I have been testing a new 6E export template that takes advantage of the forums new table formatting capabilities.
The output is below... and the .hde file is in the next post...
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Gepanzert Kerntruppen - Grand Empire Agent, Class "X"
VAL CHA Cost Total Roll Notes 20 STR 10 20 13- HTH Damage 4d6 END [2] 24 DEX 28 24 14- 20 CON 10 20 13- 24 INT 14 24 14- PER Roll 14-/16- 20 EGO 10 20 13- 24 PRE 14 24 14- PRE Attack: 4 1/2d6 8 OCV 25 8 8 DCV 25 8 3 OMCV 0 3 3 DMCV 0 3 12 PD 10 12/24 12/24 PD (0/12 rPD) 12 ED 10 12/24 12/24 ED (0/12 rED) 6 SPD 40 6 Phases: 2, 4, 6, 8, 10, 12 20 REC 16 20 80 END 12 80 20 BODY 10 20 60 STUN 20 60
Cost POWERS END 0 Battlesuit Helmet, all slots OIF (Battlesuit Helmet; -1/2) 13 1) Enhanced Targeting Computer: +4 with Ranged Combat (20 Active Points); OIF (Battlesuit Helmet System; -1/2) 15 2) Enhanced Communication System: HRRP (Radio Group), Discriminatory, Analyze (22 Active Points); OIF (Battlesuit Helmet System; -1/2) 0 7 3) Enhanced Night Vision Blocks: Nightvision, Discriminatory (10 Active Points); OIF (Battlesuit Helmet System; -1/2) 0 7 4) Mirrored Helmet Visor: Sight Group Flash Defense (10 points) (10 Active Points); OIF (Battlesuit Helmet System; -1/2) 0 0 Battlesuit, all slots OIF (Battlesuit; -1/2) 30 1) Delenev Battle Shell: Armor (15 PD/15 ED) (45 Active Points); OIF (Battlesuit System; -1/2) 0 12 2) Enhanced Mobility Servos: Running +6" (6"/12" total), Reduced Endurance (0 END; +1/2) (18 Active Points); OIF (Battlesuit System; -1/2) 7 3) Enhanced Power Servos: +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); No Figured Characteristics (-1/2), OIF (Battlesuit System; -1/2) 5 4) Power Leap Servos: Leaping +5" (3"/10" forward, 1 1/2"/5" upward), Reduced Endurance (0 END; +1/2) (7 Active Points); OIF (Battlesuit System; -1/2) 11 5) Sealed Pressurized Climate Control System: LS (Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (17 Active Points); OIF (Battlesuit System; -1/2) 0 67 P-1X Weapon System: Multipower, 67-point reserve 4 1) AZ-7 Blaster - Integrated: EB 10d6 (standard effect: 30 STUN, 10 BODY) (vs. ED) (62 Active Points); OIF (Battlesuit System; -1/2), 4 clips of 16 Charges (+1/4) [16] 7 2) Rocket Launcher: EB 9d6 (standard effect: 27 STUN, 9 BODY) (vs. PD), Explosion (+1/2) (67 Active Points); 2 clips of 12 Charges (-0) [12]
Cost SKILLS 10 Battlesuit Operations: +2 with DCV Cover Identity 12 1) Cover Identity Skills 0 AK: South America 8- 3 Acrobatics 12- 0 Acting 8- 0 Climbing 8- 3 Concealment 11- 0 Conversation 8- 0 Deduction 8- 4 Language: English (completely fluent; literate) 0 Language: Spanish (idiomatic; literate) (5 Active Points) 2 PS: Soldier 11- 0 Paramedics 8- 0 Persuasion 8- 3 Shadowing 11- 3 Stealth 12- 3 Streetwise 12- 6 Survival (Temperate/Subtropical, Tropical, Mountain) 11- 2 Systems Operation (Battlesuit Systems) 11- 4 TF: Common Motorized Ground Vehicles, Battlesuit, Two-Wheeled Motorized Ground Vehicles 3 Tactics 11- 3 Teamwork 12- 5 WF: Small Arms, Blades, Blasters, Grenade Launchers, Unarmed Combat
Cost PERKS 5 Concealed Real Identity: Anonymity 1 Fake Papers: False Identity 2 Fringe Benefit for False Identity: International Driver's License, Passport 2 Fringe Benefit: International Driver's License, Passport
COMPLICATIONS Value Hunted: Law-Enforcement Agencies 8- (Mo Pow; NCI; Harshly Punish) 20 Psychological Limitation: Dedicated to Cause (Common; Total) 20 Social Limitation: Subject to Orders (Very Frequently; Major) 20
BACKGROUND/HISTORY The Gepanzert Kerntruppen is an elite unit within the Grand Imperium ranks. Members are usually chosen from the more fanatical members of the Lord's Guard or one of the other Class II elite units.The technical designation of Gepanzert Kerntruppen agents is Class "X", as in the letter "X" not the Roman numeral for 10, because they are equipped with Delenev Type P-1X Battlesuits. However, the agents usually refer to themselves as Class 10. Most of the troopers currently serving in the Gepanzert Kerntruppen are from South America and have gone through extensive training at the various facilities around the continent.The Gepanzert Kerntruppen are organized into 3 man teams and are usually tasked as heavy support for Class I and Class II agent units as well as for the protection details of the Lords, High Lords or Grand Lords. On rare occasions, several teams of Gepanzert Kerntruppen will work independent of other agent units when the environmental conditions involved in the mission require their enhanced mobility and sealed environment systems.
PERSONALITY Candidates for the Gepanzert Kerntruppen are chosen for the "right thinking" as well as their physical prowess. Psychological screening and conditioning assures that these agents are the most fanatically members of the Grand Imperium's agent corps. Their dedication to the cause far overshadows any personal motivations that the agent's may possess.
QUOTE "We shall succeed."
TACTICS Gepanzert Kerntruppen units are equipped with the Delenev Type P-1X Battlesuit.Each battlesuit is build around an armored Delenev battle shell and features many systems that enhance the wearer' abilities. The combat helmet has enhanced communications systems, an enhanced targeting computer, a mirrored visor and enhanced night vision blocks. The battlesuit is armed with an integral AZ-7 blaster and mini-rocket launcher system. The battlesuit's power servo systems enhanced the wearer's mobility, leaping ability and strength. The battlesuit's Sealed Pressurized Climate Control System has an internal air supply and protects the wearer from high and low pressure environments as well as temperature extremes.Standard tactics involve engaging targets with the mini-rocket launcher system while at range. If targets are able to close or use of rockets would endanger other team members and/or the mission objective, the AZ-7 blaster is used to engage targets. Due to the sluggish servo control system, hand-to-hand combat is avoided unless the opponent is severely outclassed.Gepanzert Kerntruppen members have received extensive instruction in small unit tactics and the importance of massed fire against paranormal adversaries. Base Pts: 200
APPEARANCE Height: 6' 7" Weight: 220 lbs Hair: Brown Eyes: Brown The Delenev Type P-1X Battlesuit stands 7'2" and weighs approximately 500 pounds.The standard Gepanzert Kerntruppen battlesuit and its sub-assemblies have a navy blue finish. The combat helmet has a mirrored oval visor and secures to the shoulder and collar assembly. The integrated AZ-7 blaster is housed in the lower right arm with a firing port on the back of the right gauntlet. The battlesuit has an armored hump on the back about four to six inches in height that houses the suit's power and environmental control systems. The mini-rocket launcher system is contained in an armored pack and mounts on top of the hump on the rear of the suit with a counter weight system projecting over the shoulders and around the waist of the battlesuit.
Exp Required: 56
Total Exp Available: 59
Exp Unspent: 3
Total Character Cost: 316



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