Jump to content
Doc Democracy

4th Edition character sheets

Recommended Posts

Doc, I have a fairly good Excel based one I made that does the calculations and gets it all into one landscape page (with space for the character portrait). I'll upload it somewhere tonight when I get home and post a link.

 

Edit: AAAND I totally forgot all about it! Sorry, try to remind myself tonight.

Share this post


Link to post
Share on other sites

Have several different images that can used in place of the one on the sheet. You simply save the PDF as an image and modify it in a image program. Have the sheet as an image as well

 

This website used to host a lot of free character outlines to draw on. You can still download them from the archived version of the website -- scroll down this page to the "Portraits" links.

Share this post


Link to post
Share on other sites

 

This website used to host a lot of free character outlines to draw on. You can still download them from the archived version of the website -- scroll down this page to the "Portraits" links.

Have them and a bunch of my own too. Although I just use Hero Designer anymore

Share this post


Link to post
Share on other sites

Okay, here's the old sheet I use. You might need to run it in some form of compatibility mode since I used a macro to add the correct rounding function. Never got around to doing the VB equivalent. Stupid Excel.

 

I left in the characters as examples for how to enter details. Elemental Controls and Multipowers are catered for by using the old format standards (a,b,c etc for each EC slot; u and m for Multipower slots). The green characteristic column is for final stats with powers in use and is the one that the various derived stats and rolls assume is in play. You will need to manually enter those values as well as the "normal" stats next to them.

 

Generally I use red text for values the player can change, black text for constants and blue for derived values, but I haven't been fully consistent there. Martial maneuvers are selected by typing the name of the maneuver in (standard ones are pre-filled). All the stock names from Ninja Hero should be in the look up table. Skills will take into account cost savings for things like Linguist, though there are probably some errors. It doesn't currently allow choice of standard and characteristic derived skills (i.e. you can't do PS: Pilot (DEX) for 3 points).

 

Character name is derived from the name of the sheet tab now. I should change that from red text to blue. Should also probably lock cells that aren't input ones.

4e_Char_Sheet.zip

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×