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Background skills


steph

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There are some very robust list like the ones mentioned above and the ones used by the GURPS RPG. But the truth is such an extensive list is impossible because there's so many background skills that a person could have just by moving 100 miles your background skill list would change especially in a fantasy setting where things are much less uniform then they are in the modern world. I would suggest if you don't like the list above check out the GURPS 3rd edition Skills compendium and their skill list. It is the most extensive list I know of with literally hundreds of skills.

 

Normally we play Hero with the rule only pay for what matters. So for example if your character was the greatest wizard in the world but his hands were cut off, you would not pay for a magic pool. This is normally covered in the beginning of each version of hero under something like 'What to pay points for'.

 

This is shown in older edition characters, but when Steve long took over his style was much more detailed and iterative than the previous writers. However it is still valid and by the book.

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