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Aid 5th ed,


fellmoon

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Okay, I have a question about the aid power, we are running a low powered game for 5th ed, and three players made siblings with a similar theme on powers, they work as batteries for the tank in the group.  All of them have aid to strength at 2d6 and I was wondering if the aid from the three sources stack with one another?

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No.

 

From 5er page 106,
 

Maximum Effect
Absorption, Aid, and Transfer have maximum effects. These Powers can Adjust a maximum amount of points equal to the maximum amount you can roll on the dice — for example, Absorption (Energy) 2d6 could Absorb a maximum of 12 BODY from energy attacks. You can increase this maximum by 2 points for every 1 Character Point spent (add this cost to the power before applying any Advantages). A character may achieve this maximum with one or more rolls; later rolls do not have to exceed the total of prior rolls to provide additional benefit. (A similar Adjustment Power, Healing, works differently; see page 185.)

Even if two different characters use separate versions of one of these powers on the same character’s Characteristic or Power, the maximum number of points they can add to that character equals the largest maximum for any of the powers used. For example, one character with a Aid STR 2d6 can add 12 Character Points’ worth of STR to a target — but two characters, each with Aid STR 1d6, can only add 6 points of STR to a target.

 

 

 

:)

HM

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You would have to add it to all of them. And then you still don't add to each others, you just increase the maximum that each can do over time. If you just want to go for maximum cheese factor you chain the aids. You have the first character aid the second characters aid of the third characters aid which targets the warriors strength. Of course if you went that route as a GM I would just start having enemy mages do AOE aid drains. Cheese begets cheese.

 

- E

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One of the guys just needs to buy up his maximum.  So if 3 guys each have a 2D6 Aid, they can only add a maximum of 12 points.  But if two guys have a 2D6 Aid, and one guy has a 2D6 Aid + 24 to maximum, then as long as he's involved, they can Aid up to 36 points.

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You would have to add it to all of them. And then you still don't add to each others, you just increase the maximum that each can do over time. If you just want to go for maximum cheese factor you chain the aids. You have the first character aid the second characters aid of the third characters aid which targets the warriors strength. Of course if you went that route as a GM I would just start having enemy mages do AOE aid drains. Cheese begets cheese.

 

- E

 

Nah.  Power Defense, Usable As Attack. :D

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Yeah. Have each buy increased maximum for 1 cp per +2 maximum. So for the same points as 2d6 Aid (20 points) they can each have 1d6 +20 max for a total maximum of +26 STR.

 

Individually, they can only pump 6 points into the Brick at a time, but collectively over time they can give the Brick +26 STR, which adds 5d6 to the Bricks base damage.

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I'm with Lucius on this one for a stackable approach.  Unlike with Aid (an instant power), using this approach the STR is only granted as long as the power is slotted/active and endurance is paid for it (per phase) by each grantor.  However, offsetting the need to keep the power slotted/active and pay END for it is the fact that there's no ramp up, variability, or fade.  These material differences are important -- because they're what make this power distinct/separate from Aid (meaning if you go this route you're clearly not using one power to duplicate another power's effects).

 

+16 STR, Usable By Other (+1/4) (20 Active Points)

 

If all 3 grantors are using this, that's +48 STR granted to the brick.  This would up his damage by 9.5 DC's ... at the expense of 2 END per phase per grantor (for a total of 6 END per phase paid by all grantors, combined).

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