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HERO System 6th Edition


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HERO System 6th Edition
$15.00

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HERO System Martial Arts PDF


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.

$6.99

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HERO System Martial Arts Character Pack


The characters, abilities, styles, and templates from HERO System Martial Arts in Hero Designer format.

$20.00

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Hero System Skills PDF


HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms — as a major game element within the HERO System as a whole — but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional.

Note: HERO System Skills is a 6th Edition upgrade/revision of The Ultimate Skill. It's been prepared so that the pagination is identical (for example, a reference to a rule on TUS p. 314 is also on page 314 of HSS). This may mean that there are some gaps in the text or partially blank pages.

$1.99

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THE STUFF OF NIGHTMARES, Volume 1 PDF



Watch out for things that go bump in the night! THE STUFF OF NIGHTMARES presents nine horror monsters for use in any HERO System campaign:


--the mysterious Chupacabra, or "Goatsucker"

--the Degenerated (a.k.a. Cannibal Cultist Hillbillies)

--Demon Bats

--Dreamreavers, who can torment and kill you from within your own dreams

--Implacables, who just keep coming and coming as they try to kill you. It includes three types: the Homicidal Clown; the Masked Ones; and the Skinmask.

--Living Dolls, whose small size and cute appearance disguises their evil intent

--the Voltus Dentata, which has a lamprey-like mouth where its face should be


$2.50

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Martial Enemies, Volume 1 PDF


Martial Enemies, Volume 1 is the first in a series of PDFs to detail the villains, monsters, and other dangerous beings who inhabit the Martial World of the Champions Universe. In this PDF you’ll find five villains, all eager to confront your PCs:

Kazeronin, modern-day samurai who wields the mystical Sword of the Four Winds

Otokoyama, the super-strong man-mountain who cannot be moved against his will

Talon, a lethal warrior who grows bone claws and spurs from her hands, feet, and joints

Xiu Kwan, the last of the lin kuei, the legendary “forest demons” of ancient China

Zhua Teng, who uses martial arts powers learned in dark Agharti to enrich himself at the expense of others


$3.00

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Martial Enemies, Vol. 2: The Cult of the Red Banner PDF


Martial Enemies, Volume 2: The Cult of the Red Banner is the second in a series of PDFs to detail the villains, monsters, and other dangerous beings who inhabit the Martial World of the Champions Universe. It describes the mysterious Cult of the Red Banner and its crusade to bring more evil and suffering into the world.

It includes seven villains to fight on behalf of the Cult:

Bai Daochang, the Cult’s leader, master of both martial arts and magic

Deathforce, who channels the evil energies of the “Dragon King” through his punches

Iron and Gold, a brother and sister team who wield powerful magic swords

Na-Leng the Mad, a bizarre, terrifying sorcerer

The mystically-powerful ninja of the Sekihara clan

Sodeptan, a nigh-unstoppable brute known for crushing his opponents’ skulls


$40.00

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Champions Complete (Book+PDF)

469 in stock


The ultimate super roleplaying game returns to reclaim its crown in *Champions Complete!* All the legendary flexibility and power of the renowned *HERO System* rules engine, plus all the superhero goodness *Champions* has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action!

At 240 pages, *Champions Complete* includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of *Champions* that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length.

Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required. Purchase includes PDF copy.

$20.00

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Champions Complete PDF


The ultimate super roleplaying game returns to reclaim its crown in *Champions Complete!* All the legendary flexibility and power of the renowned *HERO System* rules engine, plus all the superhero goodness *Champions* has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action!

At 240 pages, *Champions Complete* includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of *Champions* that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length.

Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

$37.99

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Champions Powers (Book+PDF)

16 in stock


There are thousands of possible superpowers that a hero or villain could have — and you’ll find them all in Champions Powers! If you need to create a Champions character quickly and easily, or are looking for inspiration for a character, this book provides you with just what you need.

$20.00

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Champions Powers PDF


There are thousands of possible superpowers that a hero or villain could have — and you’ll find them all in Champions Powers! If you need to create a Champions character quickly and easily, or are looking for inspiration for a character, this book provides you with just what you need.