The Brave, Battling, and Beatific Batfox!
15 STR 5
24 Dex 42
21 Con 22
12 Body 4
20 Int 10
12 Ego 4
20 Pre 10
20 Com 5
8 PD 5
8 ED 4
6 SPD 26
9 REC 4
42 END 0
48 STUN 17
Total Char Cost 158
Powers and Skills
20 +2 Overall Skill levels
21 Martial Arts- Karate
Maneuver OCV DCV Damage
Block +2 +2 Block, Abort
Disarm -1 +1 Disarm, Total Str 30
Dodge __ +5 Dodge, Abort
Punch +0 +2 Total 8d6 str
Spin Kick -2 +1 Total 10d6 str
12 +3 DC for all attacks (already added in)
1 Weapon Element (Clubs/Ping Pong Paddles)
23 Batfox Paws! (OAF- Souped up Reinforced Ping Pong Paddles -1) 45 pts
2 u Misile Deflection&Reflection at attacker (Shrapnel, bullets, Ping Pong balls..) (45 pts) 11-
2u +4d6 HA (-1/2 for HA lims) 0 End (+1/2), Double Knockback (+3/4)
11 "Presumption" 5d6 Flash Attack, vs Sight group and Smell group, One hex (+1/2) OAF(-1) Perfume bottle, Range on Str (-1/4) 3 Charges (-1 ΒΌ)
11 "Mysterious Vanishing lady act" , 10" Teleportation, Requires Successful Acting roll to distract "Hey, Elvis, isn't that the king?" (-1/2) Must cross intervening space (-1/4)
8 +4" Running
5 +4 Enhanced Perception with Hearing only, (Long Pointy Ears on Costume) OIF (-1/2)
12 Combat Luck (As per FRED's page 62 on the Talent)
25 Vehicle- "The Cricket Cycle!"
3 Acrobatics 14-
3 Acting 13-
3 Breakfall 14-
3 Criminology 13-
3 Disguise 13-
3 Stealth 14-
1 Basic halting Spanish
2 PS: Journalist 11-
3 KS: Foxbat 13-
2 KS: Superheroes 11-
1 Perk: Press Pass
6 Contacts: Various ones, mostly known in Secret ID.
Powers, Skills, Talents and Perks cost: 185
15 Social Limitation: Secret ID: Wilma Wells
20 Code vs Killing (Com. Total)
25 Obsessed with stopping Foxbat and his Master Plan! (V.Com Total)
20 Delusional, in fact, quite bonkers (VC Str)
20 Vulnerability: 2xSTUN from all Ice/Cold attacks
10 Hunted by Foxbat and his cohorts: More Powerful, Mild Punishment (mostly want to play)
Dramatic Heroine, tapped on the shoulder by destiny Bonus 233 exp
110 Disads
Grand Total 391



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Yes, I suppose it was. 
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