That's right, True Believers, the Golden Age manuscript is in a state that sort of resembles a finished first draft pre-editing, which means it's time to start figuring out the details of the forthcoming Kickstarter! It's looking like the final product will be somewhere between 260 and 300 pages depending on final decisions about content (and if it's the short end of that, it's pretty likely that a couple of smaller pdf-only "supplements" might be in the offing for the deleted-from-print edition)- that's all too early to say yet. It'll include several dozen new characters from all sides of the war and the home front (in Hero, M&M and Savage Worlds writeups, format to be decided), weapon and vehicle lists for the 1940s, a Pulp Hero-style timeline for 1938 to 1949, extensive discussion of Golden Age character archetypes, and lots of my own pontificating on how to run an extended historical campaign based on my now-four multi-year home games I've been running over the last 20-something years.
So, for the purposes of polling the most serious of Hero-heads, what do you want to see in this campaign in terms of packages available, stretch goals, etc.? What cool bits from other campaigns have you liked and want to see repeated? Is there actually any interest in those "play somewhere with the designer" categories some Kickstarts use? Incidentally, do you have any questions or requests about content (keeping in mind the book is, as I say, mostly done and I'm not going to rewrite big chunks of it.)
This is your chance to sound off- don't miss it! dw