Jump to content

SAS-Champions Conversions: back and Forth


Michael Hopcroft

Recommended Posts

Has anyone figured out good converstion forumalas between the Hero System and the D10 Tri-Stat system used in Guardians of Order's Silver Age Sentinels RPG?

 

I figured with all the "friendly" rivalry going on between the two companies and their fans that someone would want to see what having a character like the Sentinel in your campaign would REALLY entail....

Link to comment
Share on other sites

It would be nice to have a conversion system. There are many characters and concepts in SAS that I'd like to see worked up in Hero system terms. But what wouold be the best source to convert from? The tri-stat version or the D20 version? Seems like the D20 version would have a little more "granularity". That might make it easier to 'port to Hero.

Link to comment
Share on other sites

Morningstar and I had bounced a few things back and forth. He was working from D20 and I from TriStat D10. We were often close but differences did crop up. On the whole, he was further along than I.

 

Now Steve probably has something but doesn't want to publish it. His comments about how many points Kreuzritter was relative to Dr. Destroyer were eerily accurate.

Link to comment
Share on other sites

Originally posted by Tom McCarthy

Now Steve probably has something but doesn't want to publish it. His comments about how many points Kreuzritter was relative to Dr. Destroyer were eerily accurate.

 

I missed that thread. How many points did he say Kreuzritter was? And what did you guys calculate? Did you actually do a character sheet in Hero for him? One thread that I saw before the old boards went down had a Sentinal write-up that I snagged. Boy was he high-powered!

Link to comment
Share on other sites

Name:  Kreuzritter

Player:  Silver Age Sentinels


Val Char Base Cost Max Pts
35 STR 10 x1 ____ 25
30/34 DEX 10 x3 ____ 60
35 CON 10 x2 ____ 50
24 BODY 10 x2 ____ 28
25 INT 10 x1 ____ 15
23 EGO 10 x2 ____ 26
25 PRE 10 x1 ____ 15
8 COM 10 ____ -1
14/36 PD (STR/5) 7 x1 ____ 7
14/48 ED (CON/5) 7 x1 ____ 7
4 SPD (1+DEX/10) 4 x10 ____ 0
14 REC (STR/5)+

&nbsp&nbsp&nbsp(CON/5)

14 x2 ____ 0
70 END (CONx2) 70 ____ 0
118 STUN (Body)+

&nbsp&nbsp&nbsp(STR/2)+(CON/2)

60 x1 ____ 58
Characteristics Cost: 290

CHA Roll=9+CHA/5
Run: &nbsp&nbsp 6" &nbsp

Swim:&nbsp&nbsp 2" &nbsp

Jump: 7"/4"

STR Roll: &nbsp 16

DEX Roll: &nbsp 15/16

INT Roll: &nbsp 14

EGO Roll: &nbsp 14

PER Roll:(9+INT)/5 &nbsp 14


Disadvantages Base ( 200 ) +Pts
Reputation 14- worldwide as magical superpowered conqueror (extreme) 20
Distinctive Features: lava skin (concealable; extreme reaction) 20
Public ID: Monarch of Thule; son of WWII Nazi villain (occasionally; severe) 15
Secret ID: Is actually the WWII Nazi villain (occasionally; severe) 15
Psych Lim: Haunted by nightmares of own "death" 10
Phys Lim: Ugly and unappealing 5
Hunted by Sentinel; 8-; as powerful; jail; limited geography 10
Hunted by the Guard; 8-; as powerful; jail; limited geography 10
Hunted by world law enforcement agencies; 8-; less powerful; NCI; jail; limited geography 10

Exp

0

Plot

0

Disadvantages Total: &nbsp115

Experience Spent +: &nbsp&nbsp446

Total Cost= &nbsp761

Pts Skill /

Talent / Perk / Power

END/

Roll

5 Lucky: 2D6 Luck -
   Only to escape capture or death (-1)
&nbsp
18 Heightened Awareness: +6 PER -
3 Adapted to cold and pressure: LS: extreme cold; high pressure -
1 Cold adaptation: Armour (0rPD; 2 rED) -
   Only vs. cold (-1)
&nbsp
1 Pressure adaptation: Armour (2 rPD; 0 rED) -
   Only vs. pressure (-1)
&nbsp
9 Heat resistance: Armour (0 rPD; 12 rED) -
   Only vs. heat (-1)
&nbsp
17 LS: Slow aging (1 pt); immune to disease (10); eat once per week (1); reduced breathing (4 points); sleep once per week (1) -
20 Thulian armour: Armour(10 rPD; 10 rED) -
   OIF Thulian armour (-½)
&nbsp
15 Thulian armour: Armour(10 rPD; 10 rED) -
   OIF Thulian armour (-½)
   Activation 14- (-½)
14-
&nbsp
8 Bonded to earth: -10" KB resistance -
   Only when touching the earth (-¼)
&nbsp
8 Mental defence 13 -
120 Thulian Mastery of Elements (Variable Power Pool) -
27 Thulian mastery of Elements (VPP Control Cost) -
   Side effects 2D6 drain vs. all physical characteristics; return 5 points / hour (-1)
   Powers unavailable for amount of time equal to their use (-¼)
&nbsp
3 Linguist &nbsp

3 Scholar &nbsp

2 KS: Ancient Architecture 14
5 PS: Restoration of Artwork (+2) 16
6 AK: City of Thulestag (+3) 17
7 SS: Archaeology (+4) 18
2 KS: American Culture 14
2 KS: British Culture 14
2 KS: Russian Culture 14
2 KS: Japanese Culture 14
3 Tactics 14
2 Navigation - Primary Wilderness 14
9 High Society (+3) 17
5 Interrogation (+1) 15
5 Persuasion (+1) 15
7 Bureaucratics (+2) 16
9 Power Thulian Elemental Mastery (+3) 17
5 Oratory (+1) 15
1 Fluent Czech (German native) &nbsp
1 Fluent Dutch &nbsp
1 Fluent English &nbsp
1 Fluent French &nbsp
1 Fluent Japanese &nbsp
1 Fluent Norwegian &nbsp
1 Fluent Russian &nbsp
1 Fluent Spanish &nbsp
32 +4 with combat &nbsp
5 +1 DCV &nbsp
5 +1 with ranged combat DCV only &nbsp
5 +1 with HTH combat &nbsp
3 +1 with tight group Elemental Mastery powers &nbsp
6 Lightning Reflexes - All actions (+4)
4 Resistance (+3)
3 Simulate Death
35 Follower Secret Service: 32 agent-level followers
10 Fringe Benefit Monarch of Thule
15 Money Filthy Rich: $10 billion
9 Reputation 14- worldwide/+3/+3D6 violent superpowered conqueror
 
&nbsp 471 : Skills and Powers Cost
&nbsp 290 : + Char Cost
&nbsp 761 : = Total Cost
Base&nbspOCV: 10 Base&nbspDCV: 10
Adjustment + ___ Adjustment + ___
Final OCV = 10 Final DCV = 10
Levels:

+4 with combat

+1 DCV

+1 with ranged combat DCV only

+1 with HTH combat

+1 with tight group Elemental Mastery powers


Combat Maneuvers

Maneuver Phase OCV DCV Effect
Block ½ - - stops attacks; abort
Brace 0 +2 ½ +2 vs. RMod
Disarm ½ -2 - can disarm;STR v STR
Dodge ½ - +3 vs. all attacks; abort
Grab ½ -1 -2 grab, do STR
Grab By ½ -3 -4 Move and grab
Haymaker ½ - -5 STR + 4D6
Move By ½ -2 -2 STR/2 + v/5
Move Through ½ -v/5 -3 STR +v/3
Set 1 +1 -
Strike ½ - - STR or weapon type

Range

RMod

0-4

0

5-8

-2

9-16

-4

17-32

-6

33-64

-8

65-128

-10


DEX: 30 &nbsp&nbsp SPD: 4 &nbsp&nbsp ECV(EGO/3): 8

 

Phases:&nbsp 1&nbsp 2&nbsp 3&nbsp 4&nbsp 5&nbsp 6&nbsp 7&nbsp 8&nbsp 9&nbsp 10&nbsp 11&nbsp 12

 

PD/rPD: 14(36) / 0(22) &nbsp&nbsp ED/rED: 14(48) / 0(34)

 

END: 70 &nbsp&nbsp STUN: 118(60) &nbsp&nbsp BODY: 24


blank.jpg
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...