JmOz Posted December 2, 2017 Report Share Posted December 2, 2017 Adding some new characters to my web site, the Heroes of San Corona are a group of low powered heroes. Take a look: http://jawedel01.wixsite.com/kountry-gaming/copy-of-hero-games Cassandra, BoloOfEarth, Hermit and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 3, 2017 Author Report Share Posted December 3, 2017 FYI---only new character so far is Dragonfly Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 3, 2017 Author Report Share Posted December 3, 2017 I have 5 more in the pipeline. Coral (an atlanteen based force constructor) Tengu (Think Ragman/Hawkman mashup) Bandit (Gadgeteer) Midnight (Investigator) Brute (A Brick) Any preference who goes up next? Quote Link to comment Share on other sites More sharing options...
Tech Posted December 4, 2017 Report Share Posted December 4, 2017 Wow, Blast can run around throwing a 10d6 AP EB with a 6 Speed with a potential OCV of 10. Ouch. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 4, 2017 Author Report Share Posted December 4, 2017 Yes, but the generics are not low powered . She is a bad mamma.... Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted December 5, 2017 Report Share Posted December 5, 2017 I don't like the idea of the characters needing a, "Common Knowledge" skill. Not knowing significant information about the campaign world should be a Physical Complication, not the default. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 5, 2017 Author Report Share Posted December 5, 2017 Think of it as being used for all the misc knowledge you possess, like what is Romeo and Juliet about or what movies have Angela Jolie been in. Not about What is a car or this is a dog (But maybe the breed of dog). What a GM would normally require an INT roll basically. It was also in part added because it made the "every-man" package of skills an even 25 points (note that they basically also get an additional 25 points to pay for the every-man skills It grants an additional amount of flexibility that is worth it to me, meaning that if your character is "More in the know" about a lot of things it gives an easy way to increase it without requiring higher int (that might not be warranted)..it also allows for somethings like the obtuse know it all, etc... I will add the Everyman package next weekend so you can see that as well, Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 5, 2017 Report Share Posted December 5, 2017 I like the concept of Dragonfly. Tonfa OIF? So they can’t be disarmed? Or can they be disarmed and magnetically return to the hands? Just wondering. And a DCV 15 with Martial Dodge? That’s high even for a standard game. Speedsters I can see. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 5, 2017 Author Report Share Posted December 5, 2017 On the tonfa...forgot to change it to an OAF.... Yes the whole group has higher than norm DCV and lower than norm pd/ed...plus he is an homage to a certain high agility hero... Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 5, 2017 Author Report Share Posted December 5, 2017 Made some minor changes, added list of "Everyman skills" the characters should buy, noticed a couple mistakes on Dragonfly that I will fix when I have time... Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 6, 2017 Author Report Share Posted December 6, 2017 Had some time so updated Dragonfly, fixing the couple errors...nothing to big, a couple skills were off and the OAF foci added to the tonfa... Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 6, 2017 Report Share Posted December 6, 2017 Oh you could have kept his tonfas as OIF like I said as high tech. I remeber now Hi from Ninja Hero 4th had a magic sword that was defined as OIF and would t-port back into his hand if disarmed as long as it was in 10 hexes of him. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 6, 2017 Author Report Share Posted December 6, 2017 Yes, but I had forgotten 2 skill fams, and it was intended to be OAF Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 6, 2017 Report Share Posted December 6, 2017 10 hours ago, JmOz said: Yes, but I had forgotten 2 skill fams, and it was intended to be OAF I hate when that happens! ? Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 9, 2017 Author Report Share Posted December 9, 2017 Added the team's Strong Man---THE BRUTE Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2017 Report Share Posted December 10, 2017 Dumb Brute as a positive rep? Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 10, 2017 Author Report Share Posted December 10, 2017 And negative. It adds to when he is trying to be underestimated, sometimes someone NOT knowing what you can do is very useful... Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2017 Report Share Posted December 10, 2017 Ok, wasn’t sure. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 10, 2017 Author Report Share Posted December 10, 2017 Do you think it is worth a note under designer notes? Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2017 Report Share Posted December 10, 2017 Yeah. I think many people Would think like me. A note would clairify it and maybe in the process give role playing cues for him. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 10, 2017 Author Report Share Posted December 10, 2017 Will do in a bit then, thank you for the help Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2017 Report Share Posted December 10, 2017 14 minutes ago, JmOz said: Will do in a bit then, thank you for the help Np - I just hope I’m being helpful! Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 10, 2017 Author Report Share Posted December 10, 2017 Defiantly helpful, made the change, added the first of a new group of Pathfinder characters, fixed layout issue on blur. Still need to review a Shadowrun character and add a section for Necromunda (Might wait on that one however... Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 16, 2017 Author Report Share Posted December 16, 2017 This week I present: The Midnight Avenger I have also made some minor formatting changes to the generic Bolt Note: Made a couple adjustments Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 17, 2017 Report Share Posted December 17, 2017 I like her. Her precognition powers are a nice change of pace. I like that they are used for martI arts as it shows other special effects for martial arts. Also good that you pointed out the range on HA as a house rule too. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.