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Simplified Healing - Followup


Wayeth

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Steve,

 

Further questions about simplified Healing. 

 

Your answer only makes sense to me if it's supposed to be read that the halving only applies to the maximum you can heal.  If it applies to the effect roll as well, I'm concerned.

 

If I don't use simplified healing, and I'm healing body, here's what I get for healing amounts:

 

1 - 1

2 - 1

3 - 2

4 - 2

5 - 3

6 - 3

   This implies to me that the maximum healing should be 3 per die.

 

If I use Simplified Healing (without halving the effect roll), I would get:

 

1 - 0

2-5 - 1

6 - 2

   This implies to me that the maximum healing should be 2 per die, but if I use the maximum as rolled, it would be 6.  Half of 6 would be 3, so that makes sense that the maximum should be halved.

 

If I use simplified healing or not,, healing Stun is the same.  Just use the number rolled on the die.  The maximum should, also, therefore, be the maximum I can roll on the die, regardless of method used.

 

So, I guess my question is, do I halve the calculated effect of the Simplified Healing rule?  Do I halve the maxima for both STUN and BODY recovery?  Do I halve the maxima for only BODY recovery?

 

Examples:  4d6 Heal STUN.  Maximum effect roll: 24.  Maximum CP effect: 12.  Maximum STUN recovery 24.

4d6 Heal STUN Simplified Healing.  Maximum effect roll: 24.  Maximum STUN recovery: 24? or 12?

4d6 Heal BODY.  Maximum effect roll: 24.  Maximum CP effect: 12.  Maximum BODY recovery: 12.

4d6 Heal BODY Simplified Healing.  Maximum BODY roll: 8.  Maximum BODY recovery: 8? 12?

 

Thanks for reading.

 

 

 

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First, let me state that I am very sick right now, so my brain may not be working correctly, and therefore I reserve the right to edit this answer on that basis, along with the "most of my books are currently packed away" reservation I typically make these days. ;)

 

In the case of Simplified Healing, the maximum that a character can roll on the dice is 6 STUN per die and 2 BODY per die. Given that both Characteristics are subject to the “halving” rule for “defensive Characteristics,” that amount gets cut in half after the roll, of course.
 
So in the case of Simplified Healing 4d6, the maximum is 24 STUN, 8 BODY. When applied to a character, that would result in 24 STUN, 4 BODY being Healed.
 
If that doesn't fully answer your question, please PM me or post a follow-up. I'm crawlin' back into bed. ;)
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