Results 1 to 11 of 11

Thread: NND vs Desolid

  1. #1
    Join Date
    Feb 2003
    Location
    Oklahoma City
    Age
    49
    Posts
    3,365
    Blog Entries
    12
    Rep Power
    813602

    NND vs Desolid

    The character I run in our champions campaign is a mage. My character is built with a VPP. One of the situations our group has encountered is a villian who will go desolid to avoid attacks. Of course to counter this in the past I have bought attacks that affect desolid. The problem is that the power level of such attacks are, necessarily, lower since the advantage must be paid for. However, the villians defenses are no lower when he is desoild so such attacks are usually woefully ineffective. One solution I have come up with is to buy an NND attack whose defense is Not Being Desolid. Do you think this is an overly cheezy thing to try and get away with?

    For that matter the whole NND issue is full of opertunities for cheeziness. Take for instance the Fast Nutreno Rifle from the Old Star Hero book, an NND attack whose defense is having less than 5 points of resistant PD. Where should you draw the line?
    Still playing/running 5ER in Oklahoma City.

  2. #2
    Join Date
    Feb 2003
    Location
    Hillsboro, Oregon, USA
    Age
    42
    Posts
    3,810
    Blog Entries
    11
    Rep Power
    570061
    Why not just try to figure out what his Desolidification doesn't protect against, then load up on that?
    Chris Goodwin

    Visit the Oregon Heroes group at Yahoogroups.com!

  3. #3
    Join Date
    Feb 2003
    Location
    Oklahoma City
    Age
    49
    Posts
    3,365
    Blog Entries
    12
    Rep Power
    813602
    Originally posted by archer
    Why not just try to figure out what his Desolidification doesn't protect against, then load up on that?
    Actually I guess I should have made that plural "villians", there are several mystical-NPC bad guys who use this sort of ability. But your reply has led me to think of something. My character has the Analyze Magic skill, KS- Magic, KS- Magical Para-normals, etc. Perhaps I should see if the GM will allow me to Analyze the Desoild spell being used to discover its weakness.
    Still playing/running 5ER in Oklahoma City.

  4. #4
    Join Date
    Feb 2003
    Location
    The Edge of Forever
    Posts
    111
    Rep Power
    10
    I don't think it would be cheesy to have an NND attack, with the defesnse being solid, depending on the special effect. If your villians become desolid by going to the ethereal plane, for example, then it would seem to make sense that your mage could develop an attack that would work against things on the ethereal plane only.

    You might also consider AP to lower defenses, or the power Find Weakness, if your GM will allow it.

    Of course, with all your character's knowledge skills, I would think that your GM would give you some sort of hint on how to deal with your villains. (In fact, it's possible that your GM is thinking that he gave you a situation in which those skills are useful, and he's waiting for you to tell him that you'll use them ...)

  5. #5
    Join Date
    Feb 2003
    Location
    Phoenix, AZ
    Posts
    18
    Rep Power
    0
    Well an alternate plan is if you have fixed active point attacks is instead to match the special effect of the desolid character and become desol yourself since people with the same desolid special effect can effect each other just fine.

    Desolid with varriable special effect only to match desolid effect of villians (-1/4), cannont go through walls (-1/2), cannot be used as a defense (-1). Would probably be pretty cheap and would fit in power structures well.

    Also, an often overlooked part of the desolid power is that you have to choose something that can still effect you while desolid. So as a role playing point go find that out.

  6. #6
    Join Date
    Feb 2003
    Location
    The Edge of Forever
    Posts
    111
    Rep Power
    10
    Re-reading the rules, you can't do the schtick of an NND attack with being solid as a defense. A Desolid character is immune to even NND attacks, unless also bought with the Affects Desolid advantage.

  7. #7
    Join Date
    Feb 2003
    Location
    Oklahoma City
    Age
    49
    Posts
    3,365
    Blog Entries
    12
    Rep Power
    813602
    Originally posted by kirakane
    Well an alternate plan is if you have fixed active point attacks is instead to match the special effect of the desolid character and become desol yourself since people with the same desolid special effect can effect each other just fine.

    Desolid with varriable special effect only to match desolid effect of villians (-1/4), cannont go through walls (-1/2), cannot be used as a defense (-1). Would probably be pretty cheap and would fit in power structures well.

    Also, an often overlooked part of the desolid power is that you have to choose something that can still effect you while desolid. So as a role playing point go find that out.
    I like this. It's comming at the problem from a direction I had not thought of before. I think I'll write up a spell like this and run it past my GM for approval.
    Still playing/running 5ER in Oklahoma City.

  8. #8
    Join Date
    Feb 2003
    Location
    Sunny California
    Age
    42
    Posts
    226
    Rep Power
    161
    Originally posted by bjbrown
    Re-reading the rules, you can't do the schtick of an NND attack with being solid as a defense. A Desolid character is immune to even NND attacks, unless also bought with the Affects Desolid advantage.
    That's still not bad. A 4d6 NND is better than an 8d6 regular blast.

    This is using 60 active points.

    8d6 Affects desolid, 40*1.5=60

    4d6 NND Affects desolid, 20*2.5=50

    I'd rather get an average of 14 pure stun than nothing..

    <edit>

    8d6 gives average of 28.. subtract even a modest 20 defense and you're left with 8.. I he has 25, you only do 3..

    Also, you have a better chance of getting a good roll on 4 dice than on 8..
    Last edited by Chaosliege; Mar 1st, '03 at 03:09 PM.
    When order fails and anarchy riegns, I shall rise and rule supreme...
    ChaosLiege

  9. #9
    Join Date
    Feb 2003
    Location
    Wartrace, Tn.
    Age
    43
    Posts
    274
    Rep Power
    14311
    Might I suggest an Ego Attack instead of piling on NND on top of Affects Desolid. This, of course, assumes that your enemies haven't added Immune to mental attacks to their Desolid as well. If they haven't, you've got good odds to stun them (21 STUN average for a 60 AP campaign as opposed to 11 STUN for an NND attack that Affects Desolid).
    And you don't have to be an ESPer to use it. for magicians (is that what your character is?), you can call it 'The Scary Strike of Spooky' which summons a ghost to attack an opponent (add visible to the Ego Attack to save points). A gadgeteer can build a 'Psychic Disruptor' that works on the psychic wavelengths of the EM spectrum. Heck, even Martial Artists can get into the act (Chi Blasts anyone?).
    Hope I've helped.

  10. #10
    Join Date
    Feb 2003
    Location
    Sunny California
    Age
    42
    Posts
    226
    Rep Power
    161
    Originally posted by Oruncrest

    And you don't have to be an ESPer to use it. for magicians (is that what your character is?), you can call it 'The Scary Strike of Spooky' which summons a ghost to attack an opponent (add visible to the Ego Attack to save points). A gadgeteer can build a 'Psychic Disruptor' that works on the psychic wavelengths of the EM spectrum. Heck, even Martial Artists can get into the act (Chi Blasts anyone?).
    Hope I've helped.
    I like some of those Ideas, I'm going to have to incorperate that Psychic Disruptor into my guys power armor..
    When order fails and anarchy riegns, I shall rise and rule supreme...
    ChaosLiege

  11. #11
    Join Date
    Feb 2003
    Location
    Charlotte, NC
    Age
    37
    Posts
    495
    Rep Power
    367
    Personally, I think the fact that (If I understood you correctly), most of the villains go desolid, is Cheez enough. I wouldn't worry too much about the cheez factor.
    "For all have sinned and fall short of the glory of God" Rom 3:23

    "The wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." Rom 6:23

    "But God demonstrates his own love for us in this; while we were yet sinners, Christ died for us." Rom 5:8

    "For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God—not by works, so that no one can boast." Eph 2:8,9

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Magic Items go here!!
    By Xandarr in forum Fantasy Hero
    Replies: 83
    Last Post: May 13th, '12, 03:24 AM
  2. Steve: MPEW/Phasers and the NND
    By ImperialOne in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Jun 2nd, '03, 06:24 PM
  3. A strange (but basic) NND question
    By JmOz in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: May 17th, '03, 04:27 AM
  4. NND Entangle?
    By Yamo in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Mar 22nd, '03, 11:34 AM
  5. Variable NND
    By mattingly in forum HERO System Discussion
    Replies: 6
    Last Post: Mar 19th, '03, 05:59 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •