Beast Posted November 17, 2017 Report Share Posted November 17, 2017 26 minutes ago, Cassandra said: 5th Edition has COM which is very important. How can we tell how attractive someone is without a number? you could go with a base 11- roll with a +1 for every level of SA and get an "Bring Me the Pretty One"(this makes it an eye of the beholder choice) I saw nothing wrong Com as a stat just official guidance was needed in some edition 1-5 Bob Greenwade did a great 24 page example of a use for COM Here for 5th ed Based On COM.pdf Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted November 17, 2017 Report Share Posted November 17, 2017 55 minutes ago, jimofpeace said: Thank you, I will need all the help I can get! Lol. Do you have much experience with 5th edition? Many in this online community have been playing 5th since it was published fifteen years ago. Quite a few of us are Hero gamers going back decades. And "system wank" is practically the short definition of a Hero gamer -- we love to discuss how to apply this stuff to any situation. Believe me, you'll find no lack of expert advice here. Quote Link to comment Share on other sites More sharing options...
jimofpeace Posted November 17, 2017 Author Report Share Posted November 17, 2017 That's good to know, Lord Laiden. It's nice to have this kind of support. I will probably come here a lot for all your help. Thank you, everybody, for the support. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted November 17, 2017 Report Share Posted November 17, 2017 3 hours ago, jimofpeace said: Thank you, I will need all the help I can get! Lol. Do you have much experience with 5th edition? I say fair to middling. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted November 17, 2017 Report Share Posted November 17, 2017 Also Hero Designer still operates for 5th ed. Not necessary but an option. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted November 17, 2017 Report Share Posted November 17, 2017 Here is one advantage that the 5th Edition has over the 6th. Variable Advantage is an Advantage that allows a Character to use any Advantage as long as they pay twice to normal cost of any potential Advantage. Example: An Archer wants to be able to use Armor Piercing, Area Effect One Hex, Explosion, and No END with his Energy Blast. All of these are +1/2 Advantages so if the Archer buys Variable Advantages at +1 he can use all of them along with any other +1/2 Advantage. However if the player only choses 4 Advantages they my take a -1/4 Disadvantage. This is especially useful with Flight. Flight 10", Variable Advantages (+1/2), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 24 Points Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted November 17, 2017 Report Share Posted November 17, 2017 Dont you mean Flight 10", variable +1/2 advantages (+1), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 32 points ?? It should not cost less to use a choice of four advantages than it would to use just one.... :-) Doc Quote Link to comment Share on other sites More sharing options...
Cassandra Posted November 17, 2017 Report Share Posted November 17, 2017 15 minutes ago, Doc Democracy said: Dont you mean Flight 10", variable +1/2 advantages (+1), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 32 points ?? It should not cost less to use a choice of four advantages than it would to use just one.... :-) Doc Invisible [Hearing], Megscale [1km], 1/2 END, and Usable Underwater are all +1/4 advantages. Remember with Variable Advantages you can't use more then one at the same time. Someone who plays +1 for a Variable Advantage could use any +1/2 or two +1/4 at the same time as long as he doesn't chose four predetermined advantages to take the -1/4 limitation. Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted November 17, 2017 Report Share Posted November 17, 2017 D'oh. SHould have paid more attention to the content rather than the words. :-) However, I am not sure it feels right in this instance. Flight 10", variable +1/4 advantages (+1/2), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 24 points Flight 10", 1/2 END would cost 25 points. Is it right that getting to switch between four +1/4 advantages is a point cheaper?? When I was costing the variable +1/2 advantages it looked reasonably OK, with the +1/4 advantages it looks wrong... Doc Quote Link to comment Share on other sites More sharing options...
Joe Walsh Posted November 17, 2017 Report Share Posted November 17, 2017 As you can tell, using any version of the game is just fine! The only caveats are that 3e is preferred to 1e or 2e because it's the most bugfixed version of the original and some excellent genre-specific games were produced for it, and Champions Complete or Fantasy Hero Complete are preferred over the two-volume 6e for everything but use as a reference work. My version of choice is 4e, with bits pulled from 5e/5eR as needed, and using books published for 4e and 5e since they're all very compatible. My recommendation for those new to the system is always Champions Complete, so they're not saddled with finding stuff on the used market. But in your situation, 5e is a fine choice. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted November 17, 2017 Report Share Posted November 17, 2017 3 hours ago, Doc Democracy said: D'oh. SHould have paid more attention to the content rather than the words. :-) However, I am not sure it feels right in this instance. Flight 10", variable +1/4 advantages (+1/2), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 24 points Flight 10", 1/2 END would cost 25 points. Is it right that getting to switch between four +1/4 advantages is a point cheaper?? When I was costing the variable +1/2 advantages it looked reasonably OK, with the +1/4 advantages it looks wrong... Doc It's a loophole. Variable Advantage was envisioned to give a character more attack options, but the math works Flight 10" 20 Points Flight 10", 1/2 END (+1/4) 25 Points Flight 10", Variable Advantages (+1/2) 30 Points Flight 10", Variable Advantages (+1/2), [Use 4 Predetermined +1/4 Advantages One At A Time] (-1/4) 24 Points Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted November 17, 2017 Report Share Posted November 17, 2017 I don't think the reduction for a limited group is applied as a separate limitation. Instead, the advantage is directly reduced. I could be wrong though, Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted November 17, 2017 Report Share Posted November 17, 2017 Also I believe the text says 3-4 specific advantages instead of 4, Quote Link to comment Share on other sites More sharing options...
Cassandra Posted November 17, 2017 Report Share Posted November 17, 2017 17 minutes ago, Hyper-Man said: Also I believe the text says 3-4 specific advantages instead of 4, 3 1/2? Quote Link to comment Share on other sites More sharing options...
Nothere Posted November 17, 2017 Report Share Posted November 17, 2017 12 hours ago, Cassandra said: 5th Edition has COM which is very important. How can we tell how attractive someone is without a number? Not having 6th that's something I've been very curious about. Apparently their is a (skill?) in 6th called (attractive appearance?). So you decide you want your character to be good looking and pay 3 points? Quote Link to comment Share on other sites More sharing options...
Joe Walsh Posted November 17, 2017 Report Share Posted November 17, 2017 Striking Appearance is a Talent, so you pay 3 pts per +1 to Interaction Skill Rolls and +1d6 to Presence Attacks. You can of course say "I'm beautiful, but there's no mechanical effect from it" and not buy that Talent. And of course you can use this to say your character's appearance is striking in a frightening way, which would help with a different set of Interaction skills, etc. Quote Link to comment Share on other sites More sharing options...
zslane Posted November 17, 2017 Report Share Posted November 17, 2017 I suppose COM is a bit of a game design anachronism, born out of the desire to break D&D's monolithic CHA characteristic into two more compartmentalized concepts: PRE (personality) and COM (physical appearance). I feel that if you agree in principle that PRE is worth codifying with a number, then there's no logical reason to reject COM. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted November 17, 2017 Report Share Posted November 17, 2017 COM represents the ability to attract those who might think they are pretty, and get them to do things for them or distract them. Suggestion that Seduction should be based on COM rather then PRE. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted November 17, 2017 Report Share Posted November 17, 2017 jimofpeace... See what I mean? Quote Link to comment Share on other sites More sharing options...
zslane Posted November 17, 2017 Report Share Posted November 17, 2017 Suggestion that Seduction should be based on (PRE + COM) / 2 for male characters, and COM for female characters. Quote Link to comment Share on other sites More sharing options...
jimofpeace Posted November 17, 2017 Author Report Share Posted November 17, 2017 1 hour ago, Lord Liaden said: jimofpeace... See what I mean? Ha. Ha. It looks like all the editions work just fine. I think I am going to like it here. Quote Link to comment Share on other sites More sharing options...
DreadDomain Posted November 17, 2017 Report Share Posted November 17, 2017 10 hours ago, Cassandra said: Here is one advantage that the 5th Edition has over the 6th. Variable Advantage is an Advantage that allows a Character to use any Advantage as long as they pay twice to normal cost of any potential Advantage. Example: An Archer wants to be able to use Armor Piercing, Area Effect One Hex, Explosion, and No END with his Energy Blast. All of these are +1/2 Advantages so if the Archer buys Variable Advantages at +1 he can use all of them along with any other +1/2 Advantage. However if the player only choses 4 Advantages they my take a -1/4 Disadvantage. This is especially useful with Flight. Flight 10", Variable Advantages (+1/2), [[Invisible [Hearing], Megascale [1km], 1/2 END, or Usable Underwater Only (-1/4)]] Cost 24 Points Why is it an advantage that 5th has over 6th? Variable is identical in 6th is it? Also the intent is to remove 1/4 from the advantage value, not to add a -1/4 limitation. Finally, the Variable Avantage cannot be lowered below +1/2 so applying 4 different +1/4 advantage or less is still a +1/2 advantage. Quote Link to comment Share on other sites More sharing options...
mrinku Posted November 17, 2017 Report Share Posted November 17, 2017 Yeah. Unless they added Variable Advantage to CC and it's not in 6e proper. CC p.120 has it, same as Cassandra describes the 5e version. Puzzled. Quote Link to comment Share on other sites More sharing options...
PhantomGM2602 Posted November 17, 2017 Report Share Posted November 17, 2017 20 hours ago, jimofpeace said: It's very encouraging to see so many people using the 5th Edition still. Do you prefer 5th edition over all the others? I prefer the 5th when i'm doing PBP or PBEM on the forums. Quote Link to comment Share on other sites More sharing options...
DreadDomain Posted November 17, 2017 Report Share Posted November 17, 2017 56 minutes ago, mrinku said: Yeah. Unless they added Variable Advantage to CC and it's not in 6e proper. CC p.120 has it, same as Cassandra describes the 5e version. Puzzled. It is in 6E as well Quote Link to comment Share on other sites More sharing options...
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