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Has anyone ever done a build of Elastigirl from the Incredibles?


DJWebb2

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Elastigirl

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

15 PRE 5 

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

8 REC 2

50 END 7

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Combat Piloting [small Aircraft] 13-

5 CSL: HTH Combat +1

3 Concealment 13-

3 Navigation [Air/Ground] 13-

2 Rep: Superhero 11-

3 Shadowing 13-

3 Stealth 13-

3 Tactics 13-

3 Teamwork 13-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

15 EC [super Stretching]-15 Points

10 1) Desolid, Cannot Pass Through Solid Objects (-1/2), Does Not Protect Against Damage (-1)

20 2) STR +35

15 3) Stretching 4", No END (+1/2)

15 Multipower (15 Points)

1 u) Gliding 10", 4x NCM

1 u) Leaping +10", 4x NCM

1 u) Running +5", 4x NCM

1 u) Swimming +10", 4x NCM

1 u) Swinging 10", 4x NCM

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Dash Parr [son] (Slightly Less Powerful) 8-

5 DNPC: Violet Parr [Daughter] (Slightly Less Powerful) 8-

10 Hunted: U.S. Government (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

15 PsyL: In Love With Bob Parr (Common/Strong)

15 PsyL: Protective Of Her Family (Common/Strong)

10 SocL: Secret Identity [Helen Parr] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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I would give her a high PD, given the resiliency she's shown when stretched.  Remember the scene where she was trapped outstretched between two doors, and two of Syndrome's troopers run into and get knocked off their ride?  That's a gut punch right there, and she takes it pretty well, from what I remember.

 

I would also give her some "Stretch-Fu" Martial Arts to represent her fighting ability, especially the scenes where she one-punches bad guys into unconsciousness.  The Hand Attack in Cassandra's build is a good start, but there's also the scene where she punched/kicked two guys at once.  That's fighting skill there.

 

Hope that helps.

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Some of this may depend on which edition. 6e seems to have greatly loosened up things, allowing more change of body shape without needing to buy limited Desolid, for example, by spending points for that effect. Someone with three levels of size adjustment (+15 pt adder) would be able to move through a gap 1/8 the size of their widest dimension (usually shoulders or hips). That's clearly not Reed-Richards-pouring-himself-through-a-small-air level (which IS probably best done as limited desolid), but I think enough levels of that adder would cover most of the tricks she does in the movie. 1/16 thickness would allow x2 height and x8 width, which should allow her to wrap herself around the kids easily enough, I'd think. If you need a maneuver and not just a "good creative use of powers", she's blocking against an attack directed at another person or possibly diving for cover to achieve that aim.

 

Stretch Fu is always good, and extra DCs with it add to the effective STR for Grabs, Disarms, Escapes etc. That, in conjunction with her great durability may be enough to allow for holding on to the RV. It's been a while since I saw it... does she *lift* it or just grab and hang on? She'd need around 35 STR, but I'd rule that in this case STR from Stretch Fu maneuvers and +DC would apply.

 

Being used as a human slingshot is more situational - rebounding an incoming object's momentum could be done as a Martial Throw, and being pulled back by another person to launch a missile is probably best done as a Throw by the other guy using co-ordination to add her STR to theirs.

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She doesn't 'lift it', per se - she just endures the strain on her body it causes (with pain) while 'tied' to the glider.

 

That's more 'partially withstanding the crushing damage' than 'lifting' to me but it doesn't explain being able to hold on while under that strain  - other than the mechanical advantages of wrapping her arms several times around each side of the glider before holding on, like using wrist straps to increase your grip strength while lifting weights.

 

So... Power roll for a one-off stunt for that scene?

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Oh she needs her "Ball form". The scene where the plane explodes and she wraps herself around her kids to protect them from the blast.

 

http://i.imgur.com/eIp9ltr.gif

 

I think that's her just grabbing her kids and shielding with her body.

 

Otherwise a Force Field usable by Others.

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Mister Fantastic

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Combat Piloting [science Fiction & Space Vehicles] 13-

3 Computer Programming 13-

3 Electronics 13-

3 Inventor 13-

3 Mechanics 13-

4 Navigation [Air/Ground/Space] 13-

3 SS[iNT]: Physics 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

5 Damage Resistance 5 rPD 5 rED

15 EC [super Stretching]-15 Points

10 1) Desolid, Cannot Not Pass Through Solid Objects (-1/2), Does Not Project Against Damage (-1)

15 2) STR +30

15 3) Stretching 4", No END (+1/2)

15 Mulitpower (15 Points)

1 u) Gliding 10", 4x NCM

1 u) Leaping +10", 4x NCM

1 u) Running +5", 4x NCM

1 u) Swimming +10", 4x NCM

1 u) Swinging 10", 4x NCM

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Franklin Richard [son] (Slightly Less Powerful) 8-

15 Hunted: Doctor Doom (As Powerful/NCI) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

15 PsyL: Easily Distracted By Scientific Manners (Common/Strong)

15 PsyL: In Love With Invisible Woman (Common/Strong)

10 SocL: Public Identity [Reed Richards] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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