Secret Master Posted June 1, 2009 Report Share Posted June 1, 2009 The most aptly named game ever! In this exceptionally silly and awesome card game, your objective is to win! Simple enough. Sadly, all of your opponents have the same simple goal, and they're trying to make you lose. Between Rock Paper Scissors battles, being eaten by a random Dragon, or saved by a Kitten Ambush, there are many hazards to avoid. Games last between 30 seconds and 5 minutes, and are lots of fun. Any number can play, though we recommend between 2 and 15. This product is available from the Hero Store here. Quote Link to comment Share on other sites More sharing options...
mattingly Posted June 1, 2009 Report Share Posted June 1, 2009 Re: New Product: We Didn't Playtest This At All [card game] I've played this before, and it's pretty fun. Like Fluxx, except way more random. Quote Link to comment Share on other sites More sharing options...
Curufea Posted June 2, 2009 Report Share Posted June 2, 2009 Re: New Product: We Didn't Playtest This At All [card game] I don't know if that's a good thing. Fluxx is already pushing my tolerance for random card play. Quote Link to comment Share on other sites More sharing options...
teh bunneh Posted June 2, 2009 Report Share Posted June 2, 2009 Re: New Product: We Didn't Playtest This At All [card game] Games last between 30 seconds and 5 minutes <...snip> This is a selling point for me. My tolerance for card and board games lasts somewhere between 30 seconds and 5 minutes. Quote Link to comment Share on other sites More sharing options...
Karmakaze Posted June 2, 2009 Report Share Posted June 2, 2009 Re: New Product: We Didn't Playtest This At All [card game] What impresses me is how it was released June 1, 0009 - that's, like two thousand years ago! This must be the oldest card game ever... Quote Link to comment Share on other sites More sharing options...
mattingly Posted June 2, 2009 Report Share Posted June 2, 2009 Re: New Product: We Didn't Playtest This At All [card game] They didn't playtest the release date, either. Quote Link to comment Share on other sites More sharing options...
Matt Holck Posted January 14, 2013 Report Share Posted January 14, 2013 Re: New Product: We Didn't Playtest This At All [card game] If one want's I variety from a deck of cards, A few search cards can enhance that so I created some Magic, the gathering search cards for the set I'm building [h=2]tutor cycle[/h] BLACK contagious blankets Enchantment Weird and sacrifice this: Get any non-creature card from your deck and reveal it. Shuffle and put that card on top of your deck. ~"you were expecting something different?" -Mizz Nameless Biographer Creature Human When Nameless Biographer dies, get a creature from your deck and put it into your graveyard. Shuffle. ~"Now, her work finally has value" (1/1) BLUE Top Hat Artifact : get a mana toll creature from your deck. Shuffle. Put that creature into play. The creature gains haste. Sacrifice the creature at the end of turn. "When they breed like rabbits modification develop quickly" - Queen Cobra credit Steinhauser http://community.wizards.com/go/thread/view/75842/29525809/Bringing_the_Mills_around_again?pg=6 Quote Link to comment Share on other sites More sharing options...
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