Re: Newbie to HERO needing advice about world building

Originally Posted by
Madfable
Wow, a lot of info to take in. You guys have given me alot to consider.
At this point I've pretty much decided on HERO, I think. While I liked the simplicity of Savage worlds, I found it just a little constricting when world building. As for GURPS. It's too... realistic and gritty for my tastes.
Now, when I say HIGH fantasy. I think... Earthdawn. The only real difference is I raise local superstition and lower the normality of magic. It is vastly powerful, but you've got to earn it. Lots of creatures, lots of races (NON-generic dndish), floating islands, etc etc.
What books do you think I need minimally? I was thinking, the two core books, HERO fantasy and the best airy? Then I would branch out from there.
I am however having one really awful problem... I cannot find the character core book anywhere. I know you guys mentioned HERO is having some financial problems... are they about to go bankrupt? =(
Last question first. No, they are not going bankrupt. They have just downsized form 3 full time employees to 1. That being said, their next book was offered as a Kickstarter and has already raised enough funds to be printed. The Character Creation book is currently out of stock. It should be reprinted eventually. However, if you look at the hero store you will see they have damaged copies for $20. Pretty good deal and the "damage" is usually less noticable than what I do to a book after just a couple weeks of carrying it around.
At the bare minimum you would need the Hero System Basic Rule Book. Since you seem to have already made up your mind I would suggest skipping that and getting the two Core books (Character Creation and Combat & Adventuring). Those are all you absolutely need to play the game. I have to tell you though, suppliments can take a lot of work off the GM so I would highly recomend Fantasy HERO and the Bestiary. Even if you don't use anything out of either book "as written" it will give you a good place to start. I often find it easier to modify something similar to what I was looking for than to re-invent the wheel building everything from scratch all the time and since you are new to the system I think they would be very useful for you.
On the one hand you want realism, on the other you want a playable game. We can argue about this all night long, but until you all line up against the wall and let me shoot you, we are not going to learn anything. ~Sean Waters
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