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Found 15 results

  1. Star Hero Complete?

    I'm working on a premise for a Star Hero campaign, and is crossed my mind that Star Hero Complete would make a nice addition to the Complete​ product line. The idea has bounced around in my head for a few days now, so I thought I'd leave it here to get some feedback. If such a product were in the works, what unique elements would you like it to contain that would differentiate it from Champions and Fantasy Hero Complete? For example, ​Fantasy Hero Complete​ differentiated itself by including Ranged Martial Arts, and Talents drawn from Fantasy Hero ​(such as Turn Undead), but excluding modern skills (such as Bugging and Computer Programming). It had a more extensive collection of templates, example characters and a nice starter bestiary. It also included a larger list of primitive weapons and armor, but excluded modern ones. To answer my own question. I think Star Hero Complete should include Ranged Martial Arts (like FHC did), while retaining the modern skills. It should have some iconic alien templates, and perhaps a few alien monsters to encounter. Obviously the example Automaton should be a Robot instead of a Zombie, the Example Base should be a Space-Station, and the example weapons and armor should generally be futuristic (laser and gauss rifles, thermal detonators, light powered armor, etc). Most of all I would like for it to have more extensive vehicle rules (including the rules for G-Forces from Star Hero, and plenty of example Vehicle stat-blocks (battle-mecha, space fighters, transport ships, battle-ships, carriers, etc.).
  2. I'm seeking an existing group in the Greater Kanagawa/Tokyo Area, to game approx. once a month, although I may have scheduling issues. Alternatively, I am willing to Start Said group, and even host down in Yokosuka, as well as be GM. I am a Sailor who is moving to Japan this summer and hope to enjoy many RPG sessions with any English speaking residents. I do not expect anyone to have to purchase any materials, I have everything we would need, including dice. 'Ware the Void, Lest ye be consumed by its denizens. -ShellBackBeau
  3. Version 2


    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). The heaviest suits of power armor are the Tactical Dreadnought suits, essentially mounting vehicle weaponry on a man-portable platform. They also bear the Crux Terminatus, a powerful relic and award which wards the wearer from harm. The Deathwatch rulebook contains additional options which have been converted as well. This package contains the prefab, and an armor card.
  4. Version 3


    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). These are precious, specially-fitted devices that are practically an extension of the marine himself -- the Black Carapace organ, when implanted, provides a neural link with the "machine spirit" of the armour, making it an extension of the wearer. The Deathwatch rulebook contains additional options which have been converted as well. This package contains the prefab, and an armor card.
  5. Version 2


    In the grimdark future of the Warhammer 40K universe space marines are subjected to an intense series of modifications to make them into the premiere "human" warriors. These modifications include the implantation of genetically-engineered organs to give them superhuman abilities. This package includes a prefab file and a version in standard "package deal" format.
  6. Version 2


    The ultimate expression of personal defense in the Third Imperium setting of the Traveller Hero game is battle dress -- powered armor suits. This file describes several suits at different Tech Levels, and for varying functions, from the rudimentary (but still more advanced than the modern day) TL10 Battlesuit to the TL15 Imperial Marine Assault Battle Dress. In addition, there are a suite of options for all of the suits. I also included individual suit cards so that you can track the power left for each suit. The suit cards are 5.5" x 8.5" to print two-to-a-page on US letter paper.
  7. Vehicular Combat

    Version 1


    On the Star Hero boards, crayadder asked about vehicular combat, and I took the opportunity to create a vehicle-based martial art -- it's as if the pilot/driver is the martial artist, and the vehicle is the weapon. It's not appropriate for all genres and all playstyles, but for certain vehicle-heavy games it might do the trick. For a pdf of the martial art in standard Hero format, click this Dropbox link.
  8. Version HDv6


    This is a Prefab of Cybernetic Implants we used for a 6e Star Hero game. I think every implant or enhancement is based on one found in Kazei 5, some may include modified Limitations or Advantages. It includes Cyberears, Cybereyes, Bodyware, Cyberweapons (melee and ranged), Auto-injectors, Filtration Systems, as well as items like a Vehicle Control Link and Encrypted Transmitter.
  9. Version 1


    Some time ago, I was looking through the list of Dark Champions professional package deals, and realized one very interesting option was missing -- Astronauts. I did research on astronaut training and found quite a lot of detail online. Putting it together, I worked up the package deal and this is the result.
  10. SH - Traveller - Battle Dress

    Version v1


    SH - Traveller - Battle Dress HERO System Sixth Edition Genre: Star Hero My version of Battle Dress (Power Armor) for Traveller Hero. See the thread here: http://www.herogames.com/forums/showthread.php/90041-Traveller-Hero-Battle-Dress-(Power-Armor) Downloads: 62
  11. SH - Scifi Medical Drugs

    Version v1


    SH - Scifi Medical Drugs HERO System Sixth Edition Genre: Star Hero This package was detailed out by my lovely wife Cherylyn who is the C.M.O aboard the ship. She wrote down the main drugs in her supply and I added the rules to them. I wish you to enjoy as we have more to upload for Sci-Fi packages. Downloads: 80
  12. SH - Sci-Fi Power Armor

    Version v1


    SH - Sci-Fi Power Armor HERO System Sixth Edition Genre: Star Hero A set of 3 types of Sci-Fi power armor. Includes standard combat armor, heavy combat armor, and stealth armor. Downloads: 354
  13. SH - Phasors

    Version v1


    SH - Phasors HERO System Sixth Edition Genre: Star Hero A phasor pistol and a phasor rifle, with stun and kill modes. The rifle has a 3-round burst, in addition. Downloads: 197
  14. SH - Leadership

    Version v1


    SH - Leadership HERO System Sixth Edition Genre: Star Hero A "Leadership" multipower that grants various advantages to friendlies. Downloads: 229
  15. SH - Cataian Thief belt

    Version v1


    SH - Cataian Thief belt HERO System Sixth Edition Genre: Star Hero This Item was designed because my players caught on board their ship a cat burglar ( catatian , quite literally) and i needed to design what was in her Thieves belt. I hope you enjoy this Thief utility belt for the future Downloads: 22