Killerclown Posted May 29, 2017 Report Share Posted May 29, 2017 I came up with a antagonist for Champions. He is basically a guy who has a psychotic obsession with fairy tales that haunted his childhood, especially Grimm's fairytales, and not the edited versions. He turned into a villain after getting shot in the head by a bank robber in Millennium City and being plunged into a coma. During his coma, he was trapped in a nightmare world that was full of twisted versions of the fairy tales that haunted his whole childhood. When he finally woke up 3 years later, he kept on seeing image of his nightmares and heard a voice in his head reciting the fairy tales he heard during his childhood. Edward was unfortunately driven insane and ended up attacking and killing his nurse. Before he left however, he cut off her ponytail and wrote the name Rapunzel in blood. Edward had become a psychotic criminal nicknamed Lorekeeper, who bases his crimes off fairy tales. He uses gadgetry that is based off of fairy tale memorabilia like poison gas grenades shaped like apples, and a axe that cuts anything among others. What he doesn't know is that the voice reciting the stories to him is a entity from a different dimension using him for it's own ends. I need help detailing him mechanically, developing the entity that is secretly controlling him and making plothooks. Quote Link to comment Share on other sites More sharing options...
Greywind Posted May 29, 2017 Report Share Posted May 29, 2017 http://www.imdb.com/title/tt1032137/ Quote Link to comment Share on other sites More sharing options...
death tribble Posted May 29, 2017 Report Share Posted May 29, 2017 There was also an CSY NY story where a guy murdered several women dressing them up as Sleeping Beauty and Cinderella. I would suggest above average strength so 15-20, maybe campaign speed usually 5. Maybe a gadget pool to change his weapons and a skill relating to fairy tales. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 29, 2017 Report Share Posted May 29, 2017 Well of course his name is Grimm. And KS: Fairy Tales 15-.. Quote Link to comment Share on other sites More sharing options...
Heroic Halfwit Posted May 29, 2017 Report Share Posted May 29, 2017 Just some spit ball ideas to see if you think I'm on a correct path before I go whole hog on building something mechanically: 1. Complications: Subject to orders from the Voice in his head that tend to put him into dangerous situations quite frequently. Similarly, he would have a Distinctive Features Modus Operandi and be hunted by law enforcement perhaps even the campaign equivalent of the FBI if he commits crimes across state lines. 2. I see Ed as having a very weak ego, but the Voice in His Head would fight any attempt to wrest control from it, so I could see either or both of a high DMCV, the entity actively hiding or simply overshadowing the weaker Ed, or Mental Defense to represent the Voice's resistance to taking Ed over. 3. I could be wrong, but I see Ed as acting out the Fairy Tales, so I could see how he would be especially susceptible/vulnerable to tactics that incorporate those tales, if there are any such like Rumplestiltskin's name or whatever. Sorry never read Grimm. 4. Give him a VPP gadget pool to account for any tools he needs and other than that he seems to be a normal psychotic murdering, kidnapping, terrorist piece of human filth. Quote Link to comment Share on other sites More sharing options...
Badger Posted May 30, 2017 Report Share Posted May 30, 2017 You could give him 80s hair and call him The Goblin King. What? Quote Link to comment Share on other sites More sharing options...
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