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Variable Detect


eepjr24

Question

For a detect that the target is defined at the time it is activated, what type of advantage would need to be applied?

 

A few examples would be:

 

A potion that you add a strand of someones hair to before you drink it, then you are able to detect the direction where they are for the duration of the detect.

 

A magical compass that you put a drop or two of blood in a compartment and it always points the way to that target, alive or dead.

 

A technological device that you could put a known gemstone into and an unknown gemstone into and it would tell you if they were the same based on specific gravity, density, optical refraction, etc.

 

I was thinking Variable SFX fits closest, although Variable Effect seemed more apt if it could be applied to things other than adjustment powers?

 

- E

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There’s no need for an Advantage here — at most you need a GM who’s willing to be a bit flexible in the name of fun. What you have here is:

 

Detect Named Person

Detect Named Enemy

Detect Whether These Two Stones Are The Same Type

 

Given their breadth and flexibility the first two are at least 5-point Detects, and I can see an argument for 10-point Detects (or maybe a custom in-between cost). The latter would probably be a 3-pointer. And in some cases additional abilities like Discriminatory, Analyze, and Telescopic may be required as well.

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