
Originally Posted by
Ozymandias
I've been thinking about something for a campaign setting I'm working on, and I was wondering if anyone has played in a game with a "realistic" monetary system? By that I mean 12 copper = 1 silver, 20 silver = 1 gold, like the pre-decimal Pound Sterling, the French Franc and Livre (which as far as I can tell, was worth exactly the same), the Roman Currency system, and some others, I can't remember. But yeah. I think I like the system in abstract, but I feel it could be difficult to keep up with, compared to the simplicity of the decimal system.
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