tiger Posted February 9, 2016 Report Share Posted February 9, 2016 Question: The products I've been making to sale are for 6th edition. Would anyone want them for 5th edition instead? Quote Link to comment Share on other sites More sharing options...
steriaca Posted February 9, 2016 Report Share Posted February 9, 2016 Not really, but I won't mind if there were stats for 4th ed, 5th ed, 6th ed, and Champions Complete. Quote Link to comment Share on other sites More sharing options...
tiger Posted February 9, 2016 Author Report Share Posted February 9, 2016 Thinking of adding 5th stats Quote Link to comment Share on other sites More sharing options...
pinecone Posted February 15, 2016 Report Share Posted February 15, 2016 That would make them useful for me. If it is not too difficult, it might add sales.... Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted February 15, 2016 Report Share Posted February 15, 2016 IIRC, the official Hero System license only covers 6th edition. Quote Link to comment Share on other sites More sharing options...
rjd59 Posted February 15, 2016 Report Share Posted February 15, 2016 Not really, but I won't mind if there were stats for 4th ed, 5th ed, 6th ed, and Champions Complete. What are the difference between 6th ed and Champs Complete? This is a real question, I 'm not being a smart allec, I'm really not sure! Just recently switched from 4th going to Champs Complete, so I missed the switching from 6th to Complete. Quote Link to comment Share on other sites More sharing options...
steriaca Posted February 15, 2016 Report Share Posted February 15, 2016 Mental classes of minds were left out. Introduced in 5th edition, the ideal was to limit mental powers unless an adder was bought, expanding the target of minds. (You choose one as default, must buy others at 5 points per class per power) The default classes were Human, Animal, Machine, and Alien. Quote Link to comment Share on other sites More sharing options...
steriaca Posted February 16, 2016 Report Share Posted February 16, 2016 Another thing are extra powers not even in fifth edition. Basically this is Damage Negation. Missile Deflection And Reflection has been split into two powers, Deflection and Reflection. Energy Blast is now simply called Blast. Forkce Wall is now known as Barrier. There is no Force Field (there is no spoon either). Transfer is no longer its own power (link and trigger Aid and Drain for a "transfer" effect). We have adders to some powers (think Advantages Lite). Beyond that, nothing new. Oh, and no more figured characteristics and no more COM, but that was true in 6 edition. Quote Link to comment Share on other sites More sharing options...
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