So based on my reading of the various Hero books (6e) I think a fantasy character who wants to build mechanical traps would need:
- Concealment - so they can hide the trap
- Mechanic - to put together the mechanisms to build the trap
- Blacksmithing - maybe to make the specific parts of the mechanism
- Inventor - to be able to invent a new trap vs. one they have encountered and 'taken' apart.
Opinions?
Thank you in advance



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