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Thread: Best Roleplaying Truism

  1. #31
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    Originally posted by Syberdwarf2
    There is ALWAYS at least one player at every game who will quote Monty Python and the Holy Grail.
    Or the Simpsons.

  2. #32
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    Originally posted by Jerry A!
    Or the Simpsons.
    "Your Father was a drunkard and your mother stank of elderberries!"

    "For all have sinned and fall short of the glory of God" Rom 3:23

    "The wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." Rom 6:23

    "But God demonstrates his own love for us in this; while we were yet sinners, Christ died for us." Rom 5:8

    "For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God—not by works, so that no one can boast." Eph 2:8,9

  3. #33
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    Once said as Our Heroes travelled thorugh the Canadian Wilderness....

    "Mind you, moose bites can be very nasty"
    "My sister was bitten by a moose"
    "For all have sinned and fall short of the glory of God" Rom 3:23

    "The wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." Rom 6:23

    "But God demonstrates his own love for us in this; while we were yet sinners, Christ died for us." Rom 5:8

    "For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God—not by works, so that no one can boast." Eph 2:8,9

  4. #34
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    Originally posted by Syberdwarf2
    "Your Father was a drunkard and your mother stank of elderberries!"
    Actually, it's, "Your mother was a hamster, and your father smelt of elderberries!"

    ...Not that I'm one of the Monty Python-quoting guys, or anything...

  5. #35
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    Back on topic, now...

    If everybody else is on time, the GM is late.

    The same player that espouses the "no-rules-lawyer-at-all-whatsoever" policy, is the first one to try to convince the GM that he should have a VPP and Desolid.
    "For all have sinned and fall short of the glory of God" Rom 3:23

    "The wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." Rom 6:23

    "But God demonstrates his own love for us in this; while we were yet sinners, Christ died for us." Rom 5:8

    "For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God—not by works, so that no one can boast." Eph 2:8,9

  6. #36
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    Originally posted by GradonSilverton
    In a horror game (espically anything Cthulhu)...

    The only character who lives is both blind and deaf from the beginning.
    Reminds me of a KODT strip where they were playing said game. "Gee Brian, sanding in the back with your eyes closed does work".
    "You know, I used to think it was awful that life was so unfair. Then I thought, wouldn't it be much worse if life were fair, and all the terrible things that happen to us come because we actually deserve them? So, now I take great comfort in the general hostility and unfairness of the universe."
    Marcus Cole, Ranger to Franklin, A Late Delivery from Avalon

  7. #37
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    Originally posted by Derek Hiemforth
    Actually, it's, "Your mother was a hamster, and your father smelt of elderberries!"

    ...Not that I'm one of the Monty Python-quoting guys, or anything...
    "Now go away or I shall taunt you a second time, silly english koniget!" (phonetic spelling on that last)

    Well if you're gonna do it, do it all.

    And I'm not one of the Monty Python-quoting guys either
    .
    .
    .
    .
    Much!

  8. #38
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    Nya Re: Best Roleplaying Truism

    Quote Originally Posted by Von D-Man View Post
    Players won't believe you when you tell them the challenges are relative to the characters abilities and will sulk when you tell them you're running a skilled normals campaign. At least one of them will mutter "this is bull$hit"

    The one player who uttered the sentiment about bovine fecal matter will do something stunninglly stupid, get killed even though the GM was trying to fudge in their favor, and insist their concerns were justified.
    The GM will insist challenges are relative to the characters abilities and will refuse to show you the NPC write ups.

    When your character is killed, the GM will claim it was your own fault for doing something stunninglly stupid.

  9. #39
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    Re: Best Roleplaying Truism

    No plan survives contact with the enemy.

    Heck, ours rarely survive contact with us.
    Live a good life. If there are gods and they are just, they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones. -Marcus Aurelius

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  10. #40
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    Re: Best Roleplaying Truism

    Quote Originally Posted by archermoo View Post
    No plan survives contact with the enemy.

    Heck, ours rarely survive contact with us.
    "LEEEEEEEROOOOOOOY JENKINS!"
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  11. #41
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    Re: Best Roleplaying Truism

    The best laid plans of GM's and men get screwed up by PC's who can't swim..
    Veni, Vidi, Vibri! - www.egyptian-cartouche.com

    I owe rep to Crosshair Collie, McCoy, Pat Paulson, Bob Dole and Pie
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  12. #42
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    Re: Best Roleplaying Truism

    Quote Originally Posted by JohnathanChance View Post
    GM: I'll let you have it if you roll an 01 (on d%)
    Player: (Rolls dice) You said 01 right?

    This one happened just the other night while we were making Rifts characters, the roll was to see if the player's character would get supernatural strength (he already had a 41)
    Quote Originally Posted by Evil Steve View Post
    An old GM of mine used to do that sort of thing, but he would demand a letter.

    "You can live if you roll a 'Q'"

    Man, was he pissed when Fred brought a Boogle die. He rolled a Q
    Back in my RuneQuest games I had a million sided die, 6 d10's. Any time the players wanted to try anything I thought was less than a one in a million chance they could try to roll a 000001. One player always tried. Succeeded twice in the course of about four years.
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  13. #43
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    Re: Best Roleplaying Truism

    Also from KODT, referred to as 'Gary Jackson's Fourth Law of Game Dynamics'.

    If there is a nuclear weapon anywhere in the scenario. the Player-Characters will somehow set it off.

  14. #44
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    Re: Best Roleplaying Truism

    Quote Originally Posted by McCoy View Post
    Back in my RuneQuest games I had a million sided die, 6 d10's. Any time the players wanted to try anything I thought was less than a one in a million chance they could try to roll a 000001. One player always tried. Succeeded twice in the course of about four years.
    What I call Pratchett;s Law (after Terry Pratchett - specifically, his book 'Guards! Guards!', in which the following appears).

    Million to one chances occur nine times out of ten.

  15. #45
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    Re: Best Roleplaying Truism

    In any game session, no matter what the genre or location, there will be a van or similar vehicle somewhere near the scene of the action.

    The adventure cannot truly be considered a success until this van is destroyed.


    (Or maybe that's just our campaigns...)
    "Science is a way of thinking much more than it is a body of knowledge."
    - Carl Sagan

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