Marcus Impudite Posted January 23, 2016 Report Share Posted January 23, 2016 One power, 30 Active Points maximum, Edition flexible. What minor power, in your opinion, would be awesome to have in real life? For me, I'd go with Invisibility to Sight Group, No Fringe (30 Active Points), I could imagine myself having quite a bit of fun with that... Quote Link to comment Share on other sites More sharing options...
massey Posted January 23, 2016 Report Share Posted January 23, 2016 10/10 Armor would be pretty nice. Or 30 points of Life Support. Quote Link to comment Share on other sites More sharing options...
steriaca Posted January 23, 2016 Report Share Posted January 23, 2016 Humm... Regeneration, 1 BODY per turn, can regenerate limbs. No need for the hospital. Quote Link to comment Share on other sites More sharing options...
DasBroot Posted January 23, 2016 Report Share Posted January 23, 2016 Nothing really minor about 30 points. Humm... Regeneration, 1 BODY per turn, can regenerate limbs. No need for the hospital. Better yet: Regeneration (1 BODY per Minute), Can Heal Limbs, Usable Simultaneously (2 people) (+1/2) (28 Active Points). You don't need a hospital, and if you visit one you can become the hospital. +30 INT or PRE would be far more useful, though (I'd still take the regen and hit every children and veterans hospital in North America) Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted January 23, 2016 Report Share Posted January 23, 2016 I want to see in the dark, that'd be cool. Nowhere near 30 points, but I'd hardly consider that minor. Quote Link to comment Share on other sites More sharing options...
Lixivious Posted January 23, 2016 Report Share Posted January 23, 2016 My 12 point power Back To My Place: Major Transform 2d6 (person into person who lusts after me, heals back normally), Attack Versus Alternate Defense (Mental Defense; +0), Alternate Combat Value (uses OMCV against DMCV; +1/4), Works Against EGO, Not BODY (+1/4) (30 Active Points); Limited Target (Minds of women only) (-1), No Range (-1/2) Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted January 23, 2016 Report Share Posted January 23, 2016 That's creepy. Seriously. Quote Link to comment Share on other sites More sharing options...
womble Posted January 23, 2016 Report Share Posted January 23, 2016 My 12 point power Back To My Place: Major Transform 2d6 (person into person who lusts after me, heals back normally), Attack Versus Alternate Defense (Mental Defense; +0), Alternate Combat Value (uses OMCV against DMCV; +1/4), Works Against EGO, Not BODY (+1/4) (30 Active Points); Limited Target (Minds of women only) (-1), No Range (-1/2) That's creepy. Seriously. Agreed. No better, in a moral sense, than spiking the gal's drink and "helping" her semi-conscious body back to your lair. Quote Link to comment Share on other sites More sharing options...
csyphrett Posted January 23, 2016 Report Share Posted January 23, 2016 I would like transform, broken to fixed extra time cumulative, always on so things around me would just get better just having me around CES Quote Link to comment Share on other sites More sharing options...
Marcus Impudite Posted January 23, 2016 Author Report Share Posted January 23, 2016 Another power I'd consider (5th Ed): Major Transform 1d6 (non-precious metals into precious metals), Improved Results (any precious metal; +1/2); Limited Target (non-precious metals; -1/2), No Range (-1/2). The treasury departments of pretty much every government on the planet would probably soil themselves at the thought of someone running around with such a power, but used carefully I could make myself rich in a fairly short time (and squirrel away the lion share of my wealth in anonymous off shore holdings). Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted January 23, 2016 Report Share Posted January 23, 2016 Life support. self contained breathing. The Umbrella Academy comic had kraken who's sole power was not having to breathe made him a badass secret agent don't need scuba gear to infiltrate that compound enter through the chimney full of toxic gasses drop smoke and gas grenades and kick ass while every one else is choking. One of my personal favorite builds was 2"stretching doesn't cross intervening space so many possibilities from the obvious reaching inside a vending machine or opening a door from outside to the more deadly pulling the pin on a grenade on some ones belt while hiding or for that matter dropping one of your own at their feet or even just tripping them down some stairs. Not sure it would fit in the active points total but I had a concept for a crime boss he has a super power full optic blast over 20d6 only his end battery for it takes a whole day to charge so he can deliver dozens of 1d6 blasts or 1 giant tank killer he's made his name by using his blasts sparingly but maximising the public damage so people think the only reason he doesn't use it more is that's what minions are for. Quote Link to comment Share on other sites More sharing options...
phydaux Posted January 23, 2016 Report Share Posted January 23, 2016 I had a concept for a crime boss he has a super power full optic blast over 20d6 only his end battery for it takes a whole day to charge so he can deliver dozens of 1d6 blasts or 1 giant tank killer he's made his name by using his blasts sparingly but maximising the public damage so people think the only reason he doesn't use it more is that's what minions are for. That's.... BRILLIANT! Quote Link to comment Share on other sites More sharing options...
phydaux Posted January 23, 2016 Report Share Posted January 23, 2016 Life support. self contained breathing. Literally EVERY character I make has that as OAF Rebreather. It's just too useful not to take. Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted January 23, 2016 Report Share Posted January 23, 2016 Assuming we're using "power" to mean "Power" (as in, no Talents or Perks). Call Guardian Angel: Major Transform 3d6 (normal person to person with Luck 4d6). Should protect those I love and care about from a fair number of normal dangers, and help them with many of life's hurdles. Quote Link to comment Share on other sites More sharing options...
bubba smith Posted January 24, 2016 Report Share Posted January 24, 2016 hand to hand attacck Quote Link to comment Share on other sites More sharing options...
massey Posted January 24, 2016 Report Share Posted January 24, 2016 15 points of wealth would be pretty awesome. Quote Link to comment Share on other sites More sharing options...
Alverant Posted January 24, 2016 Report Share Posted January 24, 2016 12 point cosmic VPP Quote Link to comment Share on other sites More sharing options...
Lixivious Posted January 24, 2016 Report Share Posted January 24, 2016 Agreed. No better, in a moral sense, than spiking the gal's drink and "helping" her semi-conscious body back to your lair. That's why chicks dig vampires, or am I wrong. There are and have been several vampire themed shows that have vampires seducing women with mystical attraction. Their primary target audience is female, and the shows are quite popular. Not sure why you had to turn this ability into an IIF used to drug women. The ability could simply be that one would be soooo darn charming that no female could resist that person and want to be with them. –which is how I intended it. Maybe I should have called it "Got Game" instead. One of the reasons why I love this game is the ability to create your own special effects to the powers crafted. So I don't know what is creepier, me producing a talent/abiltiy to seduce women, or you subverting that ability into a drug (IIF) and relating it to criminal activity. Quote Link to comment Share on other sites More sharing options...
csyphrett Posted January 24, 2016 Report Share Posted January 24, 2016 It is the ability that got Starfox in trouble after all. CES Quote Link to comment Share on other sites More sharing options...
dmjalund Posted January 24, 2016 Report Share Posted January 24, 2016 Universal Translater Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted January 24, 2016 Report Share Posted January 24, 2016 All the life support powers are pretty handy doesn't need to sleep would seriously increase my netflix time and no need to eat would save you a fortune on food and I'm sure a lot of Americans would love safe in low temperatures right about now. One more cheap but useful power would be normal strength and running bought with zero end work all day without getting tired follow some one relentlessly the implacable man. How about a few inches of flight with zero end a little super strength and a space suit might take you a while but you could be a one man space program. Another hero I designed with a relatively minor power was grenadier he got his powers from an experimental medical treatment after being badly injured during the Falkland war the effect was most pronounced in his arms so he got extra strength only for throwing and some Hand 5o ganr attack but paired with a belt load of special purpose grenades it made him quite dangerous. Dr midnights only power was seeing in the dark combined with darkness grenades makes a lot of normal kooks pretty helpless. A few points of telekinesis with fine control would be awesome even just for turning off the light switch when your in bed. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted January 24, 2016 Report Share Posted January 24, 2016 Some of my characters have a template that I refer to as, "Advanced Human Type." It included (for various characters): Immunity to disease Reduced need for sleep (8 hours/week, usually interpreted as 1 hour/day) Slower aging A few points of PRE/COM Small amounts of Flash Defense 3-5 points in one or more other primary chracteristics low-light vision Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted January 26, 2016 Report Share Posted January 26, 2016 Telekinesis, STR 12, with Fine Manipulation. Anyone who has found themselves seated at one side of the room and the remote or the mobile phone on the other side can appreciate this. Also, you can tidy up the room or do the dishes or even fetch snacks or drinks from the kitchen without leaving your chair--provided you have line of sight. (One word--mirrors. Or cameras tied in to your smartphone. But that's more than one word. ) And if you have the Sleight-Of-Hand skill, you could pick pockets from a distance, or change channels on TVs in bars, or tie shoelaces together--or anything else your fiendish mind could imagine. You could also have a decent career as a stage magician--STR 12 would be enough to levitate a person without the use of a rig, or make handkerchiefs dance in the air all by themselves. (Sawing a person in half would still require a trick cabinet, however. That's not something you want to get wrong. ) Hope that helps. Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted January 26, 2016 Report Share Posted January 26, 2016 If Teleport Locations are allowed as part of the Teleportation power, perhaps: Teleportation 3m, 2x Mass, Megascale (1m=10,000km; +2), with 1 Fixed and 1 Floating Location. Quote Link to comment Share on other sites More sharing options...
TheDarkness Posted January 26, 2016 Report Share Posted January 26, 2016 Is that a minor power? Quote Link to comment Share on other sites More sharing options...
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