Jkeown Posted December 29, 2016 Report Share Posted December 29, 2016 I might earn some hate for this, but here is my attempt at Battletech, Mekton, Armageddon 2089 and Robotech. Be gentle. It is a work in progress. Raiden Z v1.pdf Quote Link to comment Share on other sites More sharing options...
DreadDomain Posted December 31, 2016 Report Share Posted December 31, 2016 I might earn some hate for this, but here is my attempt at Battletech, Mekton, Armageddon 2089 and Robotech. Be gentle. It is a work in progress. You have put a lot of work into to! I like it! Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted December 31, 2016 Report Share Posted December 31, 2016 I see the Psi talents were previously called something else... Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted December 31, 2016 Report Share Posted December 31, 2016 PS - I recommend picking up Robot Warriors on PDF if you don't have it already. $4.99 at the Hero Games store. Quote Link to comment Share on other sites More sharing options...
zslane Posted December 31, 2016 Report Share Posted December 31, 2016 Nice work! Of course, what it desperately needs now is interior artwork to convey the look and feel of the setting... Quote Link to comment Share on other sites More sharing options...
DreadDomain Posted December 31, 2016 Report Share Posted December 31, 2016 What is missing in my opinion: Kickstarter, finished text, editing, layout, art, publish Quote Link to comment Share on other sites More sharing options...
zslane Posted December 31, 2016 Report Share Posted December 31, 2016 Right, well, a PDF won't attract much attention on Kickstarter without compelling artwork to go along with the pitch. If Kickstarter funds are going to be used to put all the finishing touches on the book, then I think artwork needs to come first, even if it isn't final artwork. Of course, there is no indication that Jkeown has any intention of turning it into a real product... Quote Link to comment Share on other sites More sharing options...
Jkeown Posted January 1, 2017 Author Report Share Posted January 1, 2017 None at all. I do not do HERO for money (Chris Goodwin can tell you that!). I do HERO for HERO. I do it for you guys, and my local group who I've been GMing for (guessing here) 30-something years. For what its worth, I think giant robots are silly, and so are giant bugs and all this other stuff. That's why I do it, It could never happen in Real Life so I bring it to the table, free of charge. I have tons of this stuff, books hundreds of pages in length, and no intention of ever making a dime off of it. Quote Link to comment Share on other sites More sharing options...
Jkeown Posted January 1, 2017 Author Report Share Posted January 1, 2017 PS - I recommend picking up Robot Warriors on PDF if you don't have it already. $4.99 at the Hero Games store. I have it. Been sitting on my shelf for years waiting for me to write this. I started it finally last week, to try to engage a friend who I can't seem to reach with my more recent offerings. He tries, I try, but I just can't give him the look and feel of a game lately. I think he's depressed or something. I'm on a new drug to treat my own struggle (it is obviously working). I also have plans for a cyber-western (The Wired West using Cyber Hero), and Caleon 1337, a magical cyberpunk ala Shadowrun, set in my steampunk world's future. For now, Raiden Z seems to excite him, and my playtest game yesterday shook out some bugs (notably in the areas of Power Plants and Targeting Aids). So there will be an update later today or tomorrow. Quote Link to comment Share on other sites More sharing options...
zslane Posted January 1, 2017 Report Share Posted January 1, 2017 I think giant robots (ala Transformers) are silly too. However, I think large mechs (ala Battletech) are very cool, even if they are a ridiculous solution to a reasonable military problem. Battlemechs aren't robots, they are anthropomorphic AFVs, a distinction that I feel is kind of important. To wit, I prefer the idea of mechs as vehicles you pilot, rather than (giant) suits you wear, and as long as mechs aren't brandishing swords or spears or engaging in any martial arts nonsense, I'll gladly join a campaign. But if you make mechs (and their pilots) into giant proxies for samurai, I'm out. Quote Link to comment Share on other sites More sharing options...
Jkeown Posted January 1, 2017 Author Report Share Posted January 1, 2017 I think giant robots (ala Transformers) are silly too. However, I think large mechs (ala Battletech) are very cool, even if they are a ridiculous solution to a reasonable military problem. Battlemechs aren't robots, they are anthropomorphic AFVs, a distinction that I feel is kind of important. To wit, I prefer the idea of mechs as vehicles you pilot, rather than (giant) suits you wear, and as long as mechs aren't brandishing swords or spears or engaging in any martial arts nonsense, I'll gladly join a campaign. But if you make mechs (and their pilots) into giant proxies for samurai, I'm out. I can dig that. I almost left out melee weapons and "Mekajutsu" (1 pt - Use Art with Mek). I didn't know what my players would want. So everything went into the blender. What comes out will hopefully be a big recipe book for any sort of Giant AFV game folks want to play. Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted January 1, 2017 Report Share Posted January 1, 2017 Of course they're silly, but they're awesome and fun silly. Back in the day my group got three or four year-long campaigns out of Robot Warriors, and a couple more Battletech Hero campaigns of that length before RW came out. Quote Link to comment Share on other sites More sharing options...
zslane Posted January 1, 2017 Report Share Posted January 1, 2017 I love the idea of a Battletech Hero campaign, especially if it takes place during the classic 3025 pre-Clans period. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted February 24, 2017 Report Share Posted February 24, 2017 Nicely done. It makes me happy to see you include DNI in the controls section. Though I generally simulate DNI as bonuses to Speed and Dex (both the pilot and the mecha) in addition to bonuses to Combat Piloting/Driving Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted February 28, 2017 Report Share Posted February 28, 2017 I have tinkered a lot over the years with converting battletech to Hero, mostly just to do costing for mechs, in Hero points, and keep mech combat in Battletech I have posted the results of my tinkering here and on the Hero System Fan group facebook page Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted February 28, 2017 Report Share Posted February 28, 2017 heres my tinkering stuff, its all assorted templates and prefabs Battlemechs.zip Quote Link to comment Share on other sites More sharing options...
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