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Stretching your neck


Crusher Bob

Question

Does the stretching power allow you to stretch 'you neck' so that you can do things like the 'adjacent' sense modifier?

 

If not, how do you buy the ability to 'stretch your neck' and move your perception point around?

 

This sounds like clairsentience, but there seem to be things that stretching you neck does that clairsentience doesn't

 

1. people can hold actions to shoot at your stretched head when it pokes around the corner, just like they could do the same to your non-stretched head.

 

Neither clairsentience nor the adjacent sense modifier seem to have a 'feedback' option that allows people to hit your sense point.

 

2. The adjacent sense modifier seems to allow targeting, but clairsentience normally doesn't. So how do you get the ability to, say, stretch your head 10m to that corner, so you can stretch your fist 10m + 5m to hit the guy you just saw around the corner?

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I don’t currently have access to all of my books and materials, which have been packed up as part of my home renovation project, so I reserve the right to edit or change this answer at a future time. ;)

 

There is no rule under Stretching that specifically prohibits characters from Stretching any specific body part, such as the neck, head, or knee. However, the rules generally contemplate the stretching of limbs and/or the whole body. Otherwise, Stretching would de facto take on all sorts of abilities it’s not meant to have:  Clairsentience (Sight Group) for seeing around corners; Desolidification for oozing through small openings and cracks; Area Of Effect for STR to simulate “stretched-out fists,” and so forth.

 

Generally, subsidiary abilities such as these are built as “Stretching Tricks” using other Powers, with the special effect being, “This is a specialized application of the character’s ability to stretch his body.” There is a sidebar with the Stretching description in 6E1 describing several of these abilities.

 

And if you look in Champions Powers, in the “Stretching Powers” chapter, you will in fact find a power called “Peeking Around Corners” that builds exactly the sort of ability you’re looking for. It uses Clairsentience (Sight and Hearing Groups) with a Perceivable perception point. In this case, since the perception point is Perceivable, and has a physical component as well, common and dramatic sense indicate it could be targeted with an attack, as the standard -8 OCV modifier for attacking the head. (In fact, the power should probably have the Physical Manifestation (-¼) Limitation to represent that — my bad.)

 

If you want to be able to target attacks while Peeking Around Corners, just add the Targeting Sense Modifier to the Clairsentience, as discussed in 6E1 under that power’s description.

 

Now, all that being said — what the GM’s willing to allow a Stretching character to do “for free” is entirely up to him. Some might say that Peeking Around Corners is so trivial an ability that a character with enough Stretching can do it for free in their campaigns. Others might not.

 

Hope that helps! If you have any related questions, please post a follow-up.

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