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Commonly-Used Abbreviations

The Glossary in The HERO System 5th Edition, Revised provides definitions for most of the abbreviations used when discussing the rules, but the fans are always coming up with more. Here's a list of some of the most common:

  • 5E: The HERO System 5th Edition.
  • 5ER: The HERO System 5th Edition, Revised.
  • AA: Arcane Adversaries, a book of mystic-themed enemies for Champions.
  • AB: The Asian Bestiary, Hero Games's book of creatures and monsters from Asian mythology, legend, and folklore (not yet published).
  • AtA: The Atlantean Age, a setting book for Fantasy Hero.
  • BoD: The Book Of The Destroyer, a supplement for Champions that takes an in-depth look at the master villain Dr. Destroyer.
  • CB: Champions Battlegrounds, Hero Games's book of scenarios and maps for Champions.
  • CCC: Cops, Crews, And Cabals, Hero Games's book of minor organizations for Champions.
  • CH: The HERO System Combat Handbook, a reference book for the HERO System combat rules.
  • CKC: Conquerors, Killers, And Crooks, Hero Games's primary book of enemies for Champions.
  • COTN: Champions Of The North, Hero Games's book about superheroes and villains in Canada for Champions.
  • CU: Champions Universe, Hero Games's main setting book for Champions (due to be published in Autumn 2002). Also used, in a more general sense, to refer to the Champions Universe, the setting depicted in the book.
  • CU:NOTW refers to Champions Universe: News Of The World, a 2007 update detailing the latest goings-on in the Champions Universe.
  • CWW: Champions Worldwide, Hero Games's book of Champions villains and heroes from around the world (i.e., all regions except the US, UK, and Canada).
  • DC: Dark Champions, Hero Game's genre book for modern-day action-adventure.
  • DCTAS, DC:TAS: Dark Champions: The Animated Series, a subgenre book for Dark Champions.
  • DH: Digital Hero, Hero Games's PDF magazine.
  • EG: The HERO System Equipment Guide, a reference book of equipment published in other HERO System books.
  • EU: Evil Unleashed, one of Hero Games's book of enemies for Champions.
  • FH: Fantasy Hero, Hero Games's genre book for Fantasy roleplaying.
  • FHB: Fantasy Hero Battlegrounds, Hero Games's book of scenarios and maps for Fantasy Hero.
  • FHG, FHG2: The Fantasy Hero Grimoire and Fantasy Hero Grimoire II, Hero Games's books of spells for Fantasy Hero.
  • FRED: The HERO System 5th Edition and 5th Edition, Revised rulebooks. The nickname derives from an offhand comment Steve made when asked what nickname the book should have ("I don't care if you call it "Fred," as long as you buy it ;)"), but has retroactively been decreed by the fans to stand for "Fifth Rules Edition."
  • G&G: Gadgets And Gear, Hero Games's book of gadgets for Champions.
  • GC: Galactic Champions, Hero Games's supplement about high-powered/futuristic Champions games.
  • HC: Hudson City, a setting book for Dark Champions.
  • HL: Hidden Lands, Hero Games's supplement about hidden superpowered civilizations for Champions.
  • HPA: Hero Plus Adventure, Hero Games's line of short, inexpensive PDF adventures.
  • HSCH: See CH.
  • HSB: The HERO System Bestiary, a book of creatures for all HERO System games.
  • HSEG: See EG.
  • HSVS: The HERO System Vehicle Sourcebook, a book of vehicles for all HERO System games.
  • LLH: Lucha Libre Hero, Hero Games's genre book for roleplaying in the bizarre world of Mexican wrestling and adventure/horror cinema.
  • m: In most cases, this is the abbreviation for "meter," the standard unit of measurement in the HERO System. When associated with the Character Point cost for a Multipower slot, it signifies a "multi," or Flexible slot (the term is a holdover from earlier editions of the rules).
  • MC: Millennium City, a city setting for Champions.
  • MM: Masterminds And Madmen, Hero Games's book of enemies for Pulp Hero.
  • MMM: Monsters, Minions, And Marauders, a book of monsters and similar adversaries for Fantasy Hero games.
  • NKN: Nobles, Knights, And Necromancers, a book of enemies and adversaries for Fantasy Hero games.
  • NH: Ninja Hero, Hero Games's genre book for martial arts roleplaying.
  • PAH: Post-Apocalyptic Hero, Hero Games's genre book for Post-Apocalyptic roleplaying.
  • PH: Pulp Hero, Hero Games's genre book for Pulp-era (1920s-30s) and Pulp fiction-style roleplaying.
  • SG: Scourges Of The Galaxy, a book of enemies and adversaries for Star Hero games.
  • SH: Star Hero, Hero Games's genre book for Science Fiction roleplaying.
  • SHD: Stronghold, Hero Games's book about a prison for supervillains in Champions.
  • STAST: Sharper Than A Serpent's Tooth, a scenario for Champions.
  • TA: The Turakian Age, a setting book for Fantasy Hero.
  • TC: Teen Champions, Hero Games's supplement about teenaged superheroes and superheroing.
  • TE: Terran Empire, a setting book for Star Hero.
  • TM: Tuala Morn, a setting for Fantasy Hero.
  • TMW: The Mystic World, a book about mystic characters, spells, places, and villains in the Champions Universe.
  • TUB: See UB.
  • TUM: The Ultimate Mentalist, Hero Games's book of advanced rules for psionics and Mental Powers.
  • TUS: The Ultimate Skill, Hero Games's book of advanced rules for Skills (not yet published).
  • TUV: The Ultimate Vehicle, Hero Games's book of advanced vehicle creation and use rules.
  • TWF: Two-Weapon Fighting.
  • u: When associated with the Character Point cost for a Multipower slot, it signifies an "ultra," or Flexible slot (the term is a holdover from earlier editions of the rules).
  • UB: The Ultimate Brick, Hero Games's book of advanced rules for Strength and characters with high Strength.
  • UDOF: UNTIL: Defenders Of Freedom, Hero Games's book about the super-police organization UNTIL.
  • UEP: The Ultimate Energy Projector, Hero Games's book of advanced rules for types of energy and energy powers.
  • UFH: Urban Fantasy Hero, Hero Games's genre book for Urban Fantasy roleplaying.
  • UMA: The Ultimate Martial Artist, Hero Games's book of advanced martial arts rules.
  • UMM: The Ultimate Metamorph, Hero Games's book of advanced rules for Body-Affecting Powers and shapechanging characters.
  • UMY: The Ultimate Mystic, Hero Games's book of information about and advanced rules for mysticism and magic in HERO System games.
  • USP: The Ultimate Speedster, Hero Games's book of advanced rules for movement and Movement Powers.
  • USPD, USPD2: The UNTIL Superpowers Database and The UNTIL Superpowers Database II, Hero Games's books of pre-generated superpowers for Champions.
  • VA: The Valdorian Age, a setting for Fantasy Hero.
  • VAmok: Villainy Amok, a book of scenarios and scenario advice for Champions.
  • VB: Vibora Bay, a city setting for Champions.
  • VVV: Villains, Vandals, And Vermin, one of Hero Games's book of enemies for Champions.
  • YGHC: You Gotta Have Character, a book of character sheets and information on famous and unusual people throughout history.
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