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Gestalt: Architects of Change: What Would *You* Like to See


GestaltBennie

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I'm finally getting off my duff and working on compiling and polishing the Gestalt extras (Gestalt of the Week, Tyranny League, and a few others, including a setting update and a short story from 1993) into a new PDF. The working title is Gestalt: Architects of Change: it will be graphically spartan (to say the least) but hopefully will boost existing campaigns and encourage others to use the setting. The Hero System version will be for v. 5.0, alas, though a Gestalt for the upcoming 6e Hero is not inconceivable. My goal is for the PDF to either be free or relatively inexpensive ($5 tops), depending on time and final page count.

 

So is there anything you'd like to see in it, provided I can get it done some time in the next few months?

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

I'd love to see a Plot-Seed Tree section, a bunch of plot seeds with suggestions on how to string them together into a campaign.

 

I'd also love to see suggestions on Alternate Gestalts, especially WWII Gestalt and Secret Gestalts. Future Gestalt would also be fun. :)

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

The Tyranny League will be included, hopefully with expansions on the web material (HQ, their greatest battles, ten secrets, etc.).

 

Anyway, thanks for the suggestions. Looks like there's a lot of material on the website (as well as some unpublished stuff in the archives) that can be included. I also have some wacky ideas on expanding the goals section, being able to spend xp to buy goals like powers (Marriage: Cost 20 points :)), trading off progress in goals (ie. setbacks) for hero points. We'll see if I can get "Social Powers" into working order, could be fun as well as a good point sink.

 

I have no idea whether this will be financially feasible or whether the setring's played out -- I suspect it probalty is for most people, given the lack of response in the thread -- but dammit, it feels good to be writing again.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

I did not respond initially because I thought the things mentioned in the initial post would probably be plenty. For me at least, my failure to make suggestions does not correspond to a lack of interest. I'd definitely be interested in such a PDF.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

I did not respond initially because I thought the things mentioned in the initial post would probably be plenty. For me at least' date=' my failure to make suggestions does not correspond to a lack of interest. I'd definitely be interested in such a PDF.[/quote']

 

Thanks. That's good to know.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

The Tyranny League will be included, hopefully with expansions on the web material (HQ, their greatest battles, ten secrets, etc.).

 

Anyway, thanks for the suggestions. Looks like there's a lot of material on the website (as well as some unpublished stuff in the archives) that can be included. I also have some wacky ideas on expanding the goals section, being able to spend xp to buy goals like powers (Marriage: Cost 20 points :)), trading off progress in goals (ie. setbacks) for hero points. We'll see if I can get "Social Powers" into working order, could be fun as well as a good point sink.

 

I have no idea whether this will be financially feasible or whether the setring's played out -- I suspect it probalty is for most people, given the lack of response in the thread -- but dammit, it feels good to be writing again.

 

I'm not very familiar with the Gestalt setting (my limited gaming budget is tied up with official products), but what I've read is great. I like the idea of using XP in more "social" ways with buying goals and getting setbacks for hero points.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

Gestalt Resources:

 

Gestalt: The Hero Within by Blackwyrm Games

http://www.ezhero.com/Gestalt.htm

 

Gestalt Player's Guide by Blackwyrm Games - (Warning pdf)

http://www.ezhero.com/Extras/Gestalt/Gestalt_Player%27s_Guide.pdf

 

Blackwyrm Games Forums - Gestalt

http://www.fullenlove.com/forum/default.asp

 

Gestalt: The Hero Within Extras

http://www.ezhero.com/Extras.htm

 

Gestalt: Architects of Change

http://www.herogames.com/forums/showthread.php?t=72615

 

Gestalt: Architects of Change by Blackwyrm Games

http://www.blackwyrm.com/index.php?module=Dizkus&func=viewtopic&topic=16&start=15

 

Red October BBS by Bob Quinlan - Campaign Files

http://www.mactyre.net/october/Campaignf/Files.html

 

[Review] Gestalt: The Hero Within by ghost-angel

http://www.herogames.com/forums/showthread.php?t=59718&highlight=%5BReview%5D+Gestalt%3A+Hero

 

[Review] Gestalt: The Hero Within by Mister Death

http://www.fullenlove.com/forum/topic.asp?TOPIC_ID=286

 

[Review] Gestalt: The Hero Within by TheQuestionMan

http://www.herogames.com/forums/showthread.php?t=60560

 

 

AND

 

 

Gestalt: Architects of Change: Preview

http://www.herogames.com/forums/showthread.php/75063-Gestalt-Architects-of-Change-Preview?

 

 

Cheers

 

 

QM

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

The book's proceeding well; I'm probably at the halfway point, with a delivery to Blackwyrm sometime in June (barring a health collapse or another computer disaster) and the M&M version in July.

 

With HERO 6th edition coming soon, I'm working on the HERO version first; this book will be for 5th edition, as I won't know what's in 6th until Steve finishes it and is willing to share. The title is NOT set in stone. The book will be a mix of new and revised material. If it's short, it'll be 128 pages, if it's long, maybe as many as 160 pages (I'll keep it to the traditional 16 page division). Illos will be virtually non-existent as I have no budget for them, but it will keep the price point low (price to be determned once I talk with Dave). As I have no art, I'm trying to make the layout as "eye-friendly" (ie. uncluttered) as possible.

 

My plan for the contents are follows:

Table of Contents

"Father, I" (fiction piece, a day in the life of Dr. Power)

Chapter I: Introduction

Chapter II: The World Updated (advancing the timeline, what the major players are doing to prepare for the Eiko Invasion).

Chapter III: Goals (a new rules section on dividing goals into logical steps and purchasing them like M&M feats or HERO System talents).

Chapter IV: Sixteen archetype packages (possibly to be expanded): Clothing, Construction, Curses, Dance, Earthquakes, Farming, Friendship, Hands, The Internet, Law, Passion, Peacekeeper, Politics, Sex, Shadows, Travel. I may add 2 or 4 more if we need to fill space.

Chapter V: Extraterrestrials. (lots of unpublished material here, so this will be pretty hefty.)

Chapter VI: Alternate gestalt worlds (timelines for "Gestalts Existed Since the Dawn of Time" and "Gestalts Existed Since WW2" campaigns).

Chapter VII: New Characters. Most of the crew from Gestalt of the Week and the Tyranny League articles, corrected and expanded, and quite a few other important players, plus more toys for the Eiko.

Chapter VIII: Adventures

"Seven Nights in Copenhagen" -- Running the Copenhagen Tournament, from special events to parties to seminars, it's like UFC meets GenCon!

"Sanctification" -- An outline for the Eiko invasion, key tasks that need to be done to ensure Earth's survival and good places to fit in the PCs so they don't feel like second raters in a conflict of global scope.

Chapter IX : Aftermath

What happens after the Invasion including the possibility of... "The Time of Tyranny"!

Appendix

Copenhagen Tournament Control Sheet and Eiko Construction Sheet (composite creatures are a pain).

Index

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

QM, if we had a volunteer artist, willing to supply illos in exchange for a copy of the book (plus the inevitable fame, power, and women that stem from such talented hands and passionate heart), I'm sure we'd find a way to get that artwork into the book... :)

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  • 2 weeks later...

Re: Gestalt: Architects of Change: What Would *You* Like to See

 

Things are progressing. I'm still unsure of the title and you can probably expect it to change before publication.

 

I'm 106 pages into the project, with a lot to go. I'm plugging in a lot of write-ups (the Tyranny League and the Hot Gods are next), creating new ones, while working on the framework for the alien invasion metastory. As I've mentioned before, there's a lot about the aliens in this book. I still haven't even finished writing the Eiko section yet; new drum types, constructs, and ships will almost certainly be added before the book's done to fit the needs of the invasion story.

 

The character write-ups in the book will likely be:

 

Heroes

 

Dynamo Jack

Kinestar

Bellweather (new Columbia member)

 

Villains

 

THE HOT GODS (no illos, they're nudists)

Apollo

Horus

Kukulkan

Thor

Venus

Shiva

 

THE TYRANNY LEAGUE

Imperator

Berserker

Computor

Daimyo

Despot

Hand of Chaos

Jerricho Bronze

Poltergeist

Portal (w/Horde dimension guard)

Scarlet Knight

 

DOCTOR POWER and CREW

Dr. Theresa Power

Recreated Dr. Matthias Power

Gyrfalcon

Leonardo

Sil;versmith

 

OTHER VILLAINS

The Bone White Queen

The Byzantine

Cenotaph

The Dark

Dharma Bill

The End

Kavelerist

Mordred

Radaa

Sinistrado

 

I'm debating about including: America Man, the Leopard, Stuntman and the Stuntmobile, and the Measurer and his Measuring Sticks.

 

Dave is looking into the prospect of art for the book. We've got one person who's been kind enough to offer to donate some money to the project, and I'm looking to see if a couple of other options are open to us.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

I want to add my interest to this project. I found the Gestalt setting a very creative and compelling idea. It is not in my normal wheel house, but I found it very engaging.

 

Anyway, since this is going to be a digital endeavor, have you considered supplying / selling separately HDC files for the various characters? I assume that you probably write up many of the characters using the program. This would be a way to expand your potential revenue base with little additional work.

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Re: Gestalt: Architects of Change: What Would *You* Like to See

 

I didn't know that more Gestalt was forthcoming (as I can't access Blackwyrm at work for some reason). Can you send out a notice on the Hero boards when it is available? I'm willing to pay for the pdf.

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  • 2 weeks later...

Re: Gestalt: Architects of Change: What Would *You* Like to See

 

Just wanted to quickly add that I am very much looking forward to the setting expansion when it comes out. I've always enjoyed Gestalt and am looking forward to having the already published and new material compiled.

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