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Weapon Bundles"R"Us


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#1 Ragitsu

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Posted 24 October 2015 - 11:01 PM

Whether you have a survivalist's secret stash in mind, are running a "most dangerous game" scenario, or simply want to give a bit of color to the firepower you dole out to the Player Characters, you've come to the right place.

 

Each post will contain one or more themed travel (duffel) bags packed with a primary firearm, secondary firearm, melee weapon, and various other items (some are handy in survival scenarios, others are useful for a specific mission-oriented task, and a few are nice creature comforts).

 

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Bags come in a variety of colors. What matters most in this regard is whether you are opting for stealth or obviousness. Stealthier bags will likely be camouflaged for a particular environment (tiger stripe for jungles, splitter for indoor ops, flecktarn for forests, M05 snow for tundras, etc), olive drab (good all-around), or black/dark blue (good in dim conditions). Obvious bags will be bright - even neon - red, yellow, orange, etc (these are more suitable for "most dangerous game" scenarios where the contestants are supposed to easily find their assistance).

 

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"New Age Cowboy"

 

This package combines modern conveniences and flair with a distinctly Wild West feel.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Beretta 470 Silverhawk double barrel 12-gauge shotgun. [6.49 lbs]

-> Colt Anaconda revolver chambered in .45 Long Colt, with a six inch barrel. [3.3 lbs]

-> Bowie knife with a six inch blade. [1 lb]

 

-> 24 rounds 12-gauge buckshot in lightweight plastic shells. [0.11 lbs apiece, 2.64 lbs total]

-> 10 rounds 12-gauge rifled slugs in lightweight plastic shells. [0.11 lbs apiece, 1.1 lbs total]

-> 42 rounds ball/full metal jacket .45 Long Colt. [0.05 lbs apiece, 2.1 lbs total]

 

-> Leather bandolier with 50 loops for .45 Long Colt rounds.[1 lb]

-> Shell bag for shotgun shells that holds up to 25 rounds. [0.5 lbs]

-> Revolver holster. [0.5 lbs]

-> Two-point leather sling for a lengthy firearm. [0.5 lbs]

 

-> Zippo lighter.

-> Synthetic cord. [100 yards, 1 lb]

-> Synthetic rope, 1/4" (two bundles, supports 500 lbs). [10 yards apiece, 1.2 lbs total]

-> Whetstone. [1lb]

-> Leatherman Multi-Tool. [0.5 lbs]

-> Compass.

-> Blanket. [4 lbs]

-> Three cans of baked beans or pork'n'beans. [3 lbs total]

-> Trail food/mix (one serving of raisins, peanuts, M&Ms, sunflower seeds, etc). [0.5 lbs]

-> Charcoal filter canteen. Holds 1 quart of water. [Empty, 1 lb]


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#2 Ragitsu

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Posted 26 October 2015 - 01:51 AM

"High Altitude Assaulter"

 

This package has just want you need to fend off attackers during precarious climbs.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Sa Vz. 61 Skorpion .32 ACP submachine gun. [2.87 lbs]

OR

-> Ingram MAC-10 9x19mm Parabellum submachine gun. [6.26 lbs]

 

-> SIG-Sauer P226 9x19mm Parabellum handgun. [2.1 lbs]

-> KM-2000 knife. [1 lb]

 

-> 6 Skorpion magazines (20 rounds of hollowpoint .32 ACP each). [0.9 lbs apiece, 5.4 lbs total]

OR

-> 4 MAC-10 magazines (32 rounds of hollowpoint 9x19mm Parabellum each). [1.3 lbs apiece, 5.2 lbs total]

 

-> 4 SIG-Sauer magazines (15 rounds of hollowpoint 9x19mm Parabellum each). [0.6 lbs apiece, 2.4 lbs total]

-> One-point synthetic sling for the submachine gun.[0.4 lbs]

-> Pistol holster. [0.5 lbs]

 

 

-> Crampons (adjustable to fit boots of the wearer). [4 lbs]

-> Ice axe. [2 lbs]

-> Grappling hook/grapnel (supports 600 lbs). [2 lbs]

-> Lightweight climbing harness (includes at least ten carabiners). [2.5 lbs]

-> Steel pitons (20 count). [5 lbs]

-> Hammer. [1.5 lbs]

-> Synthetic rope, 1/4" (three bundles, supports 500 lbs). [30 yards apiece, 5.4 lbs total]

-> Matches (50 count, waterproof).

-> Fuel tablets (30 count). [1 lb]

-> Tactical goggles (rugged).

-> Knee and elbow pads. [1 lb total]

-> Electric lantern (5 yard radius, runs for 20 hours). [3 lbs]


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#3 LordGhee

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Posted 26 October 2015 - 11:15 PM

This is the real deal, okay maybe the movie real deal.

 

 


"Alea iacta esto"

#4 LordGhee

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Posted 26 October 2015 - 11:36 PM

This is cool

 


"Alea iacta esto"

#5 Ragitsu

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Posted 27 October 2015 - 08:23 AM

"Rough-And-Tumble Infiltrator"

 

This package is suited for a covert operative expecting mobile firefights in constricted spaces.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Franchi PA3 12-Gauge pump-action shotgun with affixed accessory rail and small tactical light [5.95 lbs]

OR

-> H&K MP5K-PDW 9x19mm Parabellum submachine gun with affixed accessory rail and small tactical light. [5.95 lbs]

 

-> Glock 35 .40S&W handgun with green laser sight. [1.75 lbs]

-> Spanish special forces "Oso Negro" knife. [1 lb]

 

-> 24 rounds 12-gauge buckshot in lightweight plastic shells. [0.11 lbs apiece, 2.64 lbs total]

-> 10 rounds 12-gauge rifled slugs in lightweight plastic shells. [0.11 lbs apiece, 1.1 lbs total]

OR

-> 5 MP5K magazines (30 rounds of hollowpoint 9x19mm Parabellum each). [1.2 lbs apiece, 6 lbs total]

 

-> 4 Glock 35 magazines (15 rounds of ball/full metal jacket .40S&W each). [0.7 lbs apiece, 2.8 lbs total]

-> One-point synthetic sling for the submachine gun OR shotgun.[0.4 lbs]

-> Pistol holster. [0.5 lbs]

 

 

-> Climbing shoes. [1 lb]

-> Caltrops (enough to cover three one-yard/meter hexes). [1.5 lbs]

-> Professional-grade lockpicks.

-> Electronic lockpicking kit. [3 lbs]

-> M83 smoke grenades (5 count). [5 lbs]

-> M7 tear gas grenades (2 count). [2 lbs]

-> Hacksaw with diamond teeth. [2 lbs]

-> Titanium crowbar. [2 lbs]

->Directional microphone. [3 lbs]

-> Duct tape (60 yards roll). [2 lbs]

-> Sports drink. [2 lbsl]

-> Load-bearing vest (holds up to 30 lbs worth of equipment in various small pockets). [2 lbs]


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#6 Ragitsu

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Posted 29 October 2015 - 11:10 PM

"Marine Menace"

 

This package comes in handy for action on the high seas.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Izhmash AKS-74u 5.45x39mm assault carbine  [6 lbs]

OR

-> Remington Model 870 Marine Magnum 12-Gauge pump action shotgun. [6.55 lbs]

 

-> Colt M1991A1 .45 ACP  handgun with improved-visibility sights. [2.3 lbs]

-> Atomic Aquatics Titanium Scuba Diving Knife. [1 lb]

 

-> 24 rounds 12-gauge buckshot in lightweight plastic shells. [0.11 lbs apiece, 2.64 lbs total]

-> 10 rounds 12-gauge rifled slugs in lightweight plastic shells. [0.11 lbs apiece, 1.1 lbs total]

-> 10 rounds 12-gauge baton in lightweight plastic shells. [0.11 lbs apiece, 1.1 lbs total]

-> 6 rounds 12-gauge frangible slugs in lightweight plastic shells. [0.11 lbs apiece, .66 lbs total]

OR

-> 4 AKS-74u magazines (30 rounds of ball/full metal jacket 5.45x39mm each). [1.2 lbs apiece, 4.8 lbs total]

-> 2 AKS-74u magazines (30 rounds of incendiary ball/full metal jacket 5.45x39mm each). [1.2 lbs apiece, 2.4 lbs total]

 

-> 6 Colt M1991A1 magazines (8 rounds of ball/full metal jacket .45 ACP each). [0.55 lbs apiece, 3.3 lbs total]

-> Two-point synthetic sling for the carbine OR shotgun.[0.3 lbs]

-> Pistol holster. [0.5 lbs]

 

 

-> Dive mask. [1 lb]

-> Snorkel. [0.66 lbs]

-> Pen flares (10 count, can reach a vertical distance of up to 70 yards). [0.1 lbs each, 1 lb total]

-> High-end Swiss Army Knife.

-> High-end gadget wristwatch with various sensors (altimeter, barometer, thermometer, etc).

-> Various flavors of beef jerky (four servings). [1 lb]

-> Stabilized binoculars (helps offset spotting penalties for user movement)  [4 lbs]

-> Fishing outfit (includes pole and toolbox) [7 lbs]

-> Thermite (each pound burns for twenty-five seconds).  [4 lbs]

-> Navy blue microfiber towel (measures two feet by four feet).  [0.25 lbs]

-> Chemical desalter kit (10 bars, each bar removes salt from a quart of water)  [0.5 lbs]

-> Small first-aid kit [1 lb]


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#7 Ragitsu

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Posted 01 November 2015 - 09:18 AM

"Thunderous Aristocrat"

 

This package is all about high-class destruction.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Holland and Holland .700 Nitro Express rifle.  [18.8 lbs]

 

-> Thompson Center-Contender G1 pistol chambered in .44 Remington Magnum (accurized and equipped with an accessory rail plus red-dot sight). [3.4 lbs]

-> Ko-wakizashi (exceptionally balanced specimen). [2 lbs]

 

-> 24 rounds .700 Nitro Express ball/full metal jacket . [0.25 lbs apiece, 6 lbs total]

-> 12 rounds .700 Nitro Express extra-powerful ball/full metal jacket . [0.25 lbs apiece, 3 lbs total]

-> 32 rounds .44 Remington Magnum ball/full metal jacket . [0.054 lbs apiece, 1.73 lbs total]

-> 20 rounds .44 Remington Magnum match-grade ball/full metal jacket . [0.054 lbs apiece, 1.08 lbs total]

 

-> Waist pack for .700 Nitro Express rounds (holds up to 10 lbs). [0.5 lbs]

-> Expensive belt bandolier with 50 loops for .44 Magnum rounds. [0.66 lbs]

-> Two-point expensive leather sling for the rifle.[0.5 lbs]

-> Oversized pistol holster. [0.6 lbs]

 

 

-> Expensive gun cleaning kit. [0.33 lbs]

-> Whetstone. [1 lb]

-> Sharkskin leather gloves.

-> Night-vision binoculars. [3 lbs]

-> Rugged satellite phone with miniature muscle-powered generator. [5.05 lbs]

-> Five gourmet Meals Ready to Eat (MREs). [1.5 lbs each, 6.25 lbs total]

-> Hobo knife (folding knife plus fork/spoon). [0.25 lbs]

-> Bottle of vintage red wine. [2.5 lbs]

-> Collapsible cup.

-> Personal tent. [1 lb]

-> Grooming kit (includes comb, hairbrush, razor, toothbrush, toothpaste, soap, deodorant, etc). [0.5 lbs]

-> Cigar case (includes half a dozen cigars, box of matches, and a cigar cutter). [0.2 lbs]

-> Camp shower. [2 lbs]

-> Suturing kit. [1 lb]

-> Antiseptic (bottle with ten uses).


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#8 Ragitsu

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Posted 08 November 2015 - 01:55 AM

"Reaper In The Distance"

 

This package is customized for those that need to engage threats from faraway concealed positions.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Accuracy International Arctic Warfare Magnum .338 Lapua Magnum sniper rifle with high-end variable power telescopic sight, folding bipod, and threaded barrel.  [19 lbs]

OR

-> Winchester 70 7.62x51mm NATO hunting rifle with top accessory rail, high-end variable power telescopic sight, folding bipod, and threaded barrel. [8.7 lbs]

 

 

-> H&K Mk 23 Mod 0 .45 ACP handgun with Insight AN/PEQ-6 Laser Aiming Module (contains visible or IR targeting laser plus visible/IR flashlight) and baffle suppressor. [3.4 lbs]

-> Argentinian Paratrooper knife. [1 lb]

 

-> 22 rounds .338 Lapua Magnum ball/full metal jacket. [0.096 lbs apiece, 2.11 lbs total]

-> 22 rounds .338 Lapua Magnum armor-piercing hard-core. [0.096 lbs apiece, 2.11 lbs total]

-> 22 rounds .338 Lapua Magnum match-grade ball/full metal jacket. [0.096 lbs apiece, 2.11 lbs total]

-> 5 empty Arctic Warfare Magnum magazines (each hold 5 rounds) [.3 lbs apiece, 1.5 lbs total]

OR

-> 24 rounds 7.62x51mm NATO ball/full metal jacket. [0.056 lbs apiece, 1.34 lbs total]

-> 24 rounds 7.62x51mm NATO hollowpoint. [0.056 lbs apiece, 1.34 lbs total]

-> 24 rounds 7.62x51mm NATO armor-piercing discarding sabot. [0.056 lbs apiece, 1.34 lbs total]

-> 20 rounds 7.62x51mm NATO match-grade ball/full metal jacket. [0.056 lbs apiece, 1.12 lbs total]

 

 

-> 5 H&K Mk 23 Mod 0 magazines (12 rounds of extra-powerful hollowpoint .45 ACP each). [0.8 lbs apiece, 4 lbs total]

-> Suppressor for Arctic Warfare Magnum OR Winchester 70. [x lbs]

-> Waist pack for loose rifle rounds (holds up to 10 lbs). [0.5 lbs]

-> Two-point synthetic sling for either rifle.[0.3 lbs]

-> Oversized pistol holster. [0.6 lbs]

 

 

-> Pocket weather sensor. [0.2 lbs]

-> Rangefinder binoculars (features an IR laser rangefinder, laser protected lenses, reduced lens shine, lens hood, and digital compass). [3.7 lbs]

-> Expensive spotting scope (with tripod). [6.6 lbs]

-> Advanced add-on night sight (goes behind above telescopic sights). [1 lb]

-> Gun cleaning kit. [0.5 lbs]

-> Electronic earmuffs (filters out loud noises). [1 lb]

-> AMC AN-8 smoke grenades (5 count) (fills a 7 yard radius for 80 seconds with white smoke). [1.8 lbs apiece, 9 lbs total]

-> Tarp (olive drab, khaki, navy blue, or grey/white). [1.5 lbs]

-> Sleeping bag. [2 lbs]

-> Synthetic cord. [100 yards, 1 lb]

-> Pen flares (20 count, can reach a vertical distance of up to 70 yards). [0.1 lbs each, 2 lbs total]

-> Trail food (three servings of raisins, peanuts, M&Ms, sunflower seeds, etc). [1.5 lbs]

-> Survival tablets (quart-sized bottle with enough tablets to provide minimum nutrition for six meals). [1.5 lbs]

-> Plastic water bottle (full). [2.5 lbs]

-> Plastic water bottle (empty...use your imagination). [0.5 lbs]


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#9 Hyper-Man

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Posted 14 January 2016 - 10:42 PM

Looking forward to seeing more of this. :)



#10 Ragitsu

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Posted 15 January 2016 - 06:02 PM

Looking forward to seeing more of this. :)

 

I'm just working up the energy...slowly.

 

Edit: I'm going to start playing around with the formatting/item distribution of any new bundles I post.


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#11 Ragitsu

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Posted 13 May 2016 - 05:57 PM

"He Who Fights Monsters"

 

This package is loaded for bear, bogeymen, and various beasts both supernatural and science-fiction.

 

Travel Bag (Synthetic. Weighs 5 lbs and can carry up to 100 lbs).

 

-> Franchi SPAS-15 12-Gauge semi-automatic shotgun with improved visibility sights and large tactical light. [9 lbs]

OR

-> H&K HK416D145RS 5.56x45mm NATO assault rifle with improved visibility sights and large tactical light. [8.1 lbs]

 

 

-> H&K USP .40 S&W handgun with improved visibility sights, small tactical light, and wet-capable baffle suppressor. [2.95 lbs]

-> Gerber Mark II Dagger. [0.25 lb]

-> Kukri with 20 inch blade. [2 lbs]

 

> 36 rounds 12-gauge buckshot in lightweight plastic shells. [0.11 lbs apiece, 3.96 lbs total]

-> 36 rounds 12-gauge rifled slugs in lightweight plastic shells. [0.11 lbs apiece, 3.96 lbs total]

-> 30 rounds 12-gauge armor-piercing discarding-sabot in lightweight plastic shells. [0.11 lbs apiece, 3.3 lbs total]

-> 12 empty Franchi SPAS-15 magazines (each hold 6 rounds) [.85 lbs apiece, 10.2 lbs total]

OR

-> 120 rounds 5.56x45mm NATO ball/full metal jacket. [0.027 lbs apiece, 3.24 lbs total]

-> 60 rounds 5.56x45mm NATO hollowpoint. [0.027 lbs apiece, 1.62 lbs total]

-> 60 rounds 5.56x45mm NATO armor-piercing hardcore. [0.027 lbs apiece, 1.62 lbs total]

-> 5 empty H&K 416 magazines (each hold 30 rounds) [.6 lbs apiece, 3 lbs total]

 

 

-> 7 H&K USP .40 S&W magazines (13 rounds of extra-powerful.40 S&W each). [0.6 lbs apiece, 4.2 lbs total]

-> Waist pack for spare magazines (holds up to 10 lbs). [0.5 lbs]

-> 2 magazine brackets for Franchi SPAS-15 magazines (allows two magazines to be attached together side-by-side). [0.3 lbs apiece, 0.6 lbs total]

-> Two-point synthetic sling for shotgun or rifle. [0.3 lbs]

-> Pistol holster. [0.5 lbs]

 

 

-> Load-bearing vest (holds up to 30 lbs worth of equipment in various small pockets). [2 lbs]

-> Gas mask (with canteen fittings, voice amplifier, radio adapter, and tinted lenses). [2 lbs]

-> Spare gas mask filters (2 count). [1 lb]

-> Folding shovel. [3 lbs]

-> Expensive cutting torch. [4.6 lbs]

-> Spare fuel bottle for cutting torch. [3.3 lbs]

-> Expensive light bolt cutter. [10 lbs]

-> Duct tape (60 yards roll). [2 lbs]

-> Four meat-based Meals Ready to Eat (MREs). [1.5 lbs each, 6 lbs total]

-> Four "energy bar" snacks. [1 lb]

-> Small radio with long-range antenna and tactical headset. [1.6 lbs]

-> Sharp-protective gloves. [1 lb]

-> Jungle boots (with steel shanks in the sole). [3 lbs]

-> AN/PVS-7 night vision monocular. [1.5 lbs]

-> Electromagnetic field meter. [1 lbs]

-> Temperature gun. [0.5 lbs]

-> Chemlights (12 count). [0.1 lbs apiece, 1.2 lbs total]

 

--- --- ---

 

Notes: You may want to swap out the standard issue pellets in the shotgun shells for silver buckshot and change the standard hollowpoint rounds to jacketed silver if the threat(s) your PC will face are vulnerable to the "pure" metal.


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

Quit bashing other systems: it isn't doing you any favors.

#12 IndianaJoe3

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Posted 14 May 2016 - 08:05 PM

-> Temperature gun. [0.5 lbs]

 

Do you mean a remote IR thermometer (which are usually pistol-shaped)?



#13 Ragitsu

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Posted 15 May 2016 - 12:27 AM

Do you mean a remote IR thermometer (which are usually pistol-shaped)?

 

Indeed.

 

There may be instances where the ability to detect cold or hot spots at a distance will come in handy.


Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, Basic Roleplaying, Blue Rose, Horror Rules, FATE Core, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

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#14 Surrealone

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Posted 27 May 2016 - 10:21 PM

Love these ... but I'm noticing a trend that might warrant a new package.  Rather than try to build one out like yours I figure I'll render my observation and provide some food for thought in case you're interested.

 

So far I see differing ammunition types between pistols and rifles -- meaning no ammunition sharing between the handguns and long guns -- which will usually determine/influence the safe/reasonable limit/length of an incursion due to ammunition running dry for one or both firearms.  Someone who needs a lengthy incursion where s/he cannot regularly/readily resupply from a depot or base will often 1) standardize ammunition between handguns and long guns in order to be able to redistribute ammunition readily between them and 2) choose an ammunition type that might readily allow for resupply during the incursion (i.e. from fallen foes, confiscated weapons, etc.)

 

9mm being a NATO round is a natural choice since it is ubiquitous across the globe, allowing for fairly ready resupply during an incursion.  A gen4 Glock 17 for a handgun combined with a gen2 Kel-Tec Sub 2000 (which folds in half to go into a backpack and weighs a measley 4.5lbs OOB) that takes Glock 17 magazines and is chambered in 9mm is a natural pairing -- as there's not only ammunition sharing -- but magazine sharing between the long gun and the pistol.  The gen2 Sub 2000 also comes OOB with a threaded barrel and barrel nut, which means you can easily toss in a suppressor that is shared between both firearms into the mix provided the G17 has a threaded barrel, too.  Use of 147gr ammunition will mean inherently subsonic rounds for both weapons ... which means quiet shots with no supersonic crack for whichever firearm is using the suppressor.  The Sub 2000 is a dirty, blowback design that is very simple with few moving parts -- making it reliable and resulting in few malfunctions which, if encountered, can usually be attended to in the field. High-capacity 33 round Glock magazines are an option for both guns, as well...

 

This sort of standardization and sharing (suppressor, magazines, and ammunition) means increased interchangeability and options ... with reduced weight (since you only need one set of magazines for both guns).  The weight reduction means you can carry a few more rounds without increased fatique ... and it also means you don't run into a scenario where one gun runs dry while the other has ammo, since you can adjust on the fly.

 

A similar effect could be obtained with a Glock 21 and a Kriss Vector chambered in .45 ACP, as they can share ammunition, standard capacity magazines, and 25 round high-capacity magazines.  This means fewer rounds and more weight (due to ammo weight) than the 9mm approach ... but it also means more stopping power per shot. .45 ACP being inherently subsonic means you have another logical pairing with a suppressor for both guns, provided the G21 has a threaded barrel (as the Vector tends to come pre-threaded).  Despite fewer shots, the increased stopping power of the .45 ACP round is combined with the CQB advantages of a SBR Vector that has full auto capability -- making autofire attacks viable and potentially devastating due to the Vector being engineered specifically to reduce/limit muzzle rise during full auto fire (resulting in increased accuracy with the Vector when in full-auto as compared to other full-auto .45 ACP rifles).  That said, the Vector is a complicated machine that has some known reliability issues (probably a jammed limitation) that are tough to address in the field ... so one trades reliability for firepower by choosing the G21/Vector combination over a G17/Sub2000 combination.  Another drawback to the .45 ACP pairing approach is that .45 ACP is a common American caliber ... one that's tougher to find in other parts of the world, resulting in resupply via scavenging becoming a concern for an incursion that is far from US soil (where .45 ACP may not be readily available).

 

It might make sense to work up a package that is intended for lengthy incursions without resupply (or leveraging resupply via scavenging) ... one that entails this kind of ammo/magazine/suppressor sharing and caliber options for global or US-centric incursions?  Both military personnel and preppers may be prone to building out kit in this way ... based on their expected needs, of course.   I really like where you've taken this but probably couldn't build out packages as detailed as your own, so I thought I'd just toss a little gas (i.e. fuel in the form of ideas) on the fire, instead. :)

 

Surreal

 

​P.S. The Vector also comes in a 9mm variant -- making a G17/Vector pairing and ammo/magazine/suppressor sharing an option, too -- but I thought it might make for an interesting choice if there was a reliability vs. firepower decision in the mix in addition to a caliber stopping power choice to be made.  (Thus, why I paired the G17 with a Sub2000 instead of a Vector chambered in 9mm...)


"Evolutionary creativity always renders invalid the 'law of large numbers' and acts in an elitist way."

                                                                  -- Erich Jantsch, The Self-Organizing Universe


#15 Riposte

Riposte

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Posted 15 July 2016 - 04:40 PM

Very nice idea, i think to use some of your package. Thanks for sharing