Okay, i've made this FH Blood Mage;
he can power his spells using his blood; i mean, all his "spells" are with Concentration, Gesture or Incantation, RSR (Magic Skill) an Side Effect (minor to major). Some have even Reduced End (no END) (some have'nt this advantage to simulate spells that BOTH fatigue and use his blood)
(I am the GM, and this is a pregenerated PC for an adventure in a Con)
So, i'm building this "summon blood golem" spell;
With Concentration (½ DCV, -½), Gestures (-½), Reduced END (No END, +½), RSR (Magic Skill, -¼) and Side Effect (Major, only self, only when activated; +½) [1d6+1 Killing Attack on self, NND, No Range]
So with 20 points he can summon a 200 point Blood Golem!!!
and with 150-170 points characters this is very unbalancing...
so i'll tell you: how long can last a 0END summon? until summoned creature is killed?



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