Supreme Posted February 14, 2003 Report Share Posted February 14, 2003 We got into a discussion over at the "Send in the Bricks" thread about micro-bricks. That's bricks with shrinking who retain their mass (three levels of DI/level of Shrinking). So I cooked up "Microman". Yeah, I know. I'm addicted to silver age cheese. Hey, I just like it when it's been aged for about 50 years (okay, 49...). I'll probably work up a sketch this weekend and post here. Let me know what you think. I recommend saving it to a txt file rather than viewing it directly from your browser. I just tried that and IE won't support the carriage returns. Quote Link to comment Share on other sites More sharing options...
Boll Weevil Posted February 15, 2003 Report Share Posted February 15, 2003 Hello, Supreme's little friend. Quote Link to comment Share on other sites More sharing options...
Chaosliege Posted February 15, 2003 Report Share Posted February 15, 2003 Pretty cool. Quote Link to comment Share on other sites More sharing options...
Mutant for Hire Posted February 15, 2003 Report Share Posted February 15, 2003 I always wanted to do one of Terry Pratchett's Nac Mac Feegle. Including personality. Imagine a man a few inches tall who wouldn't think anything of picking fights with normal sized people... and winning. It takes four Nac Mac Feegle to steal a cow. One under each hoof and then they just carry it off... Quote Link to comment Share on other sites More sharing options...
winterhawk Posted February 15, 2003 Report Share Posted February 15, 2003 These are the stats I came up for Dwarfstar, leader of the Peacekeepers mentioned as the premier Chicago superteam in CU. My campaign is a heavy dose of the real history of Chicago, mixed with the official published Champions history in CU. This is just my interpretation of Dwarfstar, and should not be construed as an infrigement of copyright or anything like that. While not a true microscopic shrinking brick, I think he still fits the thread. Dwarfstar Player: Val Char Cost 40/50 STR 30 23 DEX 39 30 CON 40 12 BODY 4 15 INT 5 14 EGO 8 20 PRE 10 12 COM 1 18/20 PD 0 18/20 ED 0 5 SPD 17 14 REC 0 60 END 0 50 STUN 3 10" RUN02" SWIM016" LEAP0Characteristics Cost: 157 Cost Power END 10 Dense Body: Elemental Control, 20-point Powers 8 1) Small...: Shrinking (0.914 m tall, 0.457 m wide, 12.3600 kg mass, +3" KB, +2 DCV, -2 PER Rolls to perceive character), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (22 Active Points); Always On (-1/2) 8 2) ...But Tough: Density Increase (400 kg mass, +10 STR, +2 PD/ED, -2" KB), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (22 Active Points); Always On (-1/2) (added to Secondary Value) 25 Dense Body: Damage Resistance (20 PD / 20 ED), Hardened (+1/4) (25 Active Points) 14 Dense Body: +10 PD, Hardened (+1/4) (14 Active Points) (Modifiers affect Base Characteristic) (added to Primary Value) 16 Dense Body: +12 ED, Hardened (+1/4) (16 Active Points) (Modifiers affect Base Characteristic) (added to Primary Value) 12 Dense Body: Knockback Resistance -6" [Notes: 5" Total (1" to offset Shrinking)] 8 Surprisingly Quick: Running +4" (added to Primary Value) 1 8 Short, But Powerful Legs: Leaping +8" (16" forward, 8" upward) (added to Primary Value) 1 Powers Cost: 109 Cost Martial Arts Maneuver Aikido 4 1) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 4 2) Escape: 1/2 Phase, +0 OCV, +0 DCV, +25 STR vs. Grabs 4 3) Extend Ki: 1/2 Phase, +0 OCV, +0 DCV, +25 STR to resist Shove; Block, Abort 3 4) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +20 STR for holding on 5 5) Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6, Disable 4 6) Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 2d6 NND; Target Falls 5 7) Redirect: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 5 8) Strike: 1/2 Phase, +1 OCV, +3 DCV, STR +2d6 Strike 3 9) Takedown: 1/2 Phase, +1 OCV, +1 DCV, STR +2d6 Strike; Target Falls 3 10) Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +2d6 +v/5, Target Falls 8 11) +2 HTH Damage Class(es) Martial Arts Cost: 48 Cost Skill 10 +2 with HTH Combat 3 Acrobatics 14- 3 Breakfall 14- 3 Bureaucratics 13- 3 Computer Programming 12- 3 AK: Chicago (INT-based) 12- 3 KS: Aikido (INT-based) 12- 3 KS: The Superworld (INT-based) 12- 3 Paramedics 12- 3 Persuasion 13- 3 SS: Astronomy (INT-based) 12- 3 SS: Physics (INT-based) 12- 2 SS: Density Physics 11- 3 Stealth 14- 3 Teamwork 14- Skills Cost: 51 Cost Perk 9 Contact: Mayor Richard Daley (11-) (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: extremely useful Skills or resources, Very Good relationship with Contact) 24 Contact: Police Superintendant Terry Hilliard (11-) (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: extremely useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (24 Active Points) 6 Contact: Silver Avenger Mark Chang (8-) (Contact has: useful Skills or resources), Organization Contact (+2) (6 Active Points) 6 Contact: UNTIL Commander Mathias Utrech (8-) (Contact has: useful Skills or resources), Organization Contact (+2) (6 Active Points) 5 Fringe Benefit: Leader of the Peacekeeps (Local Police Powers, Membership) 3 Rep: Hero to All Little People (A small to medium sized group, 14-) +3/+3d6 1 Rep: Experienced, Unorthdox Brick (A medium-sized group, 11-) +1/+1d6 1 Money: Stipend from the Kendrick Foundation (Well Off) Perks Cost: 55 Total Character Cost: 420 Val Disadvantages 15 Distinctive Features: Little Person, Not Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses 25 Hunted: VIPER, As Powerful, 11- (Frequently), Harshly Punish, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 25 Hunted: DEMON, As Powerful, 11- (Frequently), Harshly Punish, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 10 Physical Limitation: Dwarf, Frequently, Slightly Impairing 10 Physical Limitation: Dense Body, 400 lbs., Frequently, Slightly Impairing 15 Psychological Limitation: Claustraphobia, Uncommon, Total 5 Rivalry: Bigger, Stronger Bricks, Professional, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 15 Social Limitation: Public ID: Jeff Carter, Frequently (11-), Major 10 Vulnerability: Gravity Attacks, Uncommon, Vulnerability Multiplier (2x STUN) Disadvantage Points: 130 Base Points: 200 Experience Required: 90 Total Experience Available: 90 Experience Unspent: 0 Quote Link to comment Share on other sites More sharing options...
winterhawk Posted February 15, 2003 Report Share Posted February 15, 2003 I posted Dwarfstar's pic in the Superhero Images string. Quote Link to comment Share on other sites More sharing options...
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