Chris Goodwin Posted July 19, 2004 Report Share Posted July 19, 2004 I thought I would start a thread to post a few sample mecha, so people can get an idea of what they would look like under Robot Warriors. I have created these solely in accordance with the Robot Warriors mecha creation rules, not using my own updates at all. (FYI: One Mass Unit is 100 kilograms.) To begin: R-17 "Panther" Light Rapid Reconaissance Mecha Weighing in at just under 25 tons, the R-17 Light Rapid Reconaissance Mecha, aka the Panther, is intended to be fast and nimble. Lightly armed and armored, it relies on being difficult to see and hit as its main defenses. On foot it has a maximum speed of 240 kph; its fusion rockets allow it to fly at 192 kph. It is a little light in the sensory department; aside from a standard audiovisual sensor suite, the Panther is equipped with both ultraviolet cameras and Fuzzy Logic Visual Enhancement (FLVE) for enhanced visual perception. An Interplanetary Business Machines Neurolink III (using the ITU standard 2450.7bis protocol) links the Panther's pseudonervous system with the pilot, allowing it to move and fight exactly as the pilot would. Packing a light (some say substandard) 12.5 tons of armor and defensive screen generators (one of the most lightly armored mecha in the Terran Confederacy's inventory), the Panther is equipped with a Walther-Zeiss 80KW autolaser in a head-mounted turret and a Starmax 30mm light missile launcher carried as a pistol. The autolaser can be useful in a point defense role; the Panther is also equipped with a Raytheon microlaser automatic point defense system capable of knocking down or interfering with nearly any incoming projectile or beam attack. Aside from its design considerations, the Panther has no known weaknesses. It relies on a Ballard-Sperry 200MW fusion reactor as its power source, with a one Terran year refueling cycle. Even so, it's not intended for long term missions; its primary role is to infiltrate and exfiltrate in an afternoon, or to stay in one place collecting intel, moving out under cover of darkness or the fog of war. The primary cause of battlefield Panther losses is from pilots attempting to stay in a battle and slug it out with larger mecha; this is suicide in the R-17. Needless to say, only the best of the best are chosen to fly a Panther, and the stereotypical Panther pilot is, to put it charitably, a bit nuts. (From Janes Guide to Fighting Robots, 2261 edition, used with the kind permission of the editors.) [b]Systems: [/b] 39 DEX 23 17 SPD 5 100 Base Mass Units: 125 49 Additional Mass: 122.5 (rounds to 122) Total Mass: 247 Size Class: 3 30 Camouflage: -5 to each of Normal Sight, Radar, Infrared Vision, Active Sonar, Passive Sonar, Ultrasonic Hearing 25 Damage Control 25- 20 Missile Deflection: All Ranged Attacks 14- 20 Martial Arts 300 Total Construction Points [b]Disadvantages: [/b] 0 None [b]Hardware: [/b] 16 Chassis and Power Plant. Capacity: 250, 28 BODY 10 Crew Members: 1 pilot. Accommodations: Totally Sealed Life Support, Ejection Seat 20 Ground Movement: 10 hexes. Type: Legs. NCx: 2. NCM: 20 hexes 16 Flight Movement: 4 hexes. Type: Fusion Rockets. NCx: 4. NCM: 16 hexes 16 Lifters: 2, Capacity: 250. HTH: 3d6+1 / Martial Arts: 5d6 125 Armor: Base DEF 18 - Size Class 3 = 15 DEF Advantages: None. Limitations: None. Total DEF: 8 DEF Armor + 7 DEF Force Field. 16 Autolaser: 4d6, 360 degree arc, Autofire (10 shots, no burnout) 8 Light Missile Launcher: 5d6+1, Explosion, 8 Charges, Carried, Missile Sensors: 8 Ultraviolet Vision 2 Enhanced Vision: +1 PER 4 2-way radio, few bands 6 Spares Pool 247 Total Mass Units Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted July 19, 2004 Author Report Share Posted July 19, 2004 Re: Robot Warriors sample mecha The Phoenix The Phoenix is a medium mecha (Size Class 4). It can transform from a humanoid form to a sleek form that looks something like a jet fighter. (Yes, this is the obligatory transforming mecha. No, I don't have a faux Janes blurb for this one; I don't at the moment have the time or the creativity.) Note: The pilot has contributed 34 points to this on a 1 for 1 basis. Humanoid Form: [b]Systems: [/b] 24 DEX 18 12 SPD 4 250 Base Mass: 1000 Mass Units Additional Mass: None Total Mass: 1000 Mass Units 30 Transform into one 300 Construction Point robot 10 Camouflage: -5 to Normal Sight, Radar 11 Damage Control 14- 337 Total Construction Points [b]300+ Disadvantages: [/b] 10 Watched: The Galactic League (can curtail future activities, 11-) 10 Limited Fuel: Water (Very Common, 480 minutes) 17 Contribution from Pilot 337 Total Construction Points [b]Hardware: [/b] 64 Chassis and Power Plant. Capacity: 1000 Mass Units; 34 BODY 10 Crew Members: 1 Pilot. Total Life Support, Ejection System. 250 Armor. Base DEF: 19 - Size Class: 4 = 15 DEF. Advantages: None. Limitations: Ablative on 8 DEF (+2). Total: 7 DEF Normal, 10 DEF Ablative. 128 Ground Movement: 8 hexes. Type: Legs. NCx: 2. NCM: 16 hexes 160 Flight Movement: 5 hexes. Type: Integrated Thrusters. NCx: 5. NCM: 25 hexes 64 Lifters (2). Capacity: 1000. Damage: 4d6 HTH / 5 1/2d6 Martial Arts 16 360 Degree Vision 8 2-way Radio, All Bands 16 Radar (-1/10") 32 12.7mm Machine Gun: 3d6+1, Autofire (no burnout), 250 Charges, 360 Degree Arc 32 12.7mm Machine Gun: 3d6+1, Autofire (no burnout), 250 Charges, 360 Degree Arc 16 Medium Missiles: 5d6+1 Explosion, 4 Charges 16 Medium Missiles: 5d6+1 Explosion, 4 Charges 125 Heavy Laser: 5d6+1, 6 Piercing, Carried 10 Long Term Life Support 53 Spares Pool 1000 Total Mass Units Fighter Form: [b]Systems: [/b] 24 DEX 18 12 SPD 4 250 Base Mass: 1000 Mass Units Additional Mass: None Total Mass: 1000 Mass Units 30 Transform into one 300 Construction Point robot 10 Camouflage: -5 to Normal Sight, Radar 11 Damage Control 14- 337 Total Construction Points [b]300+ Disadvantages: [/b] 10 Watched: The Galactic League (can curtail future activities, 11-) 10 Limited Fuel: Water (Very Common, 480 minutes) 17 Contribution from Pilot 337 Total Construction Points [b]Hardware: [/b] 64 Chassis and Power Plant. Capacity: 1000 Mass Units; 34 BODY 10 Crew Members: 1 Pilot. Total Life Support, Ejection System. 250 Armor. Base DEF: 19 - Size Class: 4 = 15 DEF. Advantages: None. Limitations: Ablative on 8 DEF (+2). Total: 7 DEF Normal, 10 DEF Ablative. 32 Ground Movement: 2 hexes. Type: Wheels. NCx: 4. NCM: 8 hexes 352 Flight Movement: 11 hexes. Type: Integrated Thrusters. NCx: 11. NCM: 121 hexes 16 360 Degree Vision 8 2-way Radio, All Bands 16 Radar (-1/10") 16 12.7mm Machine Gun: 3d6+1, Autofire (no burnout), 250 Charges 16 12.7mm Machine Gun: 3d6+1, Autofire (no burnout), 250 Charges 16 Medium Missiles: 5d6+1 Explosion, 4 Charges 16 Medium Missiles: 5d6+1 Explosion, 4 Charges 125 Heavy Laser: 5d6+1, 6 Piercing, 60 Degree Arc 10 Long Term Life Support 53 Spares Pool 1000 Total Mass Units Quote Link to comment Share on other sites More sharing options...
Little Ray Posted August 5, 2004 Report Share Posted August 5, 2004 Re: Robot Warriors sample mecha At 100 tons, isn't that an awfully big fighter... Quote Link to comment Share on other sites More sharing options...
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