C-Note Posted December 3, 2017 Report Share Posted December 3, 2017 How would I construct a Ranged Weapon (Heroic Campaign) that allows a character to add in their STR bonus for damage? e.g. Odysseus' Bow. Use Hand-to-Hand attack with the "Ranged" modifier? Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 3, 2017 Report Share Posted December 3, 2017 1 minute ago, C-Note said: How would I construct a Ranged Weapon (Heroic Campaign) that allows a character to add in their STR bonus for damage? e.g. Odysseus' Bow. Use Hand-to-Hand attack with the "Ranged" modifier? The Bow of Odysseus did not add damage from STR. It was high damage and was a Focus defined as Personal rather than Universal. However, if you want a bow that adds STR damage, just give it STR minimum. Most bows do NOT add damage because they took STR min with the option to not add damage, which is a further Limitation. Lucius Alexander Tagline does not add palindromedary damage Quote Link to comment Share on other sites More sharing options...
C-Note Posted December 3, 2017 Author Report Share Posted December 3, 2017 Interesting. Hero Designer does not allow adding a STR minimum on a Ranged Attack unless you include the adder "STR Min. Cannot Add/Subtract Damage". Looking in 6E2, it doesn't look like the RAW permit adding STR bonus damage to Ranged Attacks. Unless I'm missing something. 6E2 p199: "Characters can also apply STR Minimum to Ranged weapons, such as bows, crossbows, and guns. However, those weapons are built with Blast or RKA, neither of which add damage from STR. Therefore characters can never add damage to these weapons by using extra STR..." Any other ideas? Thanks. Quote Link to comment Share on other sites More sharing options...
Tom Cowan Posted December 3, 2017 Report Share Posted December 3, 2017 Add ranged to Killing Attack - Hand-To-Hand -Ranged (+1/2) Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 3, 2017 Report Share Posted December 3, 2017 Tom has it in one. Just build an HKA and add the Ranged advantage. Again, I'm going to state that I think KA should be a 10/d6 power that requires either range or strength adds damage. Quote Link to comment Share on other sites More sharing options...
Cantriped Posted December 3, 2017 Report Share Posted December 3, 2017 4 hours ago, Tom Cowan said: Add ranged to Killing Attack - Hand-To-Hand -Ranged (+1/2) This is the most correct answer. Quote Link to comment Share on other sites More sharing options...
mrinku Posted December 3, 2017 Report Share Posted December 3, 2017 For thrown weapons, Range Based on STR is also an option. As a general comment, I'd avoid this for bows. It really does not make sense - the draw of a bow is pretty much fixed to the arrow length and largely baked into the design. You can underdraw it for less damage (which the "STR Min cannot add damage" covers nicely). In the event a player wants to try using a bow with a longer arrow and overdrawing it, I'd allow it as a makeshift solution, but definitely impose a higher chance of breaking the bow and apply an OCV penalty. For a designed bow just take the appropriate DC RKA+STR Min in the first place. It's certainly realistic to construct a powerful bow that only Heroic Strength can draw. One caveat - magical effects could allow it, and I'm fine with that. It's also possible that you could have the effect through technology... for example a "bow" that uses some other way to store muscle energy than deforming a spring (maybe electromagnetism) and/or which then propels a missile indirectly. HKA+Ranged works well for a long range thrown weapon (javelin, boomerang, magic hammer etc), though. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 4, 2017 Report Share Posted December 4, 2017 12 hours ago, C-Note said: How would I construct a Ranged Weapon (Heroic Campaign) that allows a character to add in their STR bonus for damage? e.g. Odysseus' Bow. Use Hand-to-Hand attack with the "Ranged" modifier? In 5th ed you allowed to add ranged to HA only in Heroic games. So a Tonfa that is throwable would be written up this way. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 4, 2017 Report Share Posted December 4, 2017 Off the top of my head, just the talent - deadly blow define it as normal damage and add limitation STR min. (Away from books not sure if this works) Quote Link to comment Share on other sites More sharing options...
dsatow Posted December 4, 2017 Report Share Posted December 4, 2017 Personally, I'd allow you to add it as a +1/2 adv to add strength, but that's a GM option. The correct way is what Tom said but figured I'd pop my $0.02 in. Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 4, 2017 Report Share Posted December 4, 2017 20 hours ago, C-Note said: Interesting. Hero Designer does not allow adding a STR minimum on a Ranged Attack unless you include the adder "STR Min. Cannot Add/Subtract Damage". Hero Designer seems to be letting me do it. Lucius Alexander The palindromedary is trying to stop me for some reason.... Quote Link to comment Share on other sites More sharing options...
C-Note Posted December 4, 2017 Author Report Share Posted December 4, 2017 1 hour ago, Lucius said: Hero Designer seems to be letting me do it. Try saving the character and then reopening it. On mine, the "STR minimum" limitation disappears from the Ranged Attack. Quote Link to comment Share on other sites More sharing options...
mrinku Posted December 5, 2017 Report Share Posted December 5, 2017 21 hours ago, Ninja-Bear said: Off the top of my head, just the talent - deadly blow define it as normal damage and add limitation STR min. (Away from books not sure if this works) Thing is with Deadly Blow is that a 90 pound weakling would get the same deal as Hercules, so it's not really what was asked for. Deadly Blow represents really good shot placement, not sheer force. Edit: just realised you added STR limit on it. So I guess... seems simpler just to work with the base powers that Deadly Blow is actually built from, though. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 5, 2017 Report Share Posted December 5, 2017 Just now, mrinku said: Thing is with Deadly Blow is that a 90 pound weakling would get the same deal as Hercules, so it's not really what was asked for. Deadly Blow represents really good shot placement, not sheer force. No. I said STR min. So if the DB has STR min 15 and weak guy has STR 8 then he isn’t getting a bonus. And Deadly blow can be placement (which I usually use) but can be for STR or super sharp blade or blessed weapon or damned weapon or anything else the sfx is approved. This is Hero after all. Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 5, 2017 Report Share Posted December 5, 2017 14 hours ago, C-Note said: Try saving the character and then reopening it. On mine, the "STR minimum" limitation disappears from the Ranged Attack. Not for me. Lucius Alexander The palindromedary wants to have an INT minimum Quote Link to comment Share on other sites More sharing options...
dsatow Posted December 5, 2017 Report Share Posted December 5, 2017 On 12/4/2017 at 5:34 AM, C-Note said: Try saving the character and then reopening it. On mine, the "STR minimum" limitation disappears from the Ranged Attack. I can add the strength min without issue. Go to Help and select About. Under the words HERO Designer 6, it should denote the build version. What version does it say? Quote Link to comment Share on other sites More sharing options...
C-Note Posted December 6, 2017 Author Report Share Posted December 6, 2017 OK. HD is now letting me saved a Ranged Attack with a STR Min Limitation. It might have been an old template issue. HD Version 20171119. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 6, 2017 Report Share Posted December 6, 2017 This is why paper is sometimes better! ? Quote Link to comment Share on other sites More sharing options...
dsatow Posted December 6, 2017 Report Share Posted December 6, 2017 13 hours ago, Ninja-Bear said: This is why paper is sometimes better! ? Blaphemy! (Editorial note: I work in the computer networking side of the business. Digital online copies of everything!) Quote Link to comment Share on other sites More sharing options...
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