Cassandra Posted November 29, 2016 Author Report Share Posted November 29, 2016 Metamorph (Stretching) Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 15 PRE 15 18 COM 18 6 PD 5 4 ED 5 4 SPD 4 10 REC 9 50 END 46 32 STUN 28 Total Characteristics Cost: 100 Points Skills 3 Breakfall 13- 3 Contortionist 13- 5 CSL: HTH Combat +1 4 Double Jointed 10 Personal Skills Total Skills Cost: 25 Points Cost Powers 45 Armor +15 rPD +15 rED 15 EC [Flexible Body]-15 Points 10 1) Desolid, Does Not Protect Against Damage (+1), Not Though Solid Objects (-1/2) 10 2) HA +6d6, HTH Attack (-1/2) 15 3) Stretching 4", No END (+1/2) 20 Multipower (20 Points) 2 u) Gliding 10", 8x NCM 2 u) Leaping +10", 8x NCM 2 u) Running +5", 8x NCM 2 u) Swimming +10", 8x NCM 2 u) Swinging 10", 8x NCM Total Powers Cost: 125 Total Cost: 250 Points 150+ Disadvantages 10 DNPC: Loved One (Normal) 8- 10 Hunted: Arch Enemy (As Powerful) 8- 10 Hunted: Authorities (More Powerful/NCI/Watch) 8- 20 Normal Characteristics Maxima 20 PsyL: Code of the Hero (Very Common/Strong) 10 SocL: Secret Identity (Occasionally/Major) 20 Vuln: Cold Attacks, 2x STUN (Common) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 2, 2016 Author Report Share Posted December 2, 2016 Superhero Occupations Professional Adventurer Government Agent Military Officer/Enlisted Medicine Scientist/Technician/Inventor Entrepreneur Socialite/Playboy Law Enforcement Politics/Law Journalist Teacher/Student Quote Link to comment Share on other sites More sharing options...
assault Posted December 2, 2016 Report Share Posted December 2, 2016 Pilot/Astronaut Cassandra 1 Quote Link to comment Share on other sites More sharing options...
akrippler Posted December 5, 2016 Report Share Posted December 5, 2016 Do you do requests? Lol. I tried searching the topic for cyborg but couldn't find anything. I'm trying to make a half man half machine character it'd be cool to see what you come up with. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 5, 2016 Author Report Share Posted December 5, 2016 Do you do requests? Lol. I tried searching the topic for cyborg but couldn't find anything. I'm trying to make a half man half machine character it'd be cool to see what you come up with. What kind of Cyborg did you have in mind? The Six Million Dollar Man and The Bionic Woman were the first cyborgs in popular culture, in fact Steve Austin was introduced in a novel called "Cyborg" by Michael Caiden. DC Comics introduced a character named Cyborg in 1980 who was a member of the New Teen Titans. A few thoughts. One, a character who had a Cyborg Arm would be able to punch very hard, and perhaps deflect attacks with it, but would be limited in there physical strength without their rib cage and spine being re-enforced. So you could have a Missile Deflection and a HA, with perhaps a DF: Mechanical Arm. For examples of Missile Deflection this took place in the updated version of the Bionic Woman (2007). You could add Martial Strike, Defensive Strike, and Martial Block as effects of having a Bionic Arm rather then any training. If you rationalize that the character had their rib cage and spine reinforced such as Wolverine did by having in bones injected with Adamantium, then you can change the HA to STR, No Figured Characteristics, No END. Two, characters with Cyborg Legs would be able to run faster and leap longer distances then normal human. Here is the a recommended multipower to simulate it. Multipower (15 Points) u) Leaping +10", Accurate u) Running +5", 4x NCM Three, characters would require the Physical Limitation: Requires Specialized Medical Treatment (Infrequently/Greatly) because of their Cyborg parts. Four, characters with Cyborg eyes and ears have enhanced senses like Ultraviolet or Infrared Vision, Ultrasonic Hearing, and Telescopic Hearing or Sight. A character with Ultrasonic Hearing might have the Susceptility: Intense Ultrasonic Sounds. Let me know if this helps. Quote Link to comment Share on other sites More sharing options...
akrippler Posted December 7, 2016 Report Share Posted December 7, 2016 What kind of Cyborg did you have in mind? The Six Million Dollar Man and The Bionic Woman were the first cyborgs in popular culture, in fact Steve Austin was introduced in a novel called "Cyborg" by Michael Caiden. DC Comics introduced a character named Cyborg in 1980 who was a member of the New Teen Titans. A few thoughts. One, a character who had a Cyborg Arm would be able to punch very hard, and perhaps deflect attacks with it, but would be limited in there physical strength without their rib cage and spine being re-enforced. So you could have a Missile Deflection and a HA, with perhaps a DF: Mechanical Arm. For examples of Missile Deflection this took place in the updated version of the Bionic Woman (2007). You could add Martial Strike, Defensive Strike, and Martial Block as effects of having a Bionic Arm rather then any training. If you rationalize that the character had their rib cage and spine reinforced such as Wolverine did by having in bones injected with Adamantium, then you can change the HA to STR, No Figured Characteristics, No END. Two, characters with Cyborg Legs would be able to run faster and leap longer distances then normal human. Here is the a recommended multipower to simulate it. Multipower (15 Points) u) Leaping +10", Accurate u) Running +5", 4x NCM Three, characters would require the Physical Limitation: Requires Specialized Medical Treatment (Infrequently/Greatly) because of their Cyborg parts. Four, characters with Cyborg eyes and ears have enhanced senses like Ultraviolet or Infrared Vision, Ultrasonic Hearing, and Telescopic Hearing or Sight. A character with Ultrasonic Hearing might have the Susceptility: Intense Ultrasonic Sounds. Let me know if this helps. Cool thanks, this is helpful. I tried looking through your listing and didn't see an entry for the actual character "Cyborg" have you ever written him up before? Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 7, 2016 Author Report Share Posted December 7, 2016 Cool thanks, this is helpful. I tried looking through your listing and didn't see an entry for the actual character "Cyborg" have you ever written him up before? Not yet. He's basically a Powered Armored Character with Distinctive Features. bubba smith 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 15, 2016 Author Report Share Posted December 15, 2016 Playboy/Socialite Skill Set Cost Skills 2 Area Knowledge or Navigation 3 Conversation 1 FB: Passport 3 High Society 3 Lang: Accented 10 Money: Wealthy 3 Seduction Total Skills Cost: 25 Points Disadvantages 5 DNPC: Current Playboy/Socialite Love Interest (Useful Normal) 8- 5 Hunted: Media (As Powerful/NCI/Watch) 8- 15 PsyL: Noblesse Oblige or Thrillseeker (Common/Strong) Total Disadvantages Cost: 25 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 15, 2016 Author Report Share Posted December 15, 2016 Business/Finance Skill Set Cost Skills 2 Area Knowledge or Navigation 3 Bribery or Persuasion 3 Bureaucractics 2 KS: Business or Finance 2 Language: Fluent 10 Money: Wealthy 3 Trading Total Skills Cost: 25 Points Disadvantages 5 DNPC: 10 Hunted: Regulatory Agencies (More Powerful/NCI/Watch) 8- 10 PsyL: Ambitious or Must Live Up To Family Reputation for Achievement (Uncommon/Strong) Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 23, 2016 Author Report Share Posted December 23, 2016 Merry Christmas. bubba smith 1 Quote Link to comment Share on other sites More sharing options...
bubba smith Posted December 24, 2016 Report Share Posted December 24, 2016 Merry Christmas. amen Cassandra 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted December 28, 2016 Author Report Share Posted December 28, 2016 Goodbye Princess Leia Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 3, 2017 Author Report Share Posted January 3, 2017 Superhero Archetype: Patriot Skill Set: Head of State Black Panther (Patriot Characteristics) Val Char Cost 20 STR 20 20 DEX 30 20 CON 20 15 BODY 10 18 INT 8 14 EGO 8 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 10 10 REC 4 50 END 5 35 STUN 0 Total Characteristics Cost: 125 Points (Martial Artist Skill Set) Cost Skills 3 Acrobatics 13- 3 Breakfall 13- 3 Climbing 13- 6 Combat Luck +3 rPD +3 rED 5 CSL: HTH Combat +1 3 Concealment 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 5 Offensive Strike 3 Shadowing 13- 3 Stealth 13- 1 Use Martial Arts with Claws Total Skills Cost: 50 (Head of State Skill Set) Cost Skills 3 Bureaucratics 13- 10 FB: Head of State 3 High Society 13- 3 Lang: Accented English 0 Lang: Native Xhosa 3 Navigation [Air & Ground] 13- 3 Oratory 13- Total Skills Cost: 25 Points (Martial Artist Powers) Cost Powers 20 Armor +10 rPD +10 rED, OIF: Costume (-1/2) 8 ES: RPT, IIF: Concealed Radio (-1/4) 4 Flight 2", Megascale [1km] (+1/4), Use Simultaneously (+1/2), No END (+1/2), OIF[bulky]: Jet (-1) 10 HA +4d6, HTH Attack (-1/2), OIF: Claws (-1/2) 8 Running +4" Total Powers Cost: 50 Points Total Powers Cost: 250 Points 150+ Disadvantages 5 DNPC: Everett K. Ross (Useful Normal) 8- 5 DNPC: Okoye (Slightly Less Powerful) 8- 15 Hunted: Klaw (As Powerful/NCI) 8- 20 Normal Characteristics Maxima 10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong) 15 PsyL: Noblesse Oblige (Common/Strong) 20 PsyL: Superpatriot [Wakanda] (Common/Total) 10 SocL: Public Identity [T'Challa] (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 6, 2017 Author Report Share Posted January 6, 2017 Cyborg Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 15 PRE 5 18 COM 4 6 PD 2 4 ED 0 4 SPD 12 10 REC 4 50 END 5 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 8 CSL: Combat +1 3 Computer Programming 13- 3 Electronics 13- 3 Mechanics 13- 2 Navigation [Ground] 13- 3 Security Systems 13- 3 Systems Operation 13- Total Skills Cost: 25 Points Cost Powers 45 Armor +15 rPD +15 rED 50 Multipower (50 Points) 3 u) EB 10d6, OIF: Laser (-1/2) 3 u) EB 10d6, STUN Only (-0), OIF: Sonic Blaster (-1/2) 2 u) Leaping +10", 8x NCM 2 u) Running +5", 8x NCM 3 u) STR +30 17 ES: High Range Radio Hearing/Transmit, IR Sight Total Powers Cost: 125 Points Total Cost: 250 Points 150+ Disadvantages 10 DF: Cyborg (Concealable/Noticed) 10 Hunted: Deathstroke (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code of the Hero (Very Common/Strong) 20 PsyL: Protective of Innocents (Very Common/Strong) 10 SocL: Public Identity [Vic Stone] (Occasionally/Major) 10 Vuln: Electricity, 1 1/2x STUN (Common) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 6, 2017 Author Report Share Posted January 6, 2017 Captain America Val Char Cost 20 STR 10 18 DEX 23 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 3 Breakfall 13- 3 Bureaucratics 13- 6 Combat Luck +3 rPD +3 rED 8 CSL: Combat +1 3 Concealment 13- 3 Conversation 13- 3 Fast Draw 13- 3 FB: Federal Police Powers 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 2 Navigation [Ground] 13- 5 Offensive Strike 3 Oratory 13- 3 Persuasion 13- 3 Rep: Superhero 14- 3 Stealth 13- 3 Tactics 13- 3 Teamwork 13- 1 Use Martial Arts With Shield Total Skills Cost: 75 Points Cost Powers 10 Armor +5 rPD +5 rED, OIF: Costume (-1/2) 30 Multipower (60 Points) OAF: Shield (-1) 3 u) EB 12d6 3 u) EB 8d6, No END (+1/2) 3 u) EB 6d6, AE 3"r (+1) 1 u) FF +10 rPD +10 rED, No END (+1/2) 1 u) HA +4d6, HTH Attack (-1/2), No END (+1/2) 1 u) Missile Deflection [All Ranged Attacks] +5 8 ES: Radio Perception/Transmit, IIF: Concealed Radio (-1/4) 6 Running +3" 9 Running +2", 8x NCM, OIF: Motorcycle (-1/2) Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Peggy Carter or Sharon Carter (Slightly Less Powerful) 8- 10 Hunted: Red Skull (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code of the Hero (Very Common/Strong) 20 PsyL: Superpatriot (Common/Total) 10 SocL: Secret Identity or Public Identity [steve Rogers] (Occasionally/Major) 15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common) Total Disadvantages Cost: 250 Points bubba smith 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 7, 2017 Author Report Share Posted January 7, 2017 Supergirl Val Char Cost 50 STR 40 18 DEX 24 25 CON 30 10 BODY 0 13 INT 3 11 EGO 2 20 PRE 10 18 COM 4 20 PD 10 20 ED 15 4 SPD 12 15 REC 0 50 END 0 48 STUN 0 Total Characteristics Cost: 150 Points Cost Skills 8 CSL: Combat +1 5 FB: International Police Powers 1 FB: Press Pass 4 Lang: Native English 0 Lang: Native Kryptonian 2 Navigation [Air] 12- 3 PS[PRE]: Reporter 13- 2 Rep: Superhero 11- Total Skills Cost: 25 Points Cost Powers 15 Damage Resistance 20 rPD 10 rED 12 EC [solar Energy]-15 Points, Does Not Work During Green Kryptonite or Red Solar Radiation Exposure (-1/4) 17 1) EB 8d6, Variable Special Effects [Heat/Cold] (+1/4), 2x END (-1/2), Variable Disadvantages (-1/4) 10 2) Flight 10", Variable Advantages (+1/2), [[invisible [Hearing], Megascale [1km], 1/2 END, or Use Underwater Only (-1/2) 15 ES: N-Ray Sight [Lead], Telescopic Hearing +2, Telescopic Sight +2, Ultrasonic Hearing, Does Not Work During Green Kryptonite or Red Solar Radiation Exposure (-1/4) 6 LS: High Radiation, Intense Cold, Intense Heat Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 10 DNPC: Jimmy Olsen (Unaware Useful Normal) 8- 10 Hunted: Brainiac (As Powerful) 8- 20 PsyL: Code of the Her (Very Common/Strong) 20 PsyL: Code versus Killing (Common/Total) 10 SocL: Secret Identity [Kara Zor-El/Linda Danvers] (Occasionally/Major) 20 Suscept: Green Kryptonite, 3d6 STUN/Turn (Uncommon) 10 Vuln: Magic, 1 1/2x STUN (Common) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
PaladinAg Posted January 8, 2017 Report Share Posted January 8, 2017 Shouldn't a lot of SuperGirl's other abilities (notably those above normal characteristics and the damage resistance) also have the -1/4 Green Kryptonite/Red Sun modifier? She could then get the DR ED up to same level as the PD, as well as purchasing some of the other powers we expect her to have and push her characteristics up PaladinAg Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 8, 2017 Author Report Share Posted January 8, 2017 Shouldn't a lot of SuperGirl's other abilities (notably those above normal characteristics and the damage resistance) also have the -1/4 Green Kryptonite/Red Sun modifier? She could then get the DR ED up to same level as the PD, as well as purchasing some of the other powers we expect her to have and push her characteristics up PaladinAg This is a compromise version where her physical strength and defenses aren't effect by Green Kryptonite and Red Solar Radiation. Another version where she has 60 STR that goes down to 50 STR when exposed to Kryptonite. All her powers are shut down and she had Regeneration as well. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 11, 2017 Author Report Share Posted January 11, 2017 Superman Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 13 INT 3 11 EGO 2 20 PRE 10 18 COM 4 6 PD 2 4 ED 0 4 SPD 12 10 REC 4 50 END 5 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 6 Combat Luck +3 rPD +3 rED 8 CSL: Combat +1 1 FB: Press Pass 4 Lang: Native English 0 Lang: Nartive Kryptonian 2 Navigation [Air] 12- 2 PS: Reporter 11- 2 Rep: Superhero 11- Total Skills Cost: 25 Points Cost Skills 29* Armor +16 rPD +8 rED 5* Damage Resistance 6 rPD 4 rED 40* Multipower (50 Points) 3* u) EB 8d6, Variable Special Effects [Heat Vision/Superbreath] (+1/4), Variable Disadvantages [beam Attack & No Knockback for Heat Vision/Not in a Vacuum, Not Underwater, & STUN Only for Superbreath](-1/4) 3* u) Entangle 4d6 DEF 4, Variable Special Effects [bending Steel/Ice Breath] (+1/4), Variable Disadvantages [No Range for Bending Steel/Not In a Vacuum & Not Underwater for Ice Breath] (-1/4) 1* u) Healing: Regeneration 1 BODY/Turn 4* u) STR +40, 1/2 END (+1/4) 20* Flight 10", Variable Advantages (+1/2), [[invisible [Hearing], Megescale [1km], 1/2 END, or Use Underwater Only (-1/4)]] 15* ES: N-Ray Sight [Lead], Telescopic Hearing +2, Telescopic Sight +2, Ultrasonic Hearing 5* LS: High Radiation, Intense Cold, Intense Heat Total Skills Cost: 125 Points *Does Not Work During Green Kryptonite Or Red Solar Radiation Exposure (-1/4) Total Skills Cost: 250 Points 150+ Disadvantages 10 DNPC: Lois Lane (Unaware Useful Normal) 8- 10 Hunted: Lex Luthor (As Powerful) 8- 20 PsyL: Code Of The Hero (Very Common/Strong) 20 PsyL: Code Versus Killing (Common/Total) 10 SocL: Secret Identity [Kal-El/Clark Kent] (Occasionally/Major) 20 Suscept: Green Kryptonite, 3d6 STUN/Turn (Uncommon) 10 Vuln: Magic, 1 1/2x STUN (Common) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 16, 2017 Author Report Share Posted January 16, 2017 coming soon Iron Man as a vehicle Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 25, 2017 Author Report Share Posted January 25, 2017 Iron Man doesn't work at a vehicle Quote Link to comment Share on other sites More sharing options...
PaladinAg Posted January 25, 2017 Report Share Posted January 25, 2017 I don't know. I think he can be made to work as a vehicle. When I was looking at Silver Paladin it worked quite well, probably too well. The big challenge is how to get the DEX and SPD right; my "work around" was an IIF under-suit, a bit like a medieval knight's arming doublet. Also with everything being OIF bulky (as it is a vehicle), the cost of the powers drops significantly. This site shows want can be done http://killershrike.com/HERONet/Goodspeed.aspx PaladinAg. Cassandra 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 25, 2017 Author Report Share Posted January 25, 2017 I don't know. I think he can be made to work as a vehicle. When I was looking at Silver Paladin it worked quite well, probably too well. The big challenge is how to get the DEX and SPD right; my "work around" was an IIF under-suit, a bit like a medieval knight's arming doublet. Also with everything being OIF bulky (as it is a vehicle), the cost of the powers drops significantly. This site shows want can be done http://killershrike.com/HERONet/Goodspeed.aspx PaladinAg. I considered it for the Computer (JARVIS or FRIDAY) but even the smallest version was too expensive. Quote Link to comment Share on other sites More sharing options...
PaladinAg Posted January 26, 2017 Report Share Posted January 26, 2017 With Cassandra's blessing I've had my go at Iron Man as a vehicle and Jarvis. As I don't have 5E, I've assumed they are costed up like 4E (i.e. you pay for base costs only ), but you can "double up" at 5 pts a go. I'll let someone else more familiar with 5E to modify them. Here goes: Tony Stark Val Char Cost 10 STR 0 13/18* DEX 23 10/20* CON 16 10/13* BODY 2 18 INT 8 11 EGO 2 15 PRE 5 18 COM 4 3 PD 1 2/4* ED 0 3/4* SPD 11 4/10* REC 3 20 /40* END 0 20/32* STUN 4 *IIF armour under liner (-1/4) Total Characteristics Cost: 79 Points Cost Skills 3 Bureaucratics 12- 3 Combat Driving 11-/13- 3 Computer Programming 13- 5 Cramming 3 Electronics 13- 3 High Society 12- 3 Inventor 13- 3 Mechanics 13- 15 Money: Filthy Rich 3 Security Systems 13- 3 Seduction 12- 3 Systems Operation 13- Total Skills Cost: 50 Points Cost Powers 45 VPP 25 Points, No Skill Roll (+1), Half Phase (+1/2) 18 JARVIS Computer (90 pts +disadv) 49 Iron Man Armour (170 pts + disadv) x 8 Total Powers Cost: 110 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Pepper Potts (Useful Normal) 8- 10 Hunted: Mandarin (As Powerful) 8- 10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8- 20 Normal Characteristics Maxima 15 PsyL: In Love With Pepper Potts (Common/Strong) 15 PsyL: Overconfidence (Very Common/Moderate) 20 PsyL: Protective Of Innocents (Very Common/Strong) 5 SocL: Famous (Occasionally/Minor) Total Disadvantages Cost: 250 Points Iron Man Armour Example 200 pts 0 Size 0 20 STR 10 14 BODY 4 12 DEF 30 18 DEX 24 4 SPD 12 Total Characteristic Cost: 80 Cost Power 20 Flight 10" 100 VPP 50 Points, No Skill Roll (+1), Half Phase (+1/2), IIF (-1/4) Total Power Cost: 120 Total Cost: 200 170 + 30 Disadvantages 10 Hunted: Mandarin (As Powerful) 8- 10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8- 10 SocL: Famous (Freq/Minor) Cassandra 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted January 26, 2017 Author Report Share Posted January 26, 2017 Tony Stark Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 15 PRE 5 18 COM 4 6 PD 2 4 ED 0 4 SPD 12 10 REC 0 50 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Bureaucratics 12- 3 Combat Driving 13- 3 Computer Programming 13- 5 Cramming 3 Electronics 13- 3 High Society 12- 3 Inventor 13- 3 Mechanics 13- 15 Money: Filthy Rich 3 Security Systems 13- 3 Seduction 12- 3 Systems Operation 13- Total Skills Cost: 50 Points Cost Powers 100 VPP 50 Points, No Skill Roll (+1), Half Phase (+1/2), IIF (-1/4) Total Powers Cost: 100 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Pepper Potts (Useful Normal) 8- 10 Hunted: Mandarin (As Powerful) 8- 10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8- 20 Normal Characteristics Maxima 15 PsyL: In Love With Pepper Potts (Common/Strong) 15 PsyL: Overconfidence (Very Common/Moderate) 20 PsyL: Protective Of Innocents (Very Common/Strong) 5 SocL: Famous (Occasionally/Minor) Total Disadvantages Cost: 250 Points Various Iron Man Armors are from Multiform in VPP This is the latest version of Tony Stark I have. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.