Christopher R Taylor Posted December 19, 2014 Report Share Posted December 19, 2014 Well I've wrapped up the 4th edition Champions and Strike Force conversions, any others people would like to see from olden Champs days converted to 6th edition? Stuff not in more recent products like Enemies, I mean. OK I'm going to list all the character groups completed in this thread so newcomers can find them easily and not have to dig through the whole thread as it gets bigger and bigger. As I do more stuff, this will expand. Aesisinos from 4th edition Champions BBB Champions of the North 4th edition Zodiac Conspiracy, from the module To Serve And Protect module Ninja Hero 4th edition characters New Knights of the Round Table (part one) Atlas Unleashed module Deathstroke module (characters not covered by rjd59, below) Wings of the Valkyrie module European Enemies by GrandmasterGM Challenges for Champions Champions Presents, interwoven with characters from Watchers of the Dragon Also, here's the other threads containing various write ups by other folks: Crusader, Starburst, and the 4th edition Champions by me - the one that started up this madness for me in the first place Deathstroke by rjd59 The Blood by rjd59 Some Enemies for Hire and Mutant File rebuilds by Dr Mid-Nite Roadkill by rjd59 Several different write ups for The Guardians, the original team featured in the earliest Champions books. FenrisUlf, Xotl, rjd59 and 1 other 4 Quote Link to comment Share on other sites More sharing options...
steriaca Posted December 19, 2014 Report Share Posted December 19, 2014 The hispanic villian group from the BBB. Gremlin, Timemaster, Mongose, Black Mamba, and Sparkler from Clasic Enimes. CLOWN! Gwenies. Christopher R Taylor 1 Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted December 20, 2014 Report Share Posted December 20, 2014 Plasmoid....Ray.... culhwch 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 20, 2014 Author Report Share Posted December 20, 2014 Aesasinos and Gweenies could be interesting. Other individual guys I think have seen reprints in later enemies books. Quote Link to comment Share on other sites More sharing options...
rjd59 Posted December 21, 2014 Report Share Posted December 21, 2014 4th Edition Champions of the North! Christopher R Taylor and Grailknight 2 Quote Link to comment Share on other sites More sharing options...
SteelCold Posted December 21, 2014 Report Share Posted December 21, 2014 Zodiac. Vondy 1 Quote Link to comment Share on other sites More sharing options...
Vondy Posted December 21, 2014 Report Share Posted December 21, 2014 Zodiac. I second that one! Quote Link to comment Share on other sites More sharing options...
Philip Nicholls Posted December 21, 2014 Report Share Posted December 21, 2014 panda and raccoon Christopher R Taylor 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 22, 2014 Author Report Share Posted December 22, 2014 Hm, Sadly, I don't have zodiac Quote Link to comment Share on other sites More sharing options...
bubba smith Posted December 22, 2014 Report Share Posted December 22, 2014 the motor city defenders from teen HERO or is that too recent ? also the characters from ninja HERO Christopher R Taylor 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 22, 2014 Author Report Share Posted December 22, 2014 I'll start work on the Aesisinos, although this week is a bit busy so I might not get many done until next year. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 22, 2014 Author Report Share Posted December 22, 2014 The Maine, first of the Aesisinos. A huge, clunky but very powerful suit of armor. Very unreliable and clumsy, slow on land and a chunk of the powers Macon doesn't even know how to use. I did the coloring as slightly rusty, because it seems to fit the design and feel of the suit better. The Maine Player: NPC Val Char Cost 15 STR 5 With Armor: 55 STR Lift: 200 kg (50 tons); Damage 3d6 (11d6) 18 DEX 16 15 CON 5 11 BOD 1 Perception Roll: 11- 10 INT 0 10 EGO 0 10 PRE 0 Presence Attack 2d6 6 PD 4 With Armor: 26 PD; 20 PD 5 ED 3 With Armor: 25 PD; 20 PD 4 SPD 20 6 REC 2 30 END 2 26 STN 3 OCV: 6 DCV: 6 OMCV: 3 DMCV: 3 12m RUN 0 38m SWIM 0 6m LEAP 1 Characteristics Cost: 92 Cost Power 10 Lucky: Luck 2d6 Amored Suit, all slots OIF (-1/2) 3 1) Sealed Systems: Life Support (Expanded Breathing; Safe in High Pressure) (6 Active Points); Requires A Roll (11- roll; -1/2), OIF (-1/2) 17 2) Thrusters: Swimming +34m (38m total), Reduced Endurance (0 END; +1/2) (25 Active Points); OIF (-1/2) 20 3) Servos: +40 STR (40 Active Points); Requires A Roll (11- roll; -1/2), OIF (-1/2) 40 4) Armor Plating: Resistant Protection (20 PD/20 ED) (60 Active Points); OIF (-1/2) 19 5) Main Cannon: Blast 14d6 (70 Active Points); Requires A Roll (11- roll; Jammed, Must be made each Phase/use; -1 1/2), 6 Charges (-3/4), OIF (-1/2) 27 6) Burst Cannon: Blast 10d6, Area Of Effect (20m Radius Explosion; +1/2) (75 Active Points); Requires A Roll (11- roll; Burnout, Must be made each Phase/use; -1), OIF (-1/2), 12 Charges (-1/4) 50 Mystery Powers: Custom Power (50 Active Points) Powers Cost: 186 Cost Skill 6 Weaponsmith (Firearms) 13- 3 Language: Spanish (completely fluent) Skills Cost: 9 Total Character Cost: 287 Pts. Complication 10 Hunted: Cuban Government Frequently (As Pow; NCI; Limited Geographical Area; Mildly Punish) 5 Negative Reputation: Clumsy but Powerful, Frequently (Known Only To A Small Group) 10 Physical Complication: Heavy and large, clumsy suit (Infrequently; Slightly Impairing) 15 Psychological Complication: Proud of Power Suit (Common; Strong) 10 Psychological Complication: Afraid of Explosives (Common; Moderate) 15 Social Complication: Secret Identity Frequently, Major 10 Unluck: 2d6 10 Vulnerability: 2 x STUN Armor Piercing attacks (Uncommon) 20 Vulnerability: 2 x STUN Explosion attacks (Common) Complication Points: 105 The Maine.hdc steriaca 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 24, 2014 Author Report Share Posted December 24, 2014 Montaña, a sort of shambling earth elemental with a childlike brain. He's mostly just a brick, tough and able to punch hard. He has a really powerful avalanche power but it exhausts him. The area is huge and its really powerful so I can see it as a good opening burst for the team. Montaña Val Char Cost 70 STR 60 15 DEX 10 30 CON 20 20 BOD 10 5 INT -5 5 EGO -5 20 PRE 10 15 PD 13 13 ED 11 3 SPD 10 10 REC 6 60 END 8 54 STN 17 OCV: 5 DCV: 5 OMCV: 2 DMCV: 2 12m RUN 0 4m SWIM 0 4m LEAP 0 Characteristics Cost: 179 Cost Power 10 Huge and Dense: Knockback Resistance -12m (12 Active Points); Unified Power (-1/4) 29 Avalanche: Blast 10d6, Area Of Effect (20m Cone; +3/4) (87 Active Points); Increased Endurance Cost (x3 END; -1), Extra Time (Full Phase, -1/2), No Knockback (-1/4), Unified Power (-1/4) 35 Avalanche: Entangle 6d6, 6 PD/6 ED, Area Of Effect (20m Cone; +3/4) (105 Active Points); Extra Time (Full Phase, -1/2), Increased Endurance Cost (x2 END; -1/2), Entangle Has 0 BODY (-1/2), Unified Power (-1/4), Linked (Avalanche; -1/4) 24 Made of Rocks and Earth: Energy Damage Reduction, Resistant, 50% (30 Active Points); Unified Power (-1/4) 17 Tirelesss: Reduced Endurance (1/2 END; +1/4) (17 Active Points) applied to STR Powers Cost: 115 Cost Skill 4 Language: English (idiomatic) Skills Cost: 4 Total Character Cost: 298 Pts. Complication 45 Dependence: Contact With Earth Takes 3d6 Damage (Very Common; 1 Segment) 20 Distinctive Features: Walking mound of earth and plants (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 30 Enraged: Friends Hurt (Common), go 14-, recover 8- 10 Hunted: Matigal and natural heroes Frequently (As Pow; Mildly Punish) 5 Negative Reputation: Elemental creature disturbing balance of nature, Infrequently 10 Psychological Complication: Non Violent (Common; Moderate) 20 Psychological Complication: Protective of Friends (Very Common; Strong) 15 Psychological Complication: Makes Friends Easily (Common; Strong) 5 Physical Complication: Childlike Intelligence (Infrequently; Barely Impairing) 20 Physical Complication: Huge and Dense (Frequently; Greatly Impairing) 10 Social Complication: Public Identity Infrequently, Major Complication Points: 190 Montaña.hdc Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 24, 2014 Author Report Share Posted December 24, 2014 El Muerto Obscuro, the dark death. A South American Ninja working for Columbian drug cartels, running from the nefarious Dr Lirby Koo and his ninja clan. Not as unstable or out of control of his powers as the other characters, but he has horrifically bad luck. His stats are also ridiculously inhuman for just a trained guy. El Muerto Obscuro Player: NPC Val Char Cost 25 STR 15 Lift: 400 kg; Damage 5d6 26 DEX 32 30 CON 20 15 BOD 5 10 INT 0 Perception Roll: 11- 14 EGO 4 20 PRE 10 Presence Attack: 4d6 11 PD 9 With Armored Costume: 21 PD; 10 rPD 10 ED 8 With Armored Costume: 20 ED; 10 rED 6 SPD 40 11 REC 7 60 END 8 44 STN 12 OCV: 9 DCV: 9 OMCV: 5 DMCV: 5 12m RUN 0 4m SWIM 0 10m LEAP 3 Characteristics Cost: 245 Cost Power 12 Ninja-To: Killing Attack - Hand-To-Hand 1 1/2d6 (3d6+1 w/STR) (25 Active Points); OAF (-1) 13 Shuriken: Killing Attack - Ranged 2d6 (30 Active Points); OAF (-1), Range Based On Strength (-1/4), 16 Charges (-0) 20 Armored Costume: Resistant Protection (10 PD/10 ED) (30 Active Points); OIF (-1/2) Powers Cost: 45 Cost Ninjitsu Maneuver 4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7d6 Strike 4 Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 2d6 +1 5 Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike 4 Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND 4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 40 STR vs. Grabs 1 Weapon Element: Empty Hand, Ninja Weapons Martial Arts Cost: 22 Cost Skill 3 +1 OCV with ninja weapons 4 Language: Japanese (idiomatic) 1 Language: English (basic conversation) 7 Stealth 16- Skills Cost: 15 Total Character Cost: 327 Pts. Complication 10 Dependent NPC: Family Frequently (Normal; Useful Noncombat Position or Skills) 20 Hunted: Dr Lirby Koo and ninjas Frequently (Mo Pow; NCI; Limited Geographical Area; Harshly Punish) 10 Hunted: Cartel forces Frequently (Mo Pow; NCI; Limited Geographical Area; Watching) 15 Hunted: Green Dragon Frequently (As Pow; Harshly Punish) 5 Distinctive Features: Cockroach Tattoo - mark of Dr Lirby Koo (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Uncommonly-Used Senses) 10 Negative Reputation: Traitor to Dr Koo, Frequently (Extreme; Known Only To A Small Group) 20 Psychological Complication: Paranoid (Very Common; Strong) 10 Psychological Complication: Fears Dr Koo and ninjas will get him (Common; Moderate) 15 Psychological Complication: Loyal to Columbian Cartel (Common; Strong) 15 Social Complication: Secret Identity Frequently, Major 15 Unluck: 3d6 Complication Points: 145 El Muerto Obscuro.hdc SteelCold 1 Quote Link to comment Share on other sites More sharing options...
rjd59 Posted December 24, 2014 Report Share Posted December 24, 2014 Very nice work Sir! Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 25, 2014 Author Report Share Posted December 25, 2014 Mosquito Player: NPC Val Char Cost 5 STR -5 Lift: 50kg; Damage 1d6 15 DEX 10 25 CON 15 10 BOD 0 14 INT 4 Perception Roll: 12- 10 EGO 0 15 PRE 5 Presence Attack: 3d6 15 PD 13 10 ED 8 4 SPD 20 8 REC 4 50 END 6 26 STN 3 OCV: 5 DCV: 13 OMCV: 3 DMCV: 3 12m RUN 0 4m SWIM 0 2m LEAP -1 Characteristics Cost: 142 Cost Power 15 Antennae: Mind Link , Any Willing Target 15 Insect Vision: Microscopic ( x1,000) with Sight Group 30 Wings: Flight 40m, x4 Noncombat (45 Active Points); Restrainable (-1/2) 36 Mosquito Bite: Hand-To-Hand Attack +6d6, Attack Versus Alternate Defense (Resistant PD; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/4) Powers Cost: 96 Cost Skill 3 Language: English (completely fluent - Spanish native) 7 Stealth 14- 7 Concealment 14- 3 Security Systems 12- Skills Cost: 20 Total Character Cost: 258 Pts. Complication 20 Distinctive Features: Tiny and insectoid (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 15 Hunted: UNTIL Infrequently (Mo Pow; NCI; Mildly Punish) 15 Hunted: VIPER Infrequently (Mo Pow; Harshly Punish) 20 Physical Complication: Miniscule (4" tall) (Frequently; Greatly Impairing) 20 Psychological Complication: Greedy (Common; Total) 15 Psychological Complication: LIttle guy complex, thinks he's a tough guy (Common; Strong) 15 Psychological Complication: Cocky about his powers (Common; Strong) 30 Susceptibility: Insecticides 3d6 damage per Segment (Uncommon) 15 Unluck: 3d6 10 Vulnerability: 1 1/2 x Effect Knockback (Common) Complication Points: 175 Base Points: 258 Mosquito.hdc Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 25, 2014 Report Share Posted December 25, 2014 Surprised to see the Mosquito's bite built as a HA. Is that to overcome a defender's resistant defense? I redefined his NND to be against density defense. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 26, 2014 Author Report Share Posted December 26, 2014 In the BBB his original build was a blast NND against resistant defenses no range so I just shifted it over slightly to hand attack. If was going to build these guys the way I would personally prefer they would be different in some ways, but i'm trying to make them as true to the original design as possible. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 26, 2014 Author Report Share Posted December 26, 2014 Ocelote, the bestial cat-man of the team. Now little more than an animal under the control of Stalker. He's a stat monster with not many powers or skills. Ocelote Player: NPC Val Char Cost 30 STR 20 26 DEX 32 23 CON 13 10 BOD 0 10 INT 0 15 EGO 5 20 PRE 10 18 PD 16 14 ED 12 6 SPD 40 11 REC 7 46 END 6 40 STN 10 OCV: 9 DCV: 9 OMCV: 5 DMCV: 5 22m RUN 10 4m SWIM 0 12m LEAP 4 Characteristics Cost: 257 Cost Power 25 Claws: Killing Attack - Hand-To-Hand 1 1/2d6 (3 1/2d6 w/STR) 3 Cat's Ears: Ultrasonic Perception (Hearing Group) 5 Keen Senses: Mental Awareness 10 Keen Nose: Discriminatory with Smell/Taste Group 10 Cat's Nose: Tracking with Smell/Taste Group Powers Cost: 53 Cost Skill 5 Stealth 15- Skills Cost: 5 Cost Talent 25 Danger Sense (self only, out of combat, Function as a Sense) 14- Talents Cost: 25 Total Character Cost: 340 Pts. Complication 45 Dependence: Amulet Takes 3d6 Damage (Very Common; 1 Segment) 15 Distinctive Features: Humanoid Ocelot (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 35 Enraged: Berserk Attacked by magic (Uncommon), go 14-, recover 8- 15 Physical Complication: Animal Intelligence (Infrequently; Greatly Impairing) 10 Physical Complication: Can't Speak (Infrequently; Slightly Impairing) 20 Psychological Complication: Loyal to Stalker (Very Common; Strong) 10 Social Complication: Public Identity Frequently, Minor 20 Vulnerability: 2 x STUN Magical Attacks (Common) Complication Points: 170 Ocelote.hdc rjd59 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 26, 2014 Author Report Share Posted December 26, 2014 Holiday bonus extra post! Spider Monkey, the experiment that is contemptuous toward humans. Also, very tiny. Spider Monkey Val Char Cost 13 STR 3 23 DEX 26 13 CON 3 7 BOD -3 20 INT 10 20 EGO 10 10 PRE 0 13 PD 11 10 ED 8 5 SPD 30 6 REC 2 30 END 2 20 STN 0 OCV: 8 DCV: 12 OMCV: 7 DMCV: 7 12m RUN 0 4m SWIM 0 5m LEAP 1 Characteristics Cost: 197 Cost Power 5 Tail: Extra Limb (1) 10 Discriminatory with Smell/Taste Group 60 Ego Powers: Multipower, 60-point reserve 6f 1) Mind Over Matter: Telekinesis (40 STR) (60 Active Points) 6f 2) Ego Attack: Mental Blast 6d6 (60 Active Points) 6f 3) Read Minds: Telepathy 12d6 (60 Active Points) Powers Cost: 93 Cost Skill 3 Acrobatics 14- 3 Breakfall 14- 3 Language: English (completely fluent) 3 Language: Spanish (completely fluent) 7 Concealment 15- 7 Stealth 16- Skills Cost: 26 Total Character Cost: 316 Pts. Complication 15 Distinctive Features: Spider Monkey (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures) 15 Enraged: Grabbed, entangled, or bound (Uncommon), go 11-, recover 11- 20 Enraged: When Mentally Attacked (Uncommon), go 14-, recover 11- 20 Hunted: Mad Scientist Frequently (Less Pow; NCI; PC has a Public ID or is otherwise very easy to find; Vivisect) 5 Negative Reputation: Dangerous and erratic, Infrequently 20 Physical Complication: Small (Frequently; Greatly Impairing) 20 Psychological Complication: Thinks he's superior to humans (Common; Total) 20 Psychological Complication: Wants to be in charge (Very Common; Strong) 15 Psychological Complication: Vicious (Common; Strong) 10 Social Complication: Public Identity Infrequently, Major 20 Vulnerability: 2 x Effect mental attacks (Common) 5 Vulnerability: Chemical Attacks (Uncommon) Complication Points: 185 Spider Monkey.hdc FenrisUlf and steriaca 2 Quote Link to comment Share on other sites More sharing options...
steriaca Posted December 26, 2014 Report Share Posted December 26, 2014 I beleve Spider Monkey was originaly a she. Did someone fall into a cursed pool in Jusinkyo (Spring Of Drowned Male Spider Monkey, prehaps)? Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 26, 2014 Author Report Share Posted December 26, 2014 You're right, Spider Monkey is a female, but she just refers to herself as "I" Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 27, 2014 Author Report Share Posted December 27, 2014 Stalker is the boss of the Aesisinos, and a very powerful enemy. Unlike the bulk of the team he's not an unstable nut with unreliable powers. He's not really a vampire although he has very similar powers. The thing that I always remember about him is that he "dies" when staked through the heart. Yeah, me too. Its oddly worded but the effect means that he seems to die and crumble into bones and dust like a vampire that's been staked, but isn't really dead. He lies dormant until the stake is removed. Stalker Val Char Cost 45/60 STR 35 Lift: 12.5 tons/100 tons; 9d6/12d6 23 DEX 26 30 CON 20 30 BOD 20 15 INT 5 Perception Roll: 12- 20 EGO 10 30 PRE 20 Presence Attack: 6d6 20 PD 18 20 ED 18 6 SPD 40 16 REC 12 60 END 8 68 STN 24 OCV: 8 DCV: 8 OMCV: 7 DMCV: 7 12m RUN 0 4m SWIM 0 18m LEAP 7 Characteristics Cost: 337 Cost Power 18 Immortal: Life Support (Eating: Character does not eat; Longevity: Immortal; Self-Contained Breathing) 5 Heat Vision: Infrared Perception (Sight Group) 4 Keen Ears: +4 PER with Normal Hearing 13 Cloak: Flight 40m (40 Active Points); OAF (-1), Gliding (-1) 44 Bite: Killing Attack - Hand-To-Hand 1 1/2d6 (4d6 / 4 1/2d6 w/STR), Armor Piercing (+1/4), Reduced Endurance (0 END; +1/2) (44 Active Points) 4 Vampiric Bite: Major Transform 1d6 (Human into Vampire, Kill Stalker) (10 Active Points); Extra Time (Full Phase, -1/2), Linked (Bite; -1/2), Limited Target Humans only (-1/4) 7 Vampiric Bite: +15 STR (15 Active Points); Only after killing human with bite (-1), Lasts 1 hour (-1/4) 30 Mesmerism: Mind Control 15d6 (75 Active Points); No Range (-1/2), Eye Contact Required (-1/2), Increased Endurance Cost (x2 END; -1/2) 40 Transport: Teleportation 40m 40 Read Minds: Telepathy 8d6 Powers Cost: 205 Cost Skill 3 Charm 15- 4 Language: Spanish (idiomatic) 4 Language: Portugese (idiomatic) 13 Stealth 19- 13 Survival 17- Skills Cost: 37 Total Character Cost: 579 Pts. Complication 10 Distinctive Features: Vampire (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 15 Hunted: Vampire Hunters Frequently (Less Pow; NCI; Harshly Punish) 10 Hunted: Real Vampires Infrequently (As Pow; NCI; Limited Geographical Area; Harshly Punish) 10 Negative Reputation: Ruthless Killer, Frequently 15 Physical Complication: "dies" when staked through the heart (Infrequently; Greatly Impairing) 15 Physical Complication: Affected by same condition as source of blood (drunk, stoned, etc) (Frequently; Slightly Impairing) 5 Physical Complication: Must Drink Blood (Infrequently; Barely Impairing) 15 Psychological Complication: Likes prey to be challenging (Common; Strong) 15 Psychological Complication: Likes to Terrorize Prey (Common; Strong) 15 Psychological Complication: Loves being a "vampire" (Common; Strong) 15 Psychological Complication: Fear of Sunlight (Common; Strong) 10 Psychological Complication: Fear of Fire (Common; Moderate) 25 Susceptibility: Sunlight 1d6 damage per Phase (Very Common) 20 Susceptibility: Holy Ground 3d6 drain STR per Turn (Uncommon) 15 Susceptibility: Holy Ground 1d6 drain END per Phase (Uncommon) 10 Unluck: 2d6 20 Vulnerability: 2 x STUN Fire (Common) 10 Vulnerability: 1 1/2 x STUN Fire (Common) Complication Points: 250 Base Points: 579 Stalker.hdc rjd59 1 Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted December 27, 2014 Report Share Posted December 27, 2014 Did you ever find a last name for the guy? I was reading Stalker's write-up in the BBB and all I could find out about his "civilian" ID was that he was a jungle trapper named Antonio. Just--Antonio. Drove me nuts. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 27, 2014 Author Report Share Posted December 27, 2014 Yeah, all I could find was Antonio too, apparently he had no last name. Or its so secret the writer feared revealing it. Quote Link to comment Share on other sites More sharing options...
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