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The Creeper


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#1 mattingly

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Posted 05 August 2017 - 02:18 PM

I just started in a (5E) DC:TAS game set in the DC Universe, and I'm playing The Creeper.

 

4348490-creeper.png

 

 

The Creeper
Val Cha Cost Roll
30 STR 20 15-
20 DEX 30 13-
20 CON 20 13-
10 BODY 0 11-
18 INT 8 13-
10 EGO 0 11-
30 PRE 20 15-
8 COM -1 11-
10 PD 4
10 ED 6
4 SPD 10
10 REC 0
40 END 0
40 STUN 5
 
 
Cost Powers
Martial Arts:  Stoojutsu
4 Bonk/Slap +2 +0 +2d6
5 Headbutt +1 -2 +4d6
4 Eye Poke -1 -1 Flash 4d6
3 Gimme Dat! +0 +0 Takeaway
5 Why Are You Hitting Yourself? -2 -2 +2d6, Grab (both)
 
14 Bouncy: Leap +14” 3
15 Durable: Armor (5 rPD, 5 rED) 0
5 Evasive:  +2 DCV; Acrobatics Roll (-½), Costs END (-½) 1
6 Healing: Regeneration (1 BODY/Min) 0
4 Madcap: Mental Defense (10 Total); Only vs Mind Control and Telepathy (-½) 0
5 Wall-Crawling:  Clinging, Requires a Climbing Roll (-½), Costs END (-½) 1
 
Skills & Talents
6 Annoying:  Jokes 13-, Mimicry 13-
12 Athletic:  Acrobatics 13-, Breakfall 13-, Climbing 13-, Contortionist 13-
6 Clever:  Cryptography 13-, Deduction 13-
9 Creepy:  Shadowing 13-, Stealth 13-, Tracking 13-
6 Glib:  Acting 15-, Oratory 15-
13 Local:  CK: Gotham 13-, KS: News 13-, PS: Journalist 13-, Speed Reading
6 Shrewd:  Interrogation 15-, Streetwise 15-
 
100+ Disadvantages
10 Distinctive: Creepy Smile (Concealable)
5 Enraged: Joker & Goons (Uncommon, Go 8-, Recover 14-)
10 Hunted: Man-Bat 8- (As Pow)
10 Hunted: Mob 8- (Less, nci)
15 Psychological: Code vs Killing (Com, Str)
15 Psychological: Foolhardy (Com, Str)
10 Psychological: Prankster (Com, Mod)
10 Psychological: Protective of Women (Com, Mod)
10 Reputation: Reformed Villain 11-
5 Social: Infamous (Infrequently, Minor)
5 Vulnerability: Illusions (1½xEffect)
15 Watched: Police 11- (More Pow, NCI)
30 Mystery
 
Total:  250
 

 


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#2 death tribble

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Posted 05 August 2017 - 02:27 PM

Didn't Blue Oyster Cult do a song called Don't Fear The Creeper ? 


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#3 Nothere

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Posted 05 August 2017 - 03:15 PM

Close it was don't fear the reaper. But it works.:)



#4 Amorkca

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Posted 05 August 2017 - 06:50 PM

Is the Why Are You Hitting Yourself? Martial maneuver a custom maneuver?



#5 mattingly

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Posted 05 August 2017 - 07:22 PM

Yes. It's a modified Martial Grab.


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#6 Amorkca

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Posted 05 August 2017 - 11:17 PM

Out of curiosity, why??



#7 Brian Stanfield

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Posted 06 August 2017 - 11:47 AM

Why not?! Because he's The Creeper!


#8 mattingly

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Posted 06 August 2017 - 07:06 PM

A common move of his is to leap onto the shoulders of his foes, piggyback-style. The maneuver seemed like a good way to do that.


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#9 freakboy6117

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Posted 07 August 2017 - 11:29 PM

how are you handling his alternate identity a well paid and connected Tv reporter gives you investigative skills that the creeper alter ego lacks



#10 mattingly

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Posted 08 August 2017 - 04:21 AM

I'm keeping his general knowledge of local events, but dropped the Secret ID. I'm playing him as always being in Creeper mode.


Dave Mattingly

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