JmOz View Post
    How do you make a super hero, with no offensive capability, who was still useful in combat...
    I have a character, Mr. Blackwings, who commands crows. While he isn't _totally_ lacking in offensive ability, a 6d6 Reduced Penetration AoE in a 12d6 game doesn't count for much. Instead, he used the crows to control the battlefield. -OCV and -DCV Change Environments were really useful in helping his teammates take down the villains. And after a few sessions working together, they could even buy the Environmental Movement: Crows to avoid the effects themselves.
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    Re: A Riddle:

    I just thought of another concept I toyed with before, the ethereal tactician. Basically a ghost/astral projection/hologram that acts as a coordinator and source of info for the battle.
    Mrs. White: I, too, am being blackmailed for something I didn't do.
    Mr. Green: Me too.
    Colonel Mustard: And me.
    Miss Scarlet: Not me.
    Wadsworth: You're not being blackmailed?
    Miss Scarlet: Oh, I'm being blackmailed all right, but I did what I'm being blackmailed for.

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    Re: A Riddle:

    Superhero Support

    The Transporter Hero
    The Healer
    The Illusionist or Hologram Caster
    The Booster
    The Information Supplier
    The Resource Provider/Government Liaison (Bases, Vehicles, Contacts, Money, etc...)
    The Investigator
    The Danger Sense/Precognition protagonist Hero
    The "I know a "guy/girl"
    The Conspiracy Theorist (Who happpens to be right?)
    The Sage/Fortune Teller/etc...
    Hero Adaptations, Conversions, & Resources
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