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"Inhabit" An Inanimate Object... Without Animating It


Black Rose

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I've done both the HERO Forum and the Google search (and if there's a better way to do this, please let me know) and still couldn't find a satisfactory answer. Here's what I'm trying to do...

 

I want the ability to possess or inhabit an object, but not be able to move it around or anything like that. The objects are "special"; you could Inhabit a single specific Colt .45 revolver, but not every gun, every pistol, or even every Colt .45 revolver.

 

SFX: the character touches the object, turns intangible, and flows into it. They can't be hurt while in it, but the object doesn't necessarily have defenses beyond what would be normal for it. If the object is destroyed or even significantly damaged, the character is ejected from the object.

 

Ex: Dude touches a painting and inhabits it. Guy comes up and whacks it with a baton, doing no real damage (maybe splintering the frame a bit). He then pulls out a knife and slashes the canvas itself, causing Dude to be expelled.

 

At the moment, I'm feeling forced into using the Sin of Sins...

 

Extra-Dimensional Movement

 

I know, I know. The thing is, its the only way that seems to make sense, thematically and mechanically. If Dude were traveling to the Microverse, I'd use EDM. And if the object in question were seriously damaged, him being expelled would make sense. If the Dude went through a Wardrobe into Narnia©, I could see him being trapped if the Wardrobe were destroyed, but being forced back could also make sense.

 

So... any ideas?

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EDM sounds like the answer because it answers the immediate question of how you "move into an object and out of the current reality".  The question I see is, what do you want to be able to do when you are in there?  If you are simply contained then I see EDM as the perfect solution.  If you want to do more than that then it may become less and less the right power.

 

 

Doc

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EDM sounds like the answer because it answers the immediate question of how you "move into an object and out of the current reality".  The question I see is, what do you want to be able to do when you are in there?  If you are simply contained then I see EDM as the perfect solution.  If you want to do more than that then it may become less and less the right power.

 

 

Doc

 

Well, at the moment, the only thing the character can do aside from sit in a thing and be unnoticed (not really an intended ability, more of a consequence of how I see the power working) is go unconscious and Regenerate... very slowly... like 1 BODY per 6 Hours slow. The Regen is part of the character, not the object. It's really not supposed to be that big a power.

 

I can see Desolidification working as well, depending on what can affect the character while they are desolid. 

I thought about that, but you really can't see the character without the right power, and they can't automatically sense anything outside the object.

 

-----

 

I really saw this as a way for the character to slowly heal up and be easily moved around while avoiding some relatively minor PhysComps.

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It is sounding like a very legitimate use of EDM. Sean Waters would have loved it.  :-)

 

You create a gateway to a pocket dimension where you heal.  The gateway is tied to a physical focus.  You do nothing but heal and are effectively incommunicado and unaware of the outside.

 

yup.  EDM for me...

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