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shuddemell

Does anyone feel it is time for another update on Narosia?

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To be fair, it's approaching 18 months past the original earliest delivery date (January 2013).

 

I agree it would be nice to get another update. I backed the project as well. If you're really concerned, I recommend asking directly over at the Kickstarter project itself.

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My sense of timing on this was right (that an update was overdue), but when I shared everything with Darren last week, we discovered two of the most important chapters (Races and Cultures) had been overlooked for editing. I worked on this through the weekend and yesterday to get it done and got everything finalized to make the announcement.

 

The End Is Nigh! http://www.legendsmiths.com/news/theendisnigh

 

Hopefully you got the Backer Update, but the public version is above. We still have work to do, but the game content is now fully complete and playable.

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Just a little update on Narosia from us folks over at Legendsmiths. We have gotten ourselves back on track and have revised timelines for the publication of Narosia: Sea of Tears. Since the start of the project many things have changed in the industry that caused us to question some of our approach and our overall goals with the project. 

 

Last September we completed the content for the game. Since that time we have been fighting to get back on everyone's schedules to complete the publication and it has been a struggle. That is the danger of slipping on your production schedule — it can absolutely snowball, and it did. However, we have smashed that snowball and put everything back together and now we are back on track.

 

Our current estimate is PDF layout by end of January, back and forth with the printer end of February, and then off to print. Does that mean March for print product? Probably, at the earliest, but we will make the PDF available as soon as the proofs for print are finalized. Backers will have access to the pre-proof PDF as soon as we get it from layout. 

 

We aren't entirely behind the curve however. But for the addition of Fel Essence and Corruption text, the iOS app is complete and we are waiting on an estimated timeline from my Android developer looking at the conversion. 

 

Additionally, the cards are finished. For those of you unfamiliar with the project, the cards are used as a metagame mechanic to simulate divine intervention. We will make these for sale likely in February, the timing will align with the PDF as well as our next project. 

 

As the scope of this changed over the life and time of the project, we have too much content. The additional content will be made available online and incorporated into future projects. Speaking of....

 

We haven't announced the start of our next Kickstarter, but we already have the majority of the content completed. We have learned a lot during this project, and we certainly have taken our lumps. But, we suck it up, drive on, and keep striving for our objectives anyway. One of the key changes we made is to diversify content creation now that we have established the core of what Narosia gameplay is about. We also have the resources to invest in getting this content produced prior to our final push for publication to ensure that we have everything as ready as possible before any funding initiatives. 

 

This next project has many different goals, but three of them are likely to interest Hero players the most. 


  1. A complete village/base of operations for your adventurers, including a multi-episode adventure that takes the players from dealing with a local threat to a regional one.
  2. A 5-7 session sequel to the introductory adventure that explores lost and forgotten deepland halls and provides the characters to add a critical resource to your campaign to be leveraged in future scenarios.
  3. The possible (via stretch goals) expansion of the setting, with additional spells, orisons, races, regions, and cultures. 

Even if you aren't a Narosia fan, the adventures can be fit into any Fantasy Hero campaign. Even more exciting, if you are a fan of Dungeons & Dragons Fifth Edition, Fate, or Savage Worlds, the adventures will be designed for those as well. We have some great authors lined up to work on those conversions if those goals are funded, which will increase your options for how you use the content. 

 

Narosia has three setting-level antagonists that these adventure engage with, and are very likely in your own campaigns. This axis of evil are sourced from: 


  1. A fallen god, Endroren, with his fiendish minions.
  2. Elemental evil known as the Fel and manifest by the undead.
  3. The Qliphothic, with its unknowable intent and as manifest in its demons and mutant voidspawn that stalk the ruins of the fallen empires of Narosia. 

As a demonstration of our commitment to our efforts, we have joined DoubleExposure's Envoy program. We will announce more on this when our term begins in March, and we will certainly be looking to arm its Heralds with all the content we can.

 

So, that's it. We are excited. We have big things planned and we are looking forward to sharing them with you. 

 

- Shane Harsch 

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To be honest, you're going to have to really "wow" me after I've waited for over two years, for me to even consider backing another Kickstarter from your company. And as far as "the cards" go, perhaps you might think about providing a discount for all of the folks who funded your Kickstarter, as a goodwill gesture.

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Ternaugh,

 

That's fair. I would expect any Kickstarter to "wow" its backers in order to be funded. We are absolutely considering how to position the cards, and we would like to provide them as inexpensively as possible. However, considering that we are over budget we cannot really provide a discount below our production costs.

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I never said to provide a discount below the cards' production costs. I suggested a discount (off of the retail price) as a goodwill gesture for having to wait over 2 1/2 years since funding the Kickstarter to receive the rewards.

 

Of course, you have to run your company the way that you see fit, and I have to base my further purchases/Kickstarter investments on your past track record and your level of customer service. Given what I've seen, it's increasingly likely that I'll take my money elsewhere.

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You can add me to the on the negative side of the fence crowd.  Since the last update,  several months have passed with  again no results, another batch of missed deadlines, and no answer to attempts at communication on the legendsmiths site.  I am starting to believe that Narosia is a lost cause and was money wasted... :no:

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I was less than surprised to see Narosia announced as available in the store here, before all of the backers have actually received everything that they've pledged for. Your KS backers should have been the first to receive their items, not some afterthought. My "increasingly likely" to never back another Legendsmiths Kickstarter has now moved into the solid "never" category.

 

From the last communication on Kickstarter (August 11):

 

I am still waiting for books to arrive to begin backer fulfillment. We did have an initial batch of books that arrived during Gen Con, but those are not readily available for fulfillment. I was hoping to be a little more efficient than this so far, but please continue to be patient while we manage some of the logistics.

 

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Well, Ternaugh, on 24-Jul-2015, they did poll backers on whether to open orders to the public before the backers' copies were all sent.  Your side lost with 81% of the voters supporting making it for sale.

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There are good business reasons to get copies out for sale at Gen Con. There are also business risks, such as alienating some potential customers from supporting the company in the future (and, apparently, it should have been possible to identify that this was about 1 in 5 backers of the project). The company has to decide whether those Gen Con sales, accelerating Hero store sales, etc. (and any future benefit they generate) was worth the risk of loss of (further) goodwill with those backers.

 

If I paid for my book a year ago and have still not received it, yet someone else can buy it today, with no sign of when my book will arrive, why would I "pre-order" the next book?

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If I paid for my book a year ago and have still not received it, yet someone else can buy it today, with no sign of when my book will arrive, why would I "pre-order" the next book?

Or 2 1/2 years ago....

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Well, Ternaugh, on 24-Jul-2015, they did poll backers on whether to open orders to the public before the backers' copies were all sent.  Your side lost with 81% of the voters supporting making it for sale.

 

Yup. "My side" lost. About 1 in 5 of the backers represented in the survey*. And since I plan on never again purchasing anything from Legendsmiths, or participating in another Kickstarter with them, how much was my good will worth**?

 

 

 

 

*A survey that was up for an undisclosed amount of time, with an undisclosed number of participants. It could easily have been stopped when the "right" mix of votes were received. I have no doubt, given the previous communications from Legendsmiths, that selling the books before fulfilling the KS backers had been the plan once they figured out their money troubles. And I also have no doubt that books would have been at Gen Con no matter what backers thought.

 

 

**Answer: $125. Of course, in the same time frame, Hero and BlackWyrm got $340 in KS backing from me on various projects, and I will gladly support future KS projects from either of them again.

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