illaden Posted October 24, 2016 Report Share Posted October 24, 2016 I want to create a character that has no eyes, no nose, mouth or ears but can smell, see and all that stuff regulary like talking and stuff like that How do I do with complications and powers? Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted October 25, 2016 Report Share Posted October 25, 2016 Is the character limited in any way from not having eyes, ears, etc? If not, then don't worry about it. Might be worth a Distinctive Features Complication, but the fact that their sense of sight comes from something other than their eyeballs is more of a sfx than a Power/Complication in itself. Quote Link to comment Share on other sites More sharing options...
Steve Posted October 25, 2016 Report Share Posted October 25, 2016 Since they are able to talk, see, smell, etc, then I agree that it's a Distinctive Feature only. They could also take limited PRE called something like "Faceless Horror" (only for Fear-based Presence attacks -1). Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted October 25, 2016 Report Share Posted October 25, 2016 As indicated above, the same way you build a character with beady little rat eyes (or blood-red eyes), a sharp, hawklike nose (or a pig snout), full crimson lips (or a mouth that looks like a slit on the face), cauliflower ears (or sharp, pointy ears) and a strong jaw (or more chins than the Peking phone book) - write a physical description and consider Distinctive Features. In many games, there would be a "Faceless Horror" ability somewhere that might say "Your character lacks any facial features. He gets a +4 bonus on any disguise skill involving changing his facial features, and a +4 Intimidate bonus and -4 Diplomacy bonus when his lack of features is undisguised." In Hero, it's MY character, so I decide what an absence of facial features means in game mechanic terms. Quote Link to comment Share on other sites More sharing options...
Hadmar von Wieser Posted October 26, 2016 Report Share Posted October 26, 2016 You might want to read the Wikipedia Entry for the "Uncanny Valley". There is a strange psychological effect: We like human faces and we can accept things that are obviously non-human. But if a being looks "a little bit human" (the uncanny valley between) we get a creepy, eerie feeling of alienness.Think about the current "Terror clown" wave. Think about V for Vendetta and the Anonymous masks. Think about the Joker, Hannibal Lecter's mask, Darth Vader and Dr. Doom. Samurai masks, ancient greek tragedy masks, voodoo and juju masks.I see a clear Social Complication (very frequently, major): people feel uneasy and revulsive. They never know how the character reacts and feels, have to guess, expect the worst, and try to break and avoid social interaction. https://en.wikipedia.org/wiki/Uncanny_valley Quote Link to comment Share on other sites More sharing options...
Hadmar von Wieser Posted October 26, 2016 Report Share Posted October 26, 2016 Oh, and Rorschach is a prime example of course.I would buy back PRE for positive effects and especially for most PRE skills. You dont want to have Conversation, High Society, and Trading with a guy whose countenance you cannot read. Persuasion and Oratory always will be more Paranoia then feeling convinced.The character is almost unable to do Acting. And of course Seduction is out of question.All these things, even Bribery, need trust - and you cannot trust someone who does not smile, does not show (with pupillary dilation) what excites him, does not frown, does not flex or relax his cheeks and lips to give you clues if he likes or dislikes what you do.But he can have additional PRE limited to threats and ominous anouncements, and for Interrogation. Interrogation works terribly good if you have no clue how to react except telling the whole truth.https://en.wikipedia.org/wiki/Pupillary_response Quote Link to comment Share on other sites More sharing options...
illaden Posted October 26, 2016 Author Report Share Posted October 26, 2016 I thank you all very much for the tipsIt made it so much easier to create the character Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted October 27, 2016 Report Share Posted October 27, 2016 Reason from effect. No eyes: how do they see? No ears? How do they hear? So, example: no eyes - can they be blinded by a bright flash of light? Maybe some sort of flash defence. Any limitations on their senses? For example if they 'borrow' the senses of others around them then mental defence may block their senses. How noticeable is their lack of features? Complications. You COULD build a character with no senses then build specific senses back which simulate (but are different from) normal senses. Quote Link to comment Share on other sites More sharing options...
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