Dr. MID-Nite Posted January 15, 2015 Report Share Posted January 15, 2015 Everyone seems to have jumped on the bandwagon. Here's my 6th ed update of Brick. I tend to do more substantial altering to the original than most. in this case, I dropped the whole "throwing bits of himself" thing. Brick Character Name Dr. Jon Cole Alternate Identities: Player Name: NPC CHARACTERISTICS Val Char Points Roll Notes 55 STR 45 20- HTH Damage 11d6 END [5] 18 DEX 16 13- 38 CON 28 17- 18 INT 8 13- PER Roll 13- 11 EGO 1 11- 25 PRE 15 14- PRE Attack: 5d6 7 OCV 20 5 DCV 10 3 OMCV 0 4 DMCV 3 4 SPD 20 Phases: 3, 6, 9, 12 10/25 PD 8 10/25 PD (0/15 rPD) 10/25 ED 8 10/25 ED (0/15 rED) 15 REC 11 70 END 10 15 BODY 5 52 STUN 16 234 Total Characteristics Points CHARACTER IMAGE EXPERIENCE POINTS Total Points: 417 Total XP Earned: 17 XP Spent: 17 XP Unspent: 0 Base Points: 400 Complication Points: 70 MOVEMENT Type Total Run 22m[44m NC] Swim 4m[8m NC] H. Leap 4m V. Leap 2m DEFENSES Type Amount Physical Defense 10/25 Res. Phys. Defense 0/15 Energy Defense 10/25 Res. Energy Defense 0/15 Mental Defense 0 Power Defense 0 COMBAT INFORMATION OCV: 7 DCV: 5 Combat Skill Levels: +2 with HTH Combat COMBAT MANEUVERS Maneuver Phase OCV DCV Effect Block 1/2 +0 +0 Block, abort Brace 0 +2 1/2 +2 vs. Range Mod. Disarm 1/2 -2 +0 Can disarm Dodge 1/2 -- +3 Abort, vs. all attacks Grab 1/2 -1 -2 Grab two limbs Grab By 1/2 -3 -4 Move and Grab Haymaker 1/2* +0 -5 +4 DC attack damage Move By 1/2 -2 -2 STR/2+v/10; you take 1/3 Move Through 1/2 -v/10 -3 STR+v/6; you take ½ or all Multiple Attack 1 var 1/2 Attack multiple times Set 1 +1 +0 Ranged Attacks only Shove 1/2 -1 -1 Push 1m per 5 STR Strike 1/2 +0 +0 STR or weapon Throw 1/2 +0 +0 Throw w/STR dmg Trip 1/2 -1 -2 Ranged Attacks only COMBAT MODIFIERS Range (M) 0-8 9-16 17-32 33-64 65-128 126-250 RMOD 0 -2 -4 -6 -8 -10 HIT LOCATION Roll Location STUNx NSTUN BODYx To Hit 3-5 Head x5 x2 x2 -8 6 Hands x1 x1/2 x1/2 -6 7-8 Arms x2 x1/2 x1/2 -5 9 Shoulders x3 x1 x1 -5 10-11 Chest x3 x1 x1 -3 12 Stomach x4 x1.5 x1 -7 13 Vitals x4 x1.5 x2 -8 14 Thighs x2 x1 x1 -4 15-16 Legs x2 x1/2 x1/2 -6 17-18 Feet x1 x1/2 x1/2 -8 Targeting shot OCV Hit Location Head shot (Head to Shoulders) -4 1d6+3 High shot (Head to Vitals) -2 2d6+1 Body shot (Hands to Legs) -1 2d6+4 Low shot (Shoulders to Feet) -2 2d6+7 (19=Foot) Leg shot (Vitals to Feet) -4 1d6+12 Character Name:Brick Alternate Identities: Dr. Jon ColePlayer Name: NPC SKILLS Cost Name 3 Climbing 13- 2 Survival (Mountain) 13- 3 Tactics 13- 3 Tracking 13- 16 +2 with HTH Combat 3 Scientist 2 1) Science Skill: Biochemistry 13- (3 Active Points) 2 2) Science Skill: Chemistry 13- (3 Active Points) 2 3) Science Skill: Geology 13- (3 Active Points) 2 4) Science Skill: Sub-atomic Physics 13- (3 Active Points) 38 Total Skills Cost POWERS Cost Power END 45 Tough as Bricks: Resistant Protection (15 PD/15 ED) 0 25 Continuous Bricklaying: Regeneration (2 BODY per 20 Minutes), Can Heal Limbs 0 12 Brick Form: Life Support (Safe in Intense Cold; Self-Contained Breathing) 0 10 Ton of Bricks: Knockback Resistance -10m 0 40 It's Like Hitting a Brick Wall: Blast 8d6, Persistent (+1/4), Area Of Effect (1m Surface; Damage Shield; +1/4), Reduced Endurance (0 END; +1/2), Constant (+1/2) (100 Active Points); No Range (-1/2), Always On (-1/2), Limited Power Power loses about a third of its effectiveness (Only Affects Those Who Try To Strike Brick; -1/2) 0 13 Precise Punch: Penetrating (+1/2) for up to 55 Active Points of STR (27 Active Points); Extra Time (Full Phase, -1/2), Increased Endurance Cost (x2 END; -1/2) 6 145 Total Powers Cost Character Name: BrickAlternate Identities: Dr. Jon ColePlayer Name: NPC COMPLICATIONS Cost Complication 20 Physical Complication: Inconvenient Size and Shape (All the Time; Barely Impairing) 15 Psychological Complication: Overconfident (Common; Strong) 15 Psychological Complication: Vindictive (Common; Strong) 20 Distinctive Features: Walking Brick Man (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 70 Total Disadvantages Cost APPEARANCE Hair Color: None Eye Color: White Height: 2.35 m : 7' 9" Weight: 735.00 kg : 1620 lbs Description: Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 15, 2015 Author Report Share Posted January 15, 2015 Ok...that didn't format correctly. I'm clearly doing something wrong. What's the best way to format character sheets to this page? Quote Link to comment Share on other sites More sharing options...
Uthanar Posted January 15, 2015 Report Share Posted January 15, 2015 I do a Bare Bones Export and then do a bit of manual formatting. Really wish that there was an export that looked better on the boards and didn't take time on my part. Quote Link to comment Share on other sites More sharing options...
rjd59 Posted January 15, 2015 Report Share Posted January 15, 2015 This is the export that I've been using, can't remember if it came with one of the HD versions, or if I downloaded it from the downloads section. Anyway, try it out if you'd like. WritersGuidelinesFullCharacterSheet.hde Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted January 16, 2015 Report Share Posted January 16, 2015 Brick! When I post a character on here I use the bare bones text version and do some hand formatting. None of the other outputs I've found works on here. Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 25, 2015 Author Report Share Posted January 25, 2015 BrickPlayer: NPC Val Char Cost 55 STR 45 18 DEX 16 38 CON 28 15 BODY 5 18 INT 8 11 EGO 1 25 PRE 15 10/25 PD 8 10/25 ED 8 4 SPD 20 15 REC 11 70 END 10 52 STUN 16 22m RUN 10 4m SWIM 0 4m LEAP 0 Characteristics Cost: 234 Cost Power END 45 Tough as Bricks: Resistant Protection (15 PD/15 ED) 0 25 Continuous Bricklaying: Regeneration (2 BODY per 20 Minutes), Can Heal Limbs 0 12 Brick Form: Life Support (Safe in Intense Cold; Self-Contained Breathing) 0 10 Ton of Bricks: Knockback Resistance -10m 0 40 It's Like Hitting a Brick Wall: Blast 8d6, Persistent (+1/4), Area Of Effect (1m Surface; Damage Shield; +1/4), Reduced Endurance (0 END; +1/2), Constant (+1/2) (100 Active Points); No Range (-1/2), Always On (-1/2), Limited Power Power loses about a third of its effectiveness (Only Affects Those Who Try To Strike Brick; -1/2) 0 13 Precise Punch: Penetrating (+1/2) for up to 55 Active Points of STR (27 Active Points); Extra Time (Full Phase, -1/2), Increased Endurance Cost (x2 END; -1/2) 6 Powers Cost: 145 Cost Skill 3 Climbing 13- 2 Survival (Mountain) 13- 3 Tactics 13- 3 Tracking 13- 16 +2 with HTH Combat 3 Scientist 2 1) Science Skill: Biochemistry 13- (3 Active Points) 2 2) Science Skill: Chemistry 13- (3 Active Points) 2 3) Science Skill: Geology 13- (3 Active Points) 2 4) Science Skill: Sub-atomic Physics 13- (3 Active Points) Skills Cost: 38 Total Character Cost: 417 Val Disadvantages 20 Physical Complication: Inconvenient Size and Shape (All the Time; Barely Impairing) 15 Psychological Complication: Overconfident (Common; Strong) 15 Psychological Complication: Vindictive (Common; Strong) 20 Distinctive Features: Walking Brick Man (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) Disadvantage Points: 70Base Points: 400Experience Required: 17Total Experience Available: 17Experience Unspent: 0 Brick.hdc Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 25, 2015 Author Report Share Posted January 25, 2015 Hopefully the above is easier to read. Let me know what you think of my update. Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 25, 2015 Author Report Share Posted January 25, 2015 Ugh....this still doesn't have the 6th ed OCV/DCV stats. What the hell? Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 25, 2015 Author Report Share Posted January 25, 2015 Ok...for anyone still even remotely interested(since I can't seem to get the miserable thing to format in a 6th ed style on this page), I submitted the actual HDC file in post #6. Sorry for the confusion. Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 26, 2015 Author Report Share Posted January 26, 2015 BrickDr. Jon Cole VAL CHA Cost Roll Notes55 STR 45 20- HTH Damage 11d6 END [5]18 DEX 16 13-38 CON 28 17-18 INT 8 13- PER Roll 13-11 EGO 1 11-25 PRE 15 14- PRE Attack: 5d67 OCV 205 DCV 103 OMCV 04 DMCV 34 SPD 20 Phases: 3, 6, 9, 1210 PD 8 10/25 PD (0/15 rPD)10 ED 8 10/25 ED (0/15 rED)15 REC 1170 END 1015 BODY 552 STUN 16 Movement Cost Meters NotesRUNNING 10 22m/44m END [2]SWIMMING 0 4m/8m END [1]LEAPING 0 4m 4m forward, 2m upward Characteristics Total: 234 Cost Powers45 Tough as Bricks: Resistant Protection (15 PD/15 ED) - END=025 Continuous Bricklaying: Regeneration (2 BODY per 20 Minutes), Can Heal Limbs - END=012 Brick Form: Life Support (Safe in Intense Cold; Self-Contained Breathing) - END=010 Ton of Bricks: Knockback Resistance -10m - END=040 It's Like Hitting a Brick Wall: Blast 8d6, Persistent (+1/4), Area Of Effect (1m Surface; Damage Shield; +1/4), Reduced Endurance (0 END; +1/2), Constant (+1/2) (100 Active Points); No Range (-1/2), Always On (-1/2), Limited Power Power loses about a third of its effectiveness (Only Affects Those Who Try To Strike Brick; -1/2) - END=013 Precise Punch: Penetrating (+1/2) for up to 55 Active Points of STR (27 Active Points); Extra Time (Full Phase, -1/2), Increased Endurance Cost (x2 END; -1/2) - END=6 Powers Total: 145 Cost Skills3 Climbing 13-2 Survival (Mountain) 13-3 Tactics 13-3 Tracking 13-16 +2 with HTH Combat3 Scientist2 1) Science Skill: Biochemistry 13- (3 Active Points)2 2) Science Skill: Chemistry 13- (3 Active Points)2 3) Science Skill: Geology 13- (3 Active Points)2 4) Science Skill: Sub-atomic Physics 13- (3 Active Points) Skills Total: 38 Value Complications20 Physical Complication: Inconvenient Size and Shape (All the Time; Barely Impairing)15 Psychological Complication: Overconfident (Common; Strong)15 Psychological Complication: Vindictive (Common; Strong)20 Distinctive Features: Walking Brick Man (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) Complications Points: 70 Base Points: 400Experience: 17Experience Unspent: 0Total Character Cost: 417 Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted January 26, 2015 Author Report Share Posted January 26, 2015 Yay!!!! it worked. My thanks at helping me not feel like a complete idiot. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.