Ragitsu Posted February 1, 2015 Report Share Posted February 1, 2015 In the sixth edition of the HERO Roleplaying Game System, how would one model the trait that allows one to resurrect from death (albeit at a slow rate) as long as a specific photograph of the character/entity possessing this trait remains intact, yet also be permanently wounded if a portion of that photograph is damaged (such as an arm) or even die instantly if the photograph is destroyed? Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted February 1, 2015 Report Share Posted February 1, 2015 Resurrection requires a method to prevent it, so destroying the picture would be that method. That's the easy part.As to being injured/killed if the picture is damaged/destroyed, I think I would build that as a pretty hefty Complication/Disadvantage. Quote Link to comment Share on other sites More sharing options...
Mister E Posted February 1, 2015 Report Share Posted February 1, 2015 Buy BODY as an Inobvious Accessible Focus? Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted February 1, 2015 Report Share Posted February 1, 2015 Another idea worth exploring would be to flip things and model the resurrection with a Summon treat damage to the photo as a counter to the summon. Quote Link to comment Share on other sites More sharing options...
Mister E Posted February 2, 2015 Report Share Posted February 2, 2015 Summon w/ Feedback? Quote Link to comment Share on other sites More sharing options...
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