Polaris Posted July 25, 2003 Report Share Posted July 25, 2003 Greetings, I just want to make sure that I am doing this right. If I build a system for a starship, the Active Points cost (and therefore the point total that is going to determine the currency cost in accordance to SH table) is the cost in points AFTER the additions/limitations are calculated in... right? Polaris Quote Link to comment Share on other sites More sharing options...
specks Posted July 25, 2003 Report Share Posted July 25, 2003 No, The active point cost is the total cost of the power w/Advantages. To get the real cost you compute it w/ the limitations. Power * Advantages = Active Point Cost Active Point Cost/Limitations = Real Point Cost Quote Link to comment Share on other sites More sharing options...
Polaris Posted July 25, 2003 Author Report Share Posted July 25, 2003 So, when you are purchasing a piece of equipment you made, you pay credits/currency (as per the SH table) for all the points spent on abilities and advantages, then don't get a discount for the limitations? Polaris Quote Link to comment Share on other sites More sharing options...
Ben Seeman Posted July 25, 2003 Report Share Posted July 25, 2003 Correct. Of course, these are simply guidelines... In your own campaign you can base the pricing off of the Real Cost if you want. Quote Link to comment Share on other sites More sharing options...
Snarf Posted July 25, 2003 Report Share Posted July 25, 2003 Or you just assign an appropriate price. You might want to make some items incredibly rare, or their point cost may not reflect their effectiveness for some reason. I usually just assign prices, using the AP calculations as a very loose guideline. Quote Link to comment Share on other sites More sharing options...
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