Durzan Malakim Posted March 30, 2017 Report Share Posted March 30, 2017 As a known user/admirer of the HERO System, I wish Patrick Rothfuss would release his Kingkiller series as a HERO System setting or supplement. I know the chances of it actually happening are small, but that might bring in some new blood. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted March 30, 2017 Report Share Posted March 30, 2017 I agree, its that kind of thing that can really help a game. There are several interesting fantasy worlds out there that could do with a snappy Hero sourcebook for the world. Quote Link to comment Share on other sites More sharing options...
Scott Ruggels Posted March 30, 2017 Report Share Posted March 30, 2017 Which complication best describes you? Probably the 10 point version, because it's been 20 years or more since I was in a steady HERO campaign, and also at the time I was an occasional Rep for R. Talsorian Games, and Tri-Tac Systems. All my private, and personal games were Hero, but I had to be conversant in other systems for conventions and such. Though in the intervening years all my Knowledge skills are back to 8 or less. (Not to mention the stat buy down...) Quote Link to comment Share on other sites More sharing options...
dsatow Posted March 31, 2017 Report Share Posted March 31, 2017 I'm 10 point because I'll play other game systems. Though I know of people who are at the 15 pt level. Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted March 31, 2017 Report Share Posted March 31, 2017 Probably 15 for me: I'll play other systems, but I'll complain about it. Quote Link to comment Share on other sites More sharing options...
Cantriped Posted March 31, 2017 Report Share Posted March 31, 2017 I have the 10-point Complication, SS (Pathfinder) +1, SS (Hero System) +2, and KS (Video Games) +1. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted March 31, 2017 Report Share Posted March 31, 2017 10 points I suppose. I really prefer Hero, but I like gaming and will play what I have to. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted April 3, 2017 Report Share Posted April 3, 2017 I would say that I have the 10 point Complication as well. As for skills, could I take a Universal Gamer talent? Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted April 3, 2017 Report Share Posted April 3, 2017 Geez, which one? Most of my experience is SR2 with some SR1; I understand the system was radically revised a couple times since but I don't know what the differences are. A bit of a long wait for a response, but Shadowrun 4 completely rewrote the basic dice mechanics, made defending against autofire attacks more consistent with the other rules, and a whole slew of changes that I thought made the game shine. SR 5 is like SR 4 with massively nerfed, well everything, but especially wizards. So far, I think Shadowrun 4 is the best version of the game published so far. Even better, removing the Post-Apocalyptic Fantasy setting and it makes a pretty good generic action game. A little tweaking and magic becomes psychic powers. A little more and you have a low-powered Star Wars game. There are still some warts, but it is a pretty good system overall. Of course, anything Shadowrun can do, Hero can more readily do. Shadowrun is mostly for a change of pace, mechanically speaking. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted April 7, 2017 Report Share Posted April 7, 2017 I think some suffer from mental paralysis: special effect is presenting a gray areas of the rules and they are frozen trying to come up with the "correct" rule. That and psy lim: Must overly complicate a build due to fear that the build doesn't account for every minute outlying once in a blue moon occurance. Duke Bushido 1 Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted April 8, 2017 Report Share Posted April 8, 2017 Which complication best describes you? I prefer the HERO System [Psychological Complication]: Situation Is (Common Intensity Is Moderate) 10 If it ain't HERO System, it's crap! [Psychological Complication]: Situation Is (Common Intensity Is Strong) 15 I am one with the HERO System, the HERO System is with me... [Psychological Complication]: Situation Is (Common Intensity Is Total) 20 I only have a 10-point complication myself but that might be because of skills: 11- KS: D&D Editions 2 11- KS: GURPS editions 2 11- KS: HERO System 6th ed 2 8- KS: HERO System editions 1 8- KS: ICONS 1 11- Conversation 3 11- Deduction 3 11- Persuasion 3 I definitely have the 20 point complication. HM Quote Link to comment Share on other sites More sharing options...
Durzan Malakim Posted April 8, 2017 Report Share Posted April 8, 2017 I think some suffer from mental paralysis: special effect is presenting a gray areas of the rules and they are frozen trying to come up with the "correct" rule. That and psy lim: Must overly complicate a build due to fear that the build doesn't account for every minute outlying once in a blue moon occurance. So you're saying that casting a Light spell while Levitating in a Pit trap may cause extended mental paralysis? Sounds about right. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted April 8, 2017 Report Share Posted April 8, 2017 So you're saying that casting a Light spell while Levitating in a Pit trap may cause extended mental paralysis? Sounds about right. I'm saying that people tend to forget that by RAW you sometimes build a power how close you can and then state the build works X even if RAW indicates Y. Quote Link to comment Share on other sites More sharing options...
starblaze Posted September 19, 2023 Report Share Posted September 19, 2023 LOL😄 Quote Link to comment Share on other sites More sharing options...
starblaze Posted September 19, 2023 Report Share Posted September 19, 2023 Being someone that has ran several long running and successful campaigns I have to say that although I love the system it can be a chore to run a game with multiple players. The character creation is also very flexible and creative but it can be intimidating to players concerning how to make a character. Many people that are used to more limited systems like D&D as well as others will actually prefer the limitations because they are at least easier to grasp and make characters with. It's also easier on the GM to run a game that is more rules light. I ran a teen Champions game to quite awhile but when I ended it I picked up Castles and Crusades, a rules light D&D type and it was more relaxing. Still, I will run a Hero System game again but only if the other players RTFM so I don't end up doing all the work. That was one of the reasons I quit running the game after some time. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted September 19, 2023 Report Share Posted September 19, 2023 On 2/24/2017 at 9:28 AM, Hugh Neilson said: I am not a fan of the Lucha Libre genre. That means I don't buy Lucha Libre Hero. Those who are fans of the genre will decide whether it is a good effort or a poor one (given the authors, I suspect it is stellar). For what it's worth, Hugh, it was _absolutely_ stellar! A bit long-winded here and there, and it had all that crap in the margins I dislike, but- while in HERO tradition, there were _some_ organizational issues, it seemed to avoid any really bad ones. (For What it is worth, I submit that a lot of those issues are because up to the latest edition, the overall walk-through rules layout still follows the pattern laid out in 1e, and that just..... Well, it wasn't great. We can probably let that go now.) Quote Link to comment Share on other sites More sharing options...
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