Jump to content
Durzan Malakim

Real Cost Calculation Error with Base Characteristics in build 20170927

Recommended Posts

When adding a characteristic as a power and using the "Add Modifiers to Base Characteristic" option, HERO Designer calculates the real cost of incorrectly.

 

In this example, the Base Characteristic is a PD of 5.

Applying +3/4 worth of Advantages generates 3.75 or 4 Active points, which HERO Designer calculates correctly.

Applying -1 worth of Limitations should generate a cost of 2 Real points, but instead generates a cost of 0 Real points.

 

As a workaround, I can use a custom adder of 3 to force the real cost to be 2 points.

post-56907-0-14184900-1508096647_thumb.png

post-56907-0-38138000-1508097833_thumb.png

Share this post


Link to post
Share on other sites

Why do you want the limitations to apply to the base?

 

My intent is to make my normal PD resistant and hardened only when my hero raises his force field Resistant Protection. The limitations are the same one I have on Resistant Protection.

Share this post


Link to post
Share on other sites

That's not what you're doing.  You're stating that the character's base PD is resistant and hardened and only available when the FF is up.  If the FF is down, he has 0 PD.

 

If you want to apply Resistant and Hardened to the character's base PD Characteristic, and have limitations on the Advantage only, you're talking about a Naked Advantage.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×