death tribble Posted October 9, 2013 Report Share Posted October 9, 2013 The new character for October will be the Gadgeteer. Now are we talking the likes of Reed Richards who builds and uses big machines, Batman who uses a variety of gadgets to fight crime or The Tinker who makes gadgets for others. What does the board want ? Quote Link to comment Share on other sites More sharing options...
Logan D. Hurricanes Posted October 9, 2013 Report Share Posted October 9, 2013 If a behind the scenes supplier/consultant like the Tinker or Q is an option, I vote for that. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted October 10, 2013 Report Share Posted October 10, 2013 I think it's key to make the distinction between gadget/weapon user vs. creator. The former tends to really just be a weapon master Several versions of Batman (recent movie trilogy stands out) don't have him actually creating all the tech he uses. He gets others to do that for him. It's also a major difference between a suit of powered armor worn by its creator vs. someone else (Iron Man vs. War Machine). Some examples of classic Gadgeteers in comics are Reed Richards, Hank Pym (Ant/Giant-Man), Ray Palmer(The Atom), Brainiac 5 (Legion of Superheroes). I've done a 6e 400 point starting version of Reed Richards where I focused as many points a possible (50 between VPP & Skills) on his Gadget Genius while still preserving his stretching abilities. There is usually a similar balancing act required for any true Gadgeteer no matter what their other/core ability is. Quote Link to comment Share on other sites More sharing options...
death tribble Posted October 10, 2013 Author Report Share Posted October 10, 2013 In which case let us have a gadgeteer who does not have any other core powers. Maybe some Martial arts for defence and some body armour like a flak jacket. Nout else Quote Link to comment Share on other sites More sharing options...
Logan D. Hurricanes Posted October 10, 2013 Report Share Posted October 10, 2013 Nix the martial arts. Pure gadgeteer, ala Brainiac 5, Kang and numerous others. I always dislike anything but basic self-defense in a gadgeteer. Quote Link to comment Share on other sites More sharing options...
JmOz Posted October 11, 2013 Report Share Posted October 11, 2013 I think a distinctive gadget is needed then. Think Braniac 5's force belt. I keep coming to an idea of a character who has a uni-gadget, something that can be shaped into any design he has programed into it... Quote Link to comment Share on other sites More sharing options...
death tribble Posted October 11, 2013 Author Report Share Posted October 11, 2013 In light of the response. How about either a watch or some sort of gadget that fits on the right or left forearm ? Quote Link to comment Share on other sites More sharing options...
Ockham's Spoon Posted October 11, 2013 Report Share Posted October 11, 2013 A distinctive gadget is a good idea, one that is always carried and frequently used. But part of the charm of gadget heroes (for me anyway) is their resourcefulness and innovation that allows them to design gear to suit the situation. So I while a signature gadget is good to center the character, an adaptable pool for assorted items is important too. I like the idea of a computer that fits on the character's forearm; readily concealable but allowing quick access when needed and since it is worn it won't be dropped or stolen easily. The question is then what does he do with the computer? I would suggest that he controls swarms of tiny robots. What the robots can do depends on how sophisticated you want to imagine them and how large. You might have them provide simple effects like an intervening barrier, picking things up and transporting them, and delivering electric shocks to opponents, but then some of them would be specialized with sensors, cutting torches, explosives, or whatever. Or you could go with truly tiny bots such as depicted in Michael Crichton's book Prey, which could be equally interesting but with much different capabilities. Quote Link to comment Share on other sites More sharing options...
JmOz Posted October 12, 2013 Report Share Posted October 12, 2013 What about a master of nano bots? The wrist computer could control the swarm, that he could use to make different gadgets out of it? Quote Link to comment Share on other sites More sharing options...
death tribble Posted October 14, 2013 Author Report Share Posted October 14, 2013 So as to stats are we saying STR 10 ? DEX 23 and Speed 5 which are the standard Con 18 INT 23 or higher ? Ego 18 ? Quote Link to comment Share on other sites More sharing options...
death tribble Posted October 23, 2013 Author Report Share Posted October 23, 2013 As to artwork Male or Female ? Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted October 23, 2013 Report Share Posted October 23, 2013 male Quote Link to comment Share on other sites More sharing options...
GhostDancer Posted November 3, 2013 Report Share Posted November 3, 2013 I prefer a female gadgeteer, just because they are less common. Quote Link to comment Share on other sites More sharing options...
death tribble Posted November 3, 2013 Author Report Share Posted November 3, 2013 Any thoughts on the stats ? Quote Link to comment Share on other sites More sharing options...
GhostDancer Posted November 3, 2013 Report Share Posted November 3, 2013 For STR, I'd go no higher than 13. STR 15 is impressive, on par with most world class martial artists IRL. Let's go with the suggested STR 10 DEX 23 and Speed 5 which are the standard Con 18 INT 23 Ego 18 How about a bracer on her left arm, so she can manipulate it with her right hand? Quote Link to comment Share on other sites More sharing options...
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