Best Answer Simon , 31 July 2017 - 10:19 AM
I've been thinking about this...and honestly I don't like it. It would require more than just template support, the UI would need to have that added in so that it could be set/changed from within the application...and it would just be plain confusing for the user, IMO. "So...A +1 Modifier is going to double the cost of the Power, but it has a 0.333 Cost Multiplier on it...does that affect the cost of the Modifier, or the cost of the overall Power?"
To mimic the 1/3 cost of Spells in FH, just make a List with a 0.333 Cost Multiplier and put all Spells into that List.