Oathsworn Posted February 23, 2010 Report Share Posted February 23, 2010 Hi Folks Playing a mystic in a supers villan game, with an Active Cost limit of 60pts. Looked at the guidelines for Power Frameworks; EC, MP and VPP; found EC and MP, tell me and give me examples of the Active Cost. For example EC, Pool 30pts + 30pts slot = 60 Active Points. Now the examples for VPP, tells me that the Pool costs 1pt per pt and that the cost of the Control Pool is 1pt per 2pts in the Pool and that the Active Point Limit for the VPP slot is equal to the Pool and that all the VPP slots added together can't have an Active cost greater than the Pool. I know that i'm probably just being stupid and that the answer to my question will be that the Active Limit of a VPP, is the Pool + Control Pool cost. However the more I looked at it the more it seemed that the Pool cost, is the Active Limit. I just know that its not going to be that good to me! TIA. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 23, 2010 Report Share Posted February 23, 2010 Re: ? 5E VPP Active Cost The Active Points of a VPP as a Whole are Pool + Control. The Active Points of any ONE Power in a VPP cannot exceed the Pool Points. The Total Real Points of all Active Powers in a VPP cannot exceed to the Pool Points. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted February 23, 2010 Report Share Posted February 23, 2010 Re: ? 5E VPP Active Cost People tend to define "AP" in different fashions for frameworks. Some consider the AP of the powers in the framework (so a Multipower of 5 60 AP powers, or a VPP allowing 60 AP powers would fit within the requirements of a "60 AP maximum" game). Others factor in the slot cost/control cost to the AP limit, meaning more flexibility leads to less raw power. Quote Link to comment Share on other sites More sharing options...
Oathsworn Posted February 24, 2010 Author Report Share Posted February 24, 2010 Re: ? 5E VPP Active Cost Hi Guys Thanks for the replies, I thought that would be the case. As all the other Power Frameworks had similar levels of cost, I only wish the AP cost for the VPP was equal to the Pool. Rather than the Pool + Control Pool. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 24, 2010 Report Share Posted February 24, 2010 Re: ? 5E VPP Active Cost As Hugh said, most GMs treat the AP of the VPP overall as the Pool Level. Ask which one your GM prefers to use. Quote Link to comment Share on other sites More sharing options...
Christougher Posted February 25, 2010 Report Share Posted February 25, 2010 Re: ? 5E VPP Active Cost The phrasing of how a VPP is built led me to write it down as if it were two separate entities, the non-advantage/non-limitable Pool, and the Control which could have those. Makes it clear and simple to me, and answers the original question easily - the AP limit is equal to the Pool. I was actually surprised to see people doing it as a single entity. Quote Link to comment Share on other sites More sharing options...
Vondy Posted February 25, 2010 Report Share Posted February 25, 2010 Re: ? 5E VPP Active Cost I've traditionally considered the pool itself without the control cost when evaluating the AP of a VPP. AP isn't the be all and end all, though. Often the modifiers on the pool or control cost are the most critical thing to consider. Quote Link to comment Share on other sites More sharing options...
Matt the Bruins Posted February 27, 2010 Report Share Posted February 27, 2010 Re: ? 5E VPP Active Cost Yeah, there's a lot of difference game balance-wise between a 60-point Gadget Pool and a 60-point Cosmic VPP. Quote Link to comment Share on other sites More sharing options...
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