mattingly Posted August 5, 2017 Report Share Posted August 5, 2017 I just started in a (5E) DC:TAS game set in the DC Universe, and I'm playing The Creeper. The Creeper Val Cha Cost Roll 30 STR 20 15- 20 DEX 30 13- 20 CON 20 13- 10 BODY 0 11- 18 INT 8 13- 10 EGO 0 11- 30 PRE 20 15- 8 COM -1 11- 10 PD 4 10 ED 6 4 SPD 10 10 REC 0 40 END 0 40 STUN 5 Cost Powers Martial Arts: Stoojutsu 4 Bonk/Slap +2 +0 +2d6 5 Headbutt +1 -2 +4d6 4 Eye Poke -1 -1 Flash 4d6 3 Gimme Dat! +0 +0 Takeaway 5 Why Are You Hitting Yourself? -2 -2 +2d6, Grab (both) 14 Bouncy: Leap +14” 3 15 Durable: Armor (5 rPD, 5 rED) 0 5 Evasive: +2 DCV; Acrobatics Roll (-½), Costs END (-½) 1 6 Healing: Regeneration (1 BODY/Min) 0 4 Madcap: Mental Defense (10 Total); Only vs Mind Control and Telepathy (-½) 0 5 Wall-Crawling: Clinging, Requires a Climbing Roll (-½), Costs END (-½) 1 Skills & Talents 6 Annoying: Jokes 13-, Mimicry 13- 12 Athletic: Acrobatics 13-, Breakfall 13-, Climbing 13-, Contortionist 13- 6 Clever: Cryptography 13-, Deduction 13- 9 Creepy: Shadowing 13-, Stealth 13-, Tracking 13- 6 Glib: Acting 15-, Oratory 15- 13 Local: CK: Gotham 13-, KS: News 13-, PS: Journalist 13-, Speed Reading 6 Shrewd: Interrogation 15-, Streetwise 15- 100+ Disadvantages 10 Distinctive: Creepy Smile (Concealable) 5 Enraged: Joker & Goons (Uncommon, Go 8-, Recover 14-) 10 Hunted: Man-Bat 8- (As Pow) 10 Hunted: Mob 8- (Less, nci) 15 Psychological: Code vs Killing (Com, Str) 15 Psychological: Foolhardy (Com, Str) 10 Psychological: Prankster (Com, Mod) 10 Psychological: Protective of Women (Com, Mod) 10 Reputation: Reformed Villain 11- 5 Social: Infamous (Infrequently, Minor) 5 Vulnerability: Illusions (1½xEffect) 15 Watched: Police 11- (More Pow, NCI) 30 Mystery Total: 250 Quote Link to comment Share on other sites More sharing options...
death tribble Posted August 5, 2017 Report Share Posted August 5, 2017 Didn't Blue Oyster Cult do a song called Don't Fear The Creeper ? Quote Link to comment Share on other sites More sharing options...
Nothere Posted August 5, 2017 Report Share Posted August 5, 2017 Close it was don't fear the reaper. But it works. Quote Link to comment Share on other sites More sharing options...
Amorkca Posted August 6, 2017 Report Share Posted August 6, 2017 Is the Why Are You Hitting Yourself? Martial maneuver a custom maneuver? Quote Link to comment Share on other sites More sharing options...
mattingly Posted August 6, 2017 Author Report Share Posted August 6, 2017 Yes. It's a modified Martial Grab. Quote Link to comment Share on other sites More sharing options...
Amorkca Posted August 6, 2017 Report Share Posted August 6, 2017 Out of curiosity, why?? Quote Link to comment Share on other sites More sharing options...
Brian Stanfield Posted August 6, 2017 Report Share Posted August 6, 2017 Why not?! Because he's The Creeper! Quote Link to comment Share on other sites More sharing options...
mattingly Posted August 7, 2017 Author Report Share Posted August 7, 2017 A common move of his is to leap onto the shoulders of his foes, piggyback-style. The maneuver seemed like a good way to do that. Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted August 8, 2017 Report Share Posted August 8, 2017 how are you handling his alternate identity a well paid and connected Tv reporter gives you investigative skills that the creeper alter ego lacks Quote Link to comment Share on other sites More sharing options...
mattingly Posted August 8, 2017 Author Report Share Posted August 8, 2017 I'm keeping his general knowledge of local events, but dropped the Secret ID. I'm playing him as always being in Creeper mode. Quote Link to comment Share on other sites More sharing options...
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